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Introduced LZMA_API_STATIC macro, which the applications
need to #define when linking against static liblzma on platforms like Windows. Most developers don't need to care about LZMA_API_STATIC at all.
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2 changed files with 25 additions and 8 deletions
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@ -155,15 +155,32 @@
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/*
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* Some systems require (or at least recommend) that the functions and
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* function pointers are declared specially in the headers.
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* function pointers are declared specially in the headers. LZMA_API_IMPORT
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* is for importing symbols and LZMA_API_CALL is to specify calling
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* convention.
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*
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* By default it is assumed that the application will link dynamically
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* against liblzma. #define LZMA_API_STATIC in your application if you
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* want to link against static liblzma. If you don't care about portability
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* to operating systems like Windows, or at least don't care about linking
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* against static liblzma on them, don't worry about LZMA_API_STATIC. That
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* is, most developers will never need to use LZMA_API_STATIC.
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*/
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#ifdef _WIN32
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#ifndef LZMA_API_IMPORT
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# if !defined(LZMA_API_STATIC) && defined(_WIN32)
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# define LZMA_API_IMPORT __declspec(dllimport)
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# define LZMA_API_CALL __cdecl
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# else
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# define LZMA_API_IMPORT
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# endif
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#endif
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#ifndef LZMA_API_CALL
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# ifdef _WIN32
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# define LZMA_API_CALL __cdecl
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# else
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# define LZMA_API_CALL
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# endif
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#endif
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#ifndef LZMA_API
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# define LZMA_API(type) LZMA_API_IMPORT type LZMA_API_CALL
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@ -24,7 +24,7 @@
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#include "../../common/mythread.h"
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#include "../../common/integer.h"
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#if defined(_WIN32)
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#if !defined(LZMA_API_STATIC) && defined(_WIN32)
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# define LZMA_API_EXPORT __declspec(dllexport)
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// Don't use ifdef or defined() below.
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#elif HAVE_VISIBILITY
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