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liblzma: Use lzma_always_inline in memcmplen.h.

This commit is contained in:
Lasse Collin 2023-10-22 17:59:11 +03:00 committed by Jia Tan
parent 6cdf0a7b79
commit 068ee436f4

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@ -49,8 +49,7 @@
/// It's rounded up to 2^n. This extra amount needs to be
/// allocated in the buffers being used. It needs to be
/// initialized too to keep Valgrind quiet.
lzma_attribute((__always_inline__))
static inline uint32_t
static lzma_always_inline uint32_t
lzma_memcmplen(const uint8_t *buf1, const uint8_t *buf2,
uint32_t len, uint32_t limit)
{