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Improved the memory limitter:

- Added lzma_memlimit_max() and lzma_memlimit_reached()
    API functions.
  - Added simple estimation of malloc()'s memory usage
    overhead.
  - Fixed integer overflow detection in lzma_memlimit_alloc().
  - Made some white space cleanups and added more comments.

The description of lzma_memlimit_max() in memlimit.h is bad
and should be improved.
This commit is contained in:
Lasse Collin 2008-01-25 19:20:28 +02:00
parent e0c3d0043d
commit 7b8fc7e6b5
2 changed files with 119 additions and 15 deletions

View file

@ -92,6 +92,41 @@ extern size_t lzma_memlimit_get(const lzma_memlimit *mem);
extern size_t lzma_memlimit_used(const lzma_memlimit *mem);
/**
* \brief Gets the maximum amount of memory required in total
*
* Returns how much memory was or would have been allocated at the same time.
* If lzma_memlimit_alloc() was requested so much memory that the limit
* would have been exceeded or malloc() simply ran out of memory, the
* requested amount is still included to the value returned by
* lzma_memlimit_max(). This may be used as a hint how much bigger memory
* limit would have been needed.
*
* If the clear flag is set, the internal variable holding the maximum
* value is set to the current memory usage (the same value as returned
* by lzma_memlimit_used()).
*
* \note Usually liblzma needs to allocate many chunks of memory, and
* displaying a message like "memory usage limit reached, at
* least 1024 bytes would have been needed" may be confusing,
* because the next allocation could have been e.g. 8 MiB.
*
* \todo The description of this function is unclear.
*/
extern size_t lzma_memlimit_max(lzma_memlimit *mem, lzma_bool clear);
/**
* \brief Checks if memory limit was reached at some point
*
* This function is useful to find out if the reason for LZMA_MEM_ERROR
* was running out of memory or hitting the memory usage limit imposed
* by lzma_memlimit_alloc(). If the clear argument is true, the internal
* flag, that indicates that limit was reached, is cleared.
*/
extern lzma_bool lzma_memlimit_reached(lzma_memlimit *mem, lzma_bool clear);
/**
* \brief Gets the number of allocations owned by the memory limitter
*

View file

@ -25,9 +25,16 @@
((num) + (((multiple) - ((num) % (multiple))) % (multiple)))
/// Rounds upwards to the next multiple of 2 * sizeof(void*).
/// malloc() tends to align allocations this way.
#define malloc_ceil(num) my_ceil(num, 2 * sizeof(void *))
/// Add approximated overhead of malloc() to size and round upwards to the
/// next multiple of 2 * sizeof(size_t). I suppose that most malloc()
/// implementations align small allocations this way, but the overhead
/// varies due to several reasons (free lists, mmap() usage etc.).
///
/// This doesn't need to be exact at all. It's enough to take into account
/// that there is some overhead. That way our memory usage count won't be
/// horribly wrong if we are used to allocate lots of small memory chunks.
#define malloc_ceil(size) \
my_ceil((size) + 2 * sizeof(void *), 2 * sizeof(size_t))
typedef struct lzma_memlimit_list_s lzma_memlimit_list;
@ -39,24 +46,44 @@ struct lzma_memlimit_list_s {
struct lzma_memlimit_s {
size_t used;
size_t limit;
/// List of allocated memory chunks
lzma_memlimit_list *list;
/// Number of bytes currently allocated; this includes the memory
/// needed for the helper structures.
size_t used;
/// Memory usage limit
size_t limit;
/// Maximum amount of memory that have been or would have been needed.
/// That is, this is updated also if memory allocation fails, letting
/// the application check how much memory was tried to be allocated
/// in total.
size_t max;
/// True if lzma_memlimit_alloc() has returned NULL due to memory
/// usage limit.
bool limit_reached;
};
extern LZMA_API lzma_memlimit *
lzma_memlimit_create(size_t limit)
{
if (limit < sizeof(lzma_memlimit))
const size_t base_size = malloc_ceil(sizeof(lzma_memlimit));
if (limit < base_size)
return NULL;
lzma_memlimit *mem = malloc(sizeof(lzma_memlimit));
if (mem != NULL) {
mem->used = sizeof(lzma_memlimit);
mem->limit = limit;
mem->list = NULL;
mem->used = base_size;
mem->limit = limit;
mem->max = base_size;
mem->limit_reached = false;
}
return mem;
@ -85,6 +112,30 @@ lzma_memlimit_used(const lzma_memlimit *mem)
}
extern LZMA_API size_t
lzma_memlimit_max(lzma_memlimit *mem, lzma_bool clear)
{
const size_t ret = mem->max;
if (clear)
mem->max = mem->used;
return ret;
}
extern LZMA_API lzma_bool
lzma_memlimit_reached(lzma_memlimit *mem, lzma_bool clear)
{
const bool ret = mem->limit_reached;
if (clear)
mem->limit_reached = false;
return ret;
}
extern LZMA_API size_t
lzma_memlimit_count(const lzma_memlimit *mem)
{
@ -94,12 +145,12 @@ lzma_memlimit_count(const lzma_memlimit *mem)
// in which this implementation is just fine.
size_t count = 0;
const lzma_memlimit_list *record = mem->list;
while (record != NULL) {
++count;
record = record->next;
}
return count;
}
@ -140,18 +191,36 @@ lzma_memlimit_alloc(lzma_memlimit *mem, size_t nmemb, size_t size)
size = 1;
// Calculate how much memory we are going to allocate in reality.
// TODO: We should add some rough estimate how much malloc() needs
// for its internal structures.
const size_t total_size = malloc_ceil(size)
+ malloc_ceil(sizeof(lzma_memlimit_list));
// Integer overflow protection
if (SIZE_MAX - size <= total_size)
// Integer overflow protection for total_size and mem->used.
if (total_size <= size || SIZE_MAX - total_size < mem->used) {
mem->max = SIZE_MAX;
mem->limit_reached = true;
return NULL;
}
if (mem->limit < mem->used || mem->limit - mem->used < total_size)
// Update the maximum memory requirement counter if needed. This
// is updated even if memory allocation would fail or limit would
// be reached.
if (mem->used + total_size > mem->max)
mem->max = mem->used + total_size;
// Check if we would stay in the memory usage limits. We need to
// check also that the current usage is in the limits, because
// the application could have decreased the limit between calls
// to this function.
if (mem->limit < mem->used || mem->limit - mem->used < total_size) {
mem->limit_reached = true;
return NULL;
}
// Allocate separate memory chunks for lzma_memlimit_list and the
// actual requested memory. Optimizing this to use only one
// allocation is not a good idea, because applications may want to
// detach lzma_extra structures that have been allocated with
// lzma_memlimit_alloc().
lzma_memlimit_list *record = malloc(sizeof(lzma_memlimit_list));
void *ptr = malloc(size);