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Revise the Windows build files.

The old Makefile + config.h was deleted, because it
becomes outdated too easily and building with the
Autotools based build system works fine even on Windows.

windows/build.sh hasn't got much testing, but it should
work to build 32-bit x86 and x86-64 versions of XZ Utils
using MSYS, MinGW or MinGW-w32, and MinGW-w64.

windows/INSTALL-Windows.txt describes what packages are
needed and how to install them.

windows/README-Windows.txt is a readme file for the binary
package that build.sh hopefully builds.

There are no instructions about using Autotools for now,
so those using a git snapshot may want to run
"autoreconf -fi && ./configure && make mydist" on a UN*X
box and then copy the resulting .tar.gz to a Windows.
This commit is contained in:
Lasse Collin 2010-01-31 23:28:51 +02:00
parent 34eb5e201d
commit 8884e16864
6 changed files with 435 additions and 645 deletions

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windows/INSTALL-Windows.txt Normal file
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Building XZ Utils on Windows
============================
Introduction
------------
This document explains shortly where to get and how to install the
build tool that are needed to build XZ Utils on Windows. The final
binary package will be standalone in sense that it will depend only
on DLLs that are included in all Windows installations.
These instructions don't apply to Cygwin. XZ Utils can be built under
Cygwin in the same way as many other packages.
These instructions don't apply to MinGW and MSYS developers either,
who may want to package XZ Utils for MinGW or MSYS distributions.
You know who you are, and will probably use quite different configure
options etc. than what is described here.
Installing the toolchain(s)
---------------------------
Some of the following is needed:
- MSYS is always needed to use the GNU Autotools based build system.
- MinGW builds 32-bit x86 binaries.
- MingW-w32 builds 32-bit x86 executables too.
- MinGW-w64 builds 64-bit x86-64 binaries.
So you need to pick between MinGW and MinGW-w32 when building
32-bit version. You don't need both.
You might find 7-Zip <http://7-zip.org/> handy when extracting
some files (especially the .tar.lzma files). The ready-made
build script will also use 7-Zip to create the distributable
.zip and .7z files.
I used the following directory structure but you can use whatever
you want. Just note that I will use these in my examples. Each of
these should have a subdirectory "bin":
C:\devel\tools\msys
C:\devel\tools\mingw
C:\devel\tools\mingw-w32
C:\devel\tools\mingw-w64
Installing MSYS
You can download MSYS from MinGW's Sourceforge page:
http://sourceforge.net/projects/mingw/files/
It's under "MSYS Base System". I recommend using MSYS 1.0.11
(MSYS-1.0.11.exe or msysCORE-1.0.11-bin.tar.gz) because that
package includes all the required tools. At least some of the
later versions include only a subset and thus you would need to
download the rest separately. The old version will work fine for
building XZ Utils.
You can use either the .exe or .tar.gz package. I prefer .tar.gz,
because it can be extracted into any directory and later removed
without worrying about uninstallers.
Installing MinGW
You can download the required packages from MinGW's Sourceforge page:
http://sourceforge.net/projects/mingw/files/
These version numbers were the latest when I wrote this document, but
you probably should pick the latest versions:
MinGW Runtime -> mingwrt-3.17-mingw32-dev.tar.gz
MinGW API for MS-Windows -> w32api-3.14-mingw32-dev.tar.gz
GNU Binutils -> binutils-2.20-1-bin.tar.gz
GCC Version 4 -> gcc-full-4.4.0-mingw32-bin-2.tar.lzma
The full GCC package is quite big, but if you want a smaller
download, you will need to download more than one file, so I'm
using the full package in this document for simplicity.
Extract the packages in the above order, possibly overwriting files
from packages that were extracted earlier.
Installing MinGW-w32 or MinGW-w64
You can find the latest MinGW-w32 and MinGW-w64 builds here:
http://sourceforge.net/projects/mingw-w64/files/
Locate the appropriate files:
Toolchains targeting Win32 -> mingw-w32-*-mingw*.zip
Toolchains targeting Win64 -> mingw-w64-*-mingw*.zip
I don't know what is the most recommended one. I used sezero's
versions from "Personal Builds", since they seemed to have
a stable GCC (judging from the GCC version number only).
If you will install both MinGW-w32 and MinGW-w64, remember to
extract them into different directories.
Building XZ Utils
-----------------
Start MSYS by going to the directory C:\devel\tools\msys and running
msys.bat there (double-click or use command prompt). It will start
at "home" directory, which is C:\devel\tools\msys\home\YourUserName.
If you have xz-5.x.x.tar.gz in C:\devel, you should be able to build
it now with the following commands:
cd /c/devel
tar xzf xz-5.x.x.tar.gz
cd xz-5.x.x
sh windows/build.sh
If you used some other directory than C:\devel\tools for the build
tools, edit the variables near the beginning of build.sh first.
If you want to build manually, read the buildit() function in
build.sh. Look especially at the latter configure invocation.
Be patient. Running configure and other scripts used by the build
system is (very) slow under Windows.

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###############################################################################
#
# Makefile to build XZ Utils using MinGW
#
# Make flags to alter compilation:
#
# DEBUG=1 Enable assertions. Don't use this for production builds!
# You may also want to set CFLAGS="-g -O0" to disable
# optimizations.
#
# W64=1 Build for 64-bit Windows. Make sure that you have 64-bit
# MinGW in PATH.
#
# WINE=1 Shortcut to set CC, AR, and STRIP to use Wine to run Windows
# versions of MinGW binaries.
#
# The usual CPPFLAGS and CFLAGS are supported too.
#
###############################################################################
#
# Author: Lasse Collin
#
# This file has been put into the public domain.
# You can do whatever you want with this file.
#
###############################################################################
ifdef W64
MING_PFX = x86_64-w64-mingw32-
CC = $(MING_PFX)gcc
WINDRES = $(MING_PFX)windres
AR = $(MING_PFX)ar
STRIP = $(MING_PFX)strip
PKG_DIR=pkg-x64
else
CC = mingw32-gcc
WINDRES = windres
AR = ar
STRIP = strip
PKG_DIR=pkg-x86
endif
SED = sed
MKDIR = mkdir
CP = cp
RM = rm -f
CFLAGS = -g -Wall -Wextra -O2
# CFLAGS = -Wall -Wextra -O3 -fomit-frame-pointer -funroll-loops
ALL_CFLAGS = -std=gnu99 -mms-bitfields
ALL_CPPFLAGS = \
-I. \
-I../src/common \
-I../src/liblzma/api \
-I../src/liblzma/common \
-I../src/liblzma/check \
-I../src/liblzma/rangecoder \
-I../src/liblzma/lz \
-I../src/liblzma/lzma \
-I../src/liblzma/delta \
-I../src/liblzma/simple \
-I../src/liblzma/subblock
ALL_CPPFLAGS += -DHAVE_CONFIG_H
# This works with Wine too while using native GNU make, sed, and rm.
ifdef WINE
ifdef W64
CC := wine c:/MinGW64/bin/x86_64-pc-mingw32-gcc
WINDRES := wine c:/MinGW64/bin/x86_64-pc-mingw32-windres
AR := wine c:/MinGW64/bin/x86_64-pc-mingw32-ar
STRIP := wine c:/MinGW64/bin/x86_64-pc-mingw32-strip
else
CC := wine c:/MinGW/bin/gcc
WINDRES := wine c:/MinGW/bin/windres
AR := wine c:/MinGW/bin/ar
STRIP := wine c:/MinGW/bin/strip
endif
endif
ifdef DEBUG
# Use echo since it works for this purpose on both Windows and POSIX.
STRIP := echo Skipping strip
else
ALL_CPPFLAGS += -DNDEBUG
endif
ALL_CPPFLAGS += $(CPPFLAGS)
ALL_CFLAGS += $(CFLAGS)
################
# Common rules #
################
.PHONY: all clean pkg
all: liblzma xzdec xz
clean: liblzma-clean xzdec-clean xz-clean
pkg: all
$(RM) -r $(PKG_DIR)
$(MKDIR) -p $(PKG_DIR)/lib $(PKG_DIR)/include/lzma
$(CP) liblzma.dll xz-dynamic.exe xz.exe xzdec-dynamic.exe xzdec.exe lzmadec-dynamic.exe lzmadec.exe $(PKG_DIR)
$(CP) liblzma.a liblzma.def liblzma_static.lib $(PKG_DIR)/lib
$(CP) ../src/liblzma/api/lzma.h $(PKG_DIR)/include
$(CP) ../src/liblzma/api/lzma/*.h $(PKG_DIR)/include/lzma
%.o: %.rc
$(WINDRES) $(ALL_CPPFLAGS) $< $@
###############
# liblzma.dll #
###############
.PHONY: liblzma
liblzma: liblzma.dll liblzma_static.lib
LIBLZMA_SRCS_C = \
../src/liblzma/common/alone_decoder.c \
../src/liblzma/common/alone_encoder.c \
../src/liblzma/common/auto_decoder.c \
../src/liblzma/common/block_buffer_decoder.c \
../src/liblzma/common/block_buffer_encoder.c \
../src/liblzma/common/block_decoder.c \
../src/liblzma/common/block_encoder.c \
../src/liblzma/common/block_header_decoder.c \
../src/liblzma/common/block_header_encoder.c \
../src/liblzma/common/block_util.c \
../src/liblzma/common/common.c \
../src/liblzma/common/easy_buffer_encoder.c \
../src/liblzma/common/easy_decoder_memusage.c \
../src/liblzma/common/easy_encoder.c \
../src/liblzma/common/easy_encoder_memusage.c \
../src/liblzma/common/easy_preset.c \
../src/liblzma/common/filter_buffer_decoder.c \
../src/liblzma/common/filter_buffer_encoder.c \
../src/liblzma/common/filter_common.c \
../src/liblzma/common/filter_decoder.c \
../src/liblzma/common/filter_encoder.c \
../src/liblzma/common/filter_flags_decoder.c \
../src/liblzma/common/filter_flags_encoder.c \
../src/liblzma/common/hardware_physmem.c \
../src/liblzma/common/index.c \
../src/liblzma/common/index_decoder.c \
../src/liblzma/common/index_encoder.c \
../src/liblzma/common/index_hash.c \
../src/liblzma/common/stream_buffer_decoder.c \
../src/liblzma/common/stream_buffer_encoder.c \
../src/liblzma/common/stream_decoder.c \
../src/liblzma/common/stream_encoder.c \
../src/liblzma/common/stream_flags_common.c \
../src/liblzma/common/stream_flags_decoder.c \
../src/liblzma/common/stream_flags_encoder.c \
../src/liblzma/common/vli_decoder.c \
../src/liblzma/common/vli_encoder.c \
../src/liblzma/common/vli_size.c \
../src/liblzma/check/check.c \
../src/liblzma/check/crc32_table.c \
../src/liblzma/check/crc64_table.c \
../src/liblzma/check/sha256.c \
../src/liblzma/rangecoder/price_table.c \
../src/liblzma/lz/lz_decoder.c \
../src/liblzma/lz/lz_encoder.c \
../src/liblzma/lz/lz_encoder_mf.c \
../src/liblzma/lzma/fastpos_table.c \
../src/liblzma/lzma/lzma2_decoder.c \
../src/liblzma/lzma/lzma2_encoder.c \
../src/liblzma/lzma/lzma_decoder.c \
../src/liblzma/lzma/lzma_encoder.c \
../src/liblzma/lzma/lzma_encoder_optimum_fast.c \
../src/liblzma/lzma/lzma_encoder_optimum_normal.c \
../src/liblzma/lzma/lzma_encoder_presets.c \
../src/liblzma/delta/delta_common.c \
../src/liblzma/delta/delta_decoder.c \
../src/liblzma/delta/delta_encoder.c \
../src/liblzma/simple/arm.c \
../src/liblzma/simple/armthumb.c \
../src/liblzma/simple/ia64.c \
../src/liblzma/simple/powerpc.c \
../src/liblzma/simple/simple_coder.c \
../src/liblzma/simple/simple_decoder.c \
../src/liblzma/simple/simple_encoder.c \
../src/liblzma/simple/sparc.c \
../src/liblzma/simple/x86.c \
../src/common/tuklib_physmem.c
LIBLZMA_SRCS_ASM =
ifdef W64
LIBLZMA_SRCS_C += \
../src/liblzma/check/crc32_fast.c \
../src/liblzma/check/crc64_fast.c
else
LIBLZMA_SRCS_ASM += \
../src/liblzma/check/crc32_x86.S \
../src/liblzma/check/crc64_x86.S
endif
LIBLZMA_OBJS_C = $(LIBLZMA_SRCS_C:.c=.o)
LIBLZMA_OBJS_ASM = $(LIBLZMA_SRCS_ASM:.S=.o)
LIBLZMA_OBJS = \
$(LIBLZMA_OBJS_C) \
$(LIBLZMA_OBJS_ASM) \
../src/liblzma/liblzma_w32res.o
LIBLZMA_OBJS_STATIC_C = $(LIBLZMA_SRCS_C:.c=-static.o)
LIBLZMA_OBJS_STATIC_ASM = $(LIBLZMA_SRCS_ASM:.S=-static.o)
LIBLZMA_OBJS_STATIC = $(LIBLZMA_OBJS_STATIC_C) $(LIBLZMA_OBJS_STATIC_ASM)
# The sed is needed to remove ordinals from the .def file. I'm not going
# to track the ordinal numbers, so people should link against liblzma.dll
# only by using symbol names.
liblzma.dll: $(LIBLZMA_OBJS)
$(CC) $(ALL_CFLAGS) -shared -o liblzma.dll $(LIBLZMA_OBJS) -Wl,--out-implib,liblzma.a,--output-def,liblzma.def.in
$(SED) 's/ \+@ *[0-9]\+//' liblzma.def.in > liblzma.def
$(RM) liblzma.def.in
$(STRIP) --strip-unneeded liblzma.a
$(STRIP) --strip-all liblzma.dll
$(LIBLZMA_OBJS_C): %.o: %.c
$(CC) -DDLL_EXPORT $(ALL_CPPFLAGS) $(ALL_CFLAGS) -c -o $@ $<
$(LIBLZMA_OBJS_ASM): %.o: %.S
$(CC) -DDLL_EXPORT $(ALL_CPPFLAGS) $(ALL_CFLAGS) -c -o $@ $<
liblzma_static.lib: $(LIBLZMA_OBJS_STATIC)
$(RM) $@
$(AR) rcs $@ $(LIBLZMA_OBJS_STATIC)
$(STRIP) --strip-unneeded $@
$(LIBLZMA_OBJS_STATIC_C): %-static.o: %.c
$(CC) $(ALL_CPPFLAGS) $(ALL_CFLAGS) -c -o $@ $<
$(LIBLZMA_OBJS_STATIC_ASM): %-static.o: %.S
$(CC) $(ALL_CPPFLAGS) $(ALL_CFLAGS) -c -o $@ $<
.PHONY: liblzma-clean
liblzma-clean:
-$(RM) $(LIBLZMA_OBJS) $(LIBLZMA_OBJS_STATIC) liblzma.def.in liblzma.def liblzma.a liblzma.dll liblzma_static.lib
###########################
# xzdec.exe & lzmadec.exe #
###########################
.PHONY: xzdec
xzdec: xzdec-dynamic.exe lzmadec-dynamic.exe xzdec.exe lzmadec.exe
XZDEC_SRCS = ../src/xzdec/xzdec.c \
../src/common/tuklib_progname.c \
../src/common/tuklib_exit.c
xzdec-dynamic.exe: liblzma.dll $(XZDEC_SRCS) ../src/xzdec/xzdec_w32res.o
$(CC) $(ALL_CPPFLAGS) $(ALL_CFLAGS) $(XZDEC_SRCS) ../src/xzdec/xzdec_w32res.o -o $@ liblzma.a
$(STRIP) --strip-all $@
lzmadec-dynamic.exe: liblzma.dll $(XZDEC_SRCS) ../src/xzdec/lzmadec_w32res.o
$(CC) $(ALL_CPPFLAGS) -DLZMADEC $(ALL_CFLAGS) $(XZDEC_SRCS) ../src/xzdec/lzmadec_w32res.o -o $@ liblzma.a
$(STRIP) --strip-all $@
xzdec.exe: liblzma_static.lib $(XZDEC_SRCS) ../src/xzdec/xzdec_w32res.o
$(CC) -DLZMA_API_STATIC $(ALL_CPPFLAGS) $(ALL_CFLAGS) $(XZDEC_SRCS) ../src/xzdec/xzdec_w32res.o -o $@ liblzma_static.lib
$(STRIP) --strip-all $@
lzmadec.exe: liblzma_static.lib $(XZDEC_SRCS) ../src/xzdec/lzmadec_w32res.o
$(CC) -DLZMA_API_STATIC $(ALL_CPPFLAGS) -DLZMADEC $(ALL_CFLAGS) $(XZDEC_SRCS) ../src/xzdec/lzmadec_w32res.o -o $@ liblzma_static.lib
$(STRIP) --strip-all $@
.PHONY: xzdec-clean
xzdec-clean:
-$(RM) xzdec-dynamic.exe lzmadec-dynamic.exe xzdec.exe lzmadec.exe ../src/xzdec/xzdec_w32res.o ../src/xzdec/lzmadec_w32res.o
##########
# xz.exe #
##########
.PHONY: xz
xz: xz-dynamic.exe xz.exe
XZ_SRCS = \
../src/xz/args.c \
../src/xz/coder.c \
../src/xz/file_io.c \
../src/xz/hardware.c \
../src/xz/main.c \
../src/xz/message.c \
../src/xz/options.c \
../src/xz/signals.c \
../src/xz/suffix.c \
../src/xz/util.c \
../src/common/tuklib_open_stdxxx.c \
../src/common/tuklib_progname.c \
../src/common/tuklib_exit.c \
../src/common/tuklib_cpucores.c
XZ_OBJS = $(XZ_SRCS:.c=.o)
XZ_OBJS_STATIC = $(XZ_SRCS:.c=-static.o)
$(XZ_OBJS): %.o: %.c
$(CC) $(ALL_CPPFLAGS) $(ALL_CFLAGS) -c -o $@ $<
xz-dynamic.exe: liblzma.dll $(XZ_OBJS) ../src/xz/xz_w32res.o
$(CC) $(ALL_CFLAGS) $(XZ_OBJS) ../src/xz/xz_w32res.o -o $@ liblzma.a
$(STRIP) --strip-all $@
$(XZ_OBJS_STATIC): %-static.o: %.c
$(CC) -DLZMA_API_STATIC $(ALL_CPPFLAGS) $(ALL_CFLAGS) -c -o $@ $<
xz.exe: liblzma_static.lib $(XZ_OBJS_STATIC) ../src/xz/xz_w32res.o
$(CC) $(ALL_CFLAGS) $(XZ_OBJS_STATIC) ../src/xz/xz_w32res.o -o $@ liblzma_static.lib
$(STRIP) --strip-all $@
.PHONY: xz-clean
xz-clean:
-$(RM) $(XZ_OBJS) $(XZ_OBJS_STATIC) ../src/xz/xz_w32res.o xz-dynamic.exe xz.exe

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XZ Utils on Windows
===================
Introduction
This document explains how to build XZ Utils for Microsoft Windows
using MinGW (Minimalist GNU for Windows).
This is currently experimental and has got very little testing.
No ABI stability is promised for liblzma.dll.
Why MinGW
XZ Utils code is C99. It should be possible to compile at least
liblzma using any C99 compiler. Compiling the command line tools may
need a little extra work to get them built on new systems, because
they use some features that aren't standardized in POSIX.
MinGW is free software. MinGW runtime provides some functions that
made porting the command line tools easier. Most(?) of the MinGW
runtime, which gets linked into the resulting binaries, is in the
public domain.
While most C compilers nowadays support C99 well enough (including
most compilers for Windows), MSVC doesn't. It seems that Microsoft
has no plans to ever support C99. Thus, it is not possible to build
XZ Utils using MSVC without doing a lot of work to convert the code.
Using prebuilt liblzma from MSVC is possible though, since the
liblzma API headers are in C89 and contain some non-standard extra
hacks required by MSVC.
Getting and Installing MinGW
You can download MinGW for 32-bit Windows from Sourceforge:
http://sourceforge.net/project/showfiles.php?group_id=2435
It is enough to pick Automated MinGW Installer and MSYS Base System.
Using the automated installer, select at least runtime, w32api,
core compiler, and MinGW make. From MSYS you actually need only
certain tools, but it is easiest to just install the whole MSYS.
To build for x86-64 version of Windows, you can download a snapshot
of MinGW targeting for 64-bit Windows:
http://sourceforge.net/project/showfiles.php?group_id=202880
You can use the 32-bit MSYS also for 64-bit build, since we don't
link against anything in MSYS, just use the tools from it. You may
use the make tool from 32-bit MinGW (mingw32-make.exe) although
probably the make.exe from MSYS works too.
Naturally you can pick the components manually, for example to try
the latest available GCC. It is also possible to use a cross-compiler
to build Windows binaries for example on GNU/Linux, or use Wine to
run the Windows binaries. However, these instructions focus on
building on Windows.
Building for 32-bit Windows
Add MinGW and MSYS to PATH (adjust if you installed to non-default
location):
set PATH=C:\MinGW\bin;C:\MSYS\1.0\bin;%PATH%
Then it should be enough to just run mingw32-make in this directory
(the directory containing this README):
mingw32-make
Building for 64-bit Windows
For 64-bit build the PATH has to point to 64-bit MinGW:
set PATH=C:\MinGW64\bin;C:\MSYS\1.0\bin;%PATH%
You need to pass W64=1 to mingw32-make (or make if you don't have
mingw32-make):
mingw32-make W64=1
Additional Make Flags and Targets
You may want to try some additional optimizations, which may or
may not make the code faster (and may or may not hit possible
compiler bugs more easily):
mingw32-make CFLAGS="-O3 -fomit-frame-pointer -funroll-loops"
If you want to enable assertions (the assert() macro), use DEBUG=1.
You may want to disable optimizations too if you plan to actually
debug the code. Never use DEBUG=1 for production builds!
mingw32-make DEBUG=1 CFLAGS="-g -O0"
To copy the built binaries and required headers into a clean
directory, use the pkg target:
mingw32-make pkg
It first removes a possibly existing pkg directory, and then
recreates it with the required files.
TODO: The pkg target doesn't copy any license or other copyright
related information into the pkg directory.
Creating an Import Library for MSVC
The included Makefile creates import library liblzma.a which works
only(?) with MinGW. To use liblzma.dll for MSVC, you need to create
liblzma.lib using the lib command from MSVC:
lib /def:liblzma.def /out:liblzma.lib /machine:ix86
On x86-64, the /machine argument has to naturally be changed:
lib /def:liblzma.def /out:liblzma.lib /machine:x64
To Do
- Test Win64 support and add instructions about getting x86-64
version of MinGW.
- Creating the import library for other compilers/linkers
- Building with other compilers for Windows
- liblzma currently uses cdecl. Would stdcall be more compatible?
- Support building more size-optimized liblzma (the HAVE_SMALL
define and other things that are needed)
- Support selecting which parts of liblzma to build to make the
library even smaller.
- Use the configure script on Windows just like it is used on all
the other systems?
Bugs
Report bugs to <lasse.collin@tukaani.org> (in English or Finnish).
Take into account that I don't have MSVC and I cannot very easily
test anything on Windows. As of writing, I have tried MinGW and the
resulting binaries only under 32-bit Wine.

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XZ Utils for Windows
====================
Introduction
------------
This package includes command line tools (xz.exe and a few others)
and the liblzma compression library from XZ Utils. You can find the
latest version and full source code from <http://tukaani.org/xz/>.
The parts of the XZ Utils source code, that are relevant to this
binary package, are in the public domain. XZ Utils have been built
for this package with MinGW and linked statically against the MinGW
runtime and w32api packages.
FIXME: Add license info about MinGW runtime and w32api.
Package contents
----------------
All executables and libraries in this package require msvcrt.dll.
It's included in all recent Windows versions. On Windows 95 it
might be missing, but once you get it somewhere, XZ Utils should
run even on Windows 95.
There are two different versions of the executable and library files.
There is one directory for each type of binaries:
bin_i486 32-bit x86 (i486 and up), Windows 95 and later
bin_x86-64 64-bit x86-64, Windows XP and later
Each of the above directories have the following files:
*.exe Command line tools. (It's useless to double-click
these; use the command prompt instead.) These have
been linked statically against liblzma, so they
don't require liblzma.dll. Thus, you can copy e.g.
xz.exe to a directory that is in PATH without copying
any other files from this package.
liblzma.dll Shared version of the liblzma compression library.
This file is mostly useful to developers, although
some non-developers might use it to upgrade their
copy of liblzma.
liblzma.a Static version of the liblzma compression library.
This file is useful only for developers.
The rest of the directories contain architecture-independent files:
doc Documentation in the plain text (TXT) format. The
manuals of the command line tools are provided also
in the PDF format. liblzma.def is in this directory
too.
include C header files for liblzma. These should be
compatible with most C and C++ compilers. If you
have problems, try to fix it and send your fixes
upstream, or at least report a bug, thanks.
Linking against liblzma
-----------------------
MinGW
If you use MinGW, linking against liblzma.dll or liblzma.a should
be straightforward. You don't need an import library to link
against liblzma.dll, and for static linking, you don't need to
worry about the LZMA_API_STATIC macro.
Note that the MinGW distribution includes liblzma. If you are
building packages that will be part of the MinGW distribution, you
probably should use the version of liblzma shipped in MinGW instead
of this package.
Microsoft Visual C++
To link against liblzma.dll, you need to create an import library
first. You need the "lib" command from MSVC and liblzma.def from
the "doc" directory of this package. Here is the command that works
on 32-bit x86:
lib /def:liblzma.def /out:liblzma.lib /machine:ix86
On x86-64, the /machine argument has to naturally be changed:
lib /def:liblzma.def /out:liblzma.lib /machine:x64
Linking against static liblzma should work too. Rename liblzma.a
to e.g. liblzma_static.lib and tell MSVC to link against it. You
also need to tell lzma.h to not use __declspec(dllimport) by defining
the macro LZMA_API_STATIC. You can do it either in the C/C++ code
#define LZMA_API_STATIC
#include <lzma.h>
or by adding it to compiler options.
Other compilers
If you are using some other compiler, see its documentation how to
create an import library (if it is needed). If it is simple, I
might consider including the instructions here.
Reporting bugs
--------------
Report bugs to <lasse.collin@tukaani.org> (in English or Finnish).

189
windows/build.sh Normal file
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#!/bin/sh
#
###############################################################################
#
# Build a binary package on Windows with MinGW and MSYS
#
# Set the paths where MinGW, Mingw-w32, or MinGW-w64 are installed. If both
# MinGW and MinGW-w32 are specified, MinGW will be used. If there is no
# 32-bit or 64-bit compiler at all, it is simply skipped.
#
# Optionally, 7-Zip is used to create the final .zip and .7z packages.
# If you have installed it in the default directory, this script should
# find it automatically. Otherwise adjust the path manually.
#
# If you want to use a cross-compiler e.g. on GNU/Linux, this script won't
# work out of the box. You need to omit "make check" commands and replace
# u2d with some other tool to convert newlines from LF to CR+LF. You will
# also need to pass the --host option to configure.
#
###############################################################################
#
# Author: Lasse Collin
#
# This file has been put into the public domain.
# You can do whatever you want with this file.
#
###############################################################################
MINGW_DIR=/c/devel/tools/mingw
MINGW_W32_DIR=/c/devel/tools/mingw-w32
MINGW_W64_DIR=/c/devel/tools/mingw-w64
for SEVENZ_EXE in "$PROGRAMW6432/7-Zip/7z.exe" "$PROGRAMFILES/7-Zip/7z.exe" \
"/c/Program Files/7-Zip/7z.exe"
do
[ -x "$SEVENZ_EXE" ] && break
done
# Abort immediatelly if something goes wrong.
set -e
# White spaces in directory names may break things so catch them immediatelly.
case $(pwd) in
' ' | ' ' | '
') echo "Error: White space in the directory name" >&2; exit 1 ;;
esac
# This sciprt can be run either at the top-level directory of the package
# or in the same directory containing this script.
if [ ! -f windows/build.sh ]; then
cd ..
if [ ! -f windows/build.sh ]; then
echo "You are in a wrong directory." >&2
exit 1
fi
fi
# Run configure and copy the binaries to the given directory.
#
# The first argument is the directory where to copy the binaries.
# The rest of the arguments are passed to configure.
buildit()
{
DESTDIR=$1
BUILD=$2
CFLAGS=$3
# Clean up if it was already configured.
[ -f Makefile ] && make distclean
# Build the size-optimized binaries. Note that I don't want to
# provide size-optimized liblzma (shared nor static), because
# that isn't thread-safe now, and depending on bunch of things,
# maybe it will never be on Windows (pthreads-win32 helps but
# static liblzma might bit a bit tricky with it).
./configure \
--prefix= \
--disable-nls \
--disable-threads \
--disable-shared \
--enable-small \
--build="$BUILD" \
CFLAGS="$CFLAGS -Os"
make check
mkdir -pv "$DESTDIR"
cp -v src/xzdec/{xz,lzma}dec.exe src/lzmainfo/lzmainfo.exe "$DESTDIR"
make distclean
# Build the normal speed-optimized binaries. Note that while
# --disable-threads has been documented to make some things
# thread-unsafe, it's not actually true with this combination
# of configure flags in XZ Utils 5.0.x. Things can (and probably
# will) change after 5.0.x, and this script will be updated too.
./configure \
--prefix= \
--disable-nls \
--disable-threads \
--enable-dynamic=no \
--build="$BUILD" \
CFLAGS="$CFLAGS -O2"
make check
cp -v src/xz/xz.exe src/liblzma/.libs/liblzma.a "$DESTDIR"
cp -v src/liblzma/.libs/liblzma-*.dll "$DESTDIR/liblzma.dll"
strip -v "$DESTDIR/"*
}
# Copy files and convert newlines from LF to CR+LF. Optinally add a suffix
# to the destination filename.
#
# The first argument is the destination directory. The second argument is
# the suffix to append to the filenames; use empty string if no extra suffix
# is wanted. The rest of the arguments are actual the filenames.
txtcp()
{
DESTDIR=$1
SUFFIX=$2
shift 2
for SRCFILE; do
DESTFILE="$DESTDIR/${SRCFILE##*/}$SUFFIX"
echo "Converting \`$SRCFILE' -> \`$DESTFILE'"
u2d < "$SRCFILE" > "$DESTFILE"
done
}
# FIXME: Make sure that we don't get i686 or i586 code from the runtime.
# Actually i586 would be fine, but i686 probably not if the idea is to
# support even Win95.
#
# FIXME: Using i486 in the configure triplet may be wrong.
if [ -d "$MINGW_DIR" ]; then
# 32-bit x86, Win95 or later, using MinGW
PATH=$MINGW_DIR/bin:$PATH \
buildit \
pkg/bin_i486 \
i486-pc-mingw32 \
'-march=i486 -mtune=generic'
elif [ -d "$MINGW_W32_DIR" ]; then
# 32-bit x86, Win95 or later, using MinGW-w32
PATH=$MINGW_W32_DIR/bin:$MINGW_W32_DIR/i686-w64-mingw32/bin:$PATH \
buildit \
pkg/bin_i486 \
i486-w64-mingw32 \
'-march=i486 -mtune=generic'
fi
if [ -d "$MINGW_W64_DIR" ]; then
# 64-bit x86, WinXP or later, using MinGW-w64
PATH=$MINGW_W64_DIR/bin:$MINGW_W64_DIR/x86_64-w64-mingw32/bin:$PATH \
buildit \
pkg/bin_x86-64 \
x86_64-w64-mingw32 \
'-march=x86-64 -mtune=generic'
fi
# Copy the headers, the .def file, and the docs.
# They are the same for all architectures and builds.
mkdir -pv pkg/{include/lzma,doc/manuals}
txtcp pkg/include "" src/liblzma/api/lzma.h
txtcp pkg/include/lzma "" src/liblzma/api/lzma/*.h
txtcp pkg/doc "" src/liblzma/liblzma.def
txtcp pkg/doc .txt AUTHORS COPYING NEWS README THANKS TODO
txtcp pkg/doc "" doc/*.txt
txtcp pkg/doc/manuals "" doc/man/txt/{xz,xzdec,lzmainfo}.txt
cp -v doc/man/pdf-*/{xz,xzdec,lzmainfo}-*.pdf pkg/doc/manuals
txtcp pkg "" windows/README-Windows.txt
# Create the package. This requires either 7z.exe from 7-Zip or zip.exe
# from Info-ZIP. If neither are found, this is skipped and you have to
# zip it yourself. 7-Zip tends to easily give the best compression ratio.
VER=$(sh version.sh)
cd pkg
if [ -x "$SEVENZ_EXE" ]; then
"$SEVENZ_EXE" a -tzip ../xz-$VER-windows.zip *
"$SEVENZ_EXE" a ../xz-$VER-windows.7z *
else
echo
echo "NOTE: 7z.exe was not found. xz-$VER-windows.zip"
echo " and xz-$VER-windows.7z were not created."
echo " You can create them yourself from the pkg directory."
fi
echo
echo "Build completed successfully."
echo

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@ -1,170 +0,0 @@
/* Define to 1 if using x86 assembler optimizations. */
/* #undef HAVE_ASM_X86 */
/* Define to 1 if using x86_64 assembler optimizations. */
/* #undef HAVE_ASM_X86_64 */
/* Define to 1 if crc32 integrity check is enabled. */
#define HAVE_CHECK_CRC32 1
/* Define to 1 if crc64 integrity check is enabled. */
#define HAVE_CHECK_CRC64 1
/* Define to 1 if sha256 integrity check is enabled. */
#define HAVE_CHECK_SHA256 1
/* Define to 1 if decoder components are enabled. */
#define HAVE_DECODER 1
/* Define to 1 if arm decoder is enabled. */
#define HAVE_DECODER_ARM 1
/* Define to 1 if armthumb decoder is enabled. */
#define HAVE_DECODER_ARMTHUMB 1
/* Define to 1 if delta decoder is enabled. */
#define HAVE_DECODER_DELTA 1
/* Define to 1 if ia64 decoder is enabled. */
#define HAVE_DECODER_IA64 1
/* Define to 1 if lzma1 decoder is enabled. */
#define HAVE_DECODER_LZMA1 1
/* Define to 1 if lzma2 decoder is enabled. */
#define HAVE_DECODER_LZMA2 1
/* Define to 1 if powerpc decoder is enabled. */
#define HAVE_DECODER_POWERPC 1
/* Define to 1 if sparc decoder is enabled. */
#define HAVE_DECODER_SPARC 1
/* Define to 1 if subblock decoder is enabled. */
/* #undef HAVE_DECODER_SUBBLOCK */
/* Define to 1 if x86 decoder is enabled. */
#define HAVE_DECODER_X86 1
/* Define to 1 if encoder components are enabled. */
#define HAVE_ENCODER 1
/* Define to 1 if arm encoder is enabled. */
#define HAVE_ENCODER_ARM 1
/* Define to 1 if armthumb encoder is enabled. */
#define HAVE_ENCODER_ARMTHUMB 1
/* Define to 1 if delta encoder is enabled. */
#define HAVE_ENCODER_DELTA 1
/* Define to 1 if ia64 encoder is enabled. */
#define HAVE_ENCODER_IA64 1
/* Define to 1 if lzma1 encoder is enabled. */
#define HAVE_ENCODER_LZMA1 1
/* Define to 1 if lzma2 encoder is enabled. */
#define HAVE_ENCODER_LZMA2 1
/* Define to 1 if powerpc encoder is enabled. */
#define HAVE_ENCODER_POWERPC 1
/* Define to 1 if sparc encoder is enabled. */
#define HAVE_ENCODER_SPARC 1
/* Define to 1 if subblock encoder is enabled. */
/* #undef HAVE_ENCODER_SUBBLOCK */
/* Define to 1 if x86 encoder is enabled. */
#define HAVE_ENCODER_X86 1
/* Define to 1 if the system supports fast unaligned memory access. */
#define HAVE_FAST_UNALIGNED_ACCESS 1
/* Define to 1 if you have the <inttypes.h> header file. */
#define HAVE_INTTYPES_H 1
/* Define to 1 if you have the <limits.h> header file. */
#define HAVE_LIMITS_H 1
/* Define to 1 if you have the <memory.h> header file. */
#define HAVE_MEMORY_H 1
/* Define to 1 to enable bt2 match finder. */
#define HAVE_MF_BT2 1
/* Define to 1 to enable bt3 match finder. */
#define HAVE_MF_BT3 1
/* Define to 1 to enable bt4 match finder. */
#define HAVE_MF_BT4 1
/* Define to 1 to enable hc3 match finder. */
#define HAVE_MF_HC3 1
/* Define to 1 to enable hc4 match finder. */
#define HAVE_MF_HC4 1
/* Define to 1 if optimizing for size. */
/* #undef HAVE_SMALL */
/* Define to 1 if stdbool.h conforms to C99. */
#define HAVE_STDBOOL_H 1
/* Define to 1 if you have the <stdint.h> header file. */
#define HAVE_STDINT_H 1
/* Define to 1 if you have the <stdlib.h> header file. */
#define HAVE_STDLIB_H 1
/* Define to 1 if you have the <strings.h> header file. */
#define HAVE_STRINGS_H 1
/* Define to 1 if you have the <string.h> header file. */
#define HAVE_STRING_H 1
/* Define to 1 if the system has the type `uintptr_t'. */
#define HAVE_UINTPTR_T 1
/* Define to 1 if you have the <sys/time.h> header file. */
#define HAVE_SYS_TIME_H 1
/* Define to 1 if you have the `utime' function. */
#define HAVE_UTIME 1
/* Define to 1 or 0, depending whether the compiler supports simple visibility
declarations. */
#define HAVE_VISIBILITY 0
/* Define to 1 if the system has the type `_Bool'. */
#define HAVE__BOOL 1
/* Define to the address where bug reports for this package should be sent. */
#define PACKAGE_BUGREPORT "lasse.collin@tukaani.org"
/* Define to the URL of the home page of this package. */
#define PACKAGE_HOMEPAGE "http://tukaani.org/xz/"
/* Define to the full name of this package. */
#define PACKAGE_NAME "XZ Utils"
/* The size of `size_t', as computed by sizeof. */
#ifdef _WIN64
# define SIZEOF_SIZE_T 8
#else
# define SIZEOF_SIZE_T 4
#endif
/* Define to 1 if you have the ANSI C header files. */
#define STDC_HEADERS 1
/* Define WORDS_BIGENDIAN to 1 if your processor stores words with the most
significant byte first (like Motorola and SPARC, unlike Intel and VAX). */
#if defined __BIG_ENDIAN__
# define WORDS_BIGENDIAN 1
#elif ! defined __LITTLE_ENDIAN__
/* # undef WORDS_BIGENDIAN */
#endif
#define ASSUME_RAM 32