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Windows: Update the docs.

This commit is contained in:
Lasse Collin 2015-06-19 20:21:30 +03:00
parent b0798c6aa6
commit 3a5d755d05
3 changed files with 67 additions and 11 deletions

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INSTALL
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@ -136,22 +136,31 @@ XZ Utils Installation
1.2.7. Windows 1.2.7. Windows
Building XZ Utils on Windows is supported under MinGW + MSYS, Building XZ Utils on Windows is supported under the following
MinGW-w64 + MSYS, and Cygwin. There is windows/build.bash to environments:
ease packaging XZ Utils with MinGW(-w64) + MSYS into a
redistributable .zip or .7z file. See windows/INSTALL-Windows.txt - MinGW-w64 + MSYS (32-bit and 64-bit x86): This is used
for more information. for building the official binary packages for Windows.
There is windows/build.bash to ease packaging XZ Utils with
MinGW(-w64) + MSYS into a redistributable .zip or .7z file.
See windows/INSTALL-MinGW.txt for more information.
- MinGW + MSYS (32-bit x86): I haven't recently tested this.
- Cygwin 1.7.35 and later: NOTE that using XZ Utils >= 5.2.0
under Cygwin older than 1.7.35 can lead to DATA LOSS! If
you must use an old Cygwin version, stick to XZ Utils 5.0.x
which is safe under older Cygwin versions. You can check
the Cygwin version with the command "cygcheck -V".
- Microsoft Visual Studio 2013 update 2 or later (MSVC for short):
See windows/INSTALL-MSVC.txt for more information.
It may be possible to build liblzma with other toolchains too, but It may be possible to build liblzma with other toolchains too, but
that will probably require writing a separate makefile. Building that will probably require writing a separate makefile. Building
the command line tools with non-GNU toolchains will be harder than the command line tools with non-GNU toolchains will be harder than
building only liblzma. building only liblzma.
Starting with XZ Utils 5.2.0, building liblzma (not the whole
XZ Utils) should work with MSVC 2013 update 2 or later using
windows/config.h. No project files or makefiles are included yet,
so the build process isn't as convenient yet as it could be.
Even if liblzma is built with MinGW(-w64), the resulting DLL can Even if liblzma is built with MinGW(-w64), the resulting DLL can
be used by other compilers and linkers, including MSVC. See be used by other compilers and linkers, including MSVC. See
windows/README-Windows.txt for details. windows/README-Windows.txt for details.

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windows/INSTALL-MSVC.txt Normal file
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Building XZ Utils with Microsoft Visual Studio
==============================================
Introduction
------------
MSVC 2013 update 2 and later have enough C99 support to build
liblzma from XZ Utils 5.2.0 and later without modifications.
Older MSVC versions would require a large number of changes to
the XZ Utils code and thus the old MSVC versions aren't supported.
As of 2015-06-19, some work has been done to get xz.exe and other
command line tools built with MSVC, but it's not complete enough
to be included in XZ Utils.
Building
--------
The following files in this directory are for MSVC:
config.h liblzma configuration #defines for MSVC.
liblzma.vcxproj This builds static liblzma.
liblzma_dll.vcxproj This builds liblzma.dll.
xz_win.sln Solution using the above project files.
The projects have x86 and x86-64 platform configurations, as well
as a Debug, Release, and ReleaseMT configuration -- MT is the
compiler switch to link to the CRT statically, so it will not
have any other DLL dependencies.
Currently no test programs are built or run under MSVC.
MSVC gives a bunch of compiler warnings. Some warnings are specific
to 32-bit or 64-bit build and some appear for both builds. These
are known and shouldn't be a problem. Some of them will probably
be fixed in the future.
Notes
-----
liblzma API headers declare the functions with __declspec(dllimport)
by default. To avoid this when using static liblzma from your code,
#define LZMA_API_STATIC before #including <lzma.h>.

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@ -6,7 +6,7 @@ Introduction
------------ ------------
This document explains shortly where to get and how to install the This document explains shortly where to get and how to install the
build tool that are needed to build XZ Utils on Windows. The final build tools that are needed to build XZ Utils on Windows. The final
binary package will be standalone in sense that it will depend only binary package will be standalone in sense that it will depend only
on DLLs that are included in all Windows installations. on DLLs that are included in all Windows installations.