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Silence a bogus Valgrind warning.
When using -O2 with GCC, it liked to swap two comparisons in one "if" statement. It's otherwise fine except that the latter part, which is seemingly never executed, got executed (nothing wrong with that) and then triggered warning in Valgrind about conditional jump depending on uninitialized variable. A few people find this annoying so do things a bit differently to avoid the warning.
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29a7b250e6
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b5fbab6123
1 changed files with 5 additions and 1 deletions
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@ -341,7 +341,7 @@ lz_encoder_prepare(lzma_mf *mf, lzma_allocator *allocator,
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// Deallocate the old hash array if it exists and has different size
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// Deallocate the old hash array if it exists and has different size
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// than what is needed now.
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// than what is needed now.
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if (mf->hash != NULL && old_count != new_count) {
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if (old_count != new_count) {
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lzma_free(mf->hash, allocator);
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lzma_free(mf->hash, allocator);
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mf->hash = NULL;
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mf->hash = NULL;
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}
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}
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@ -444,6 +444,8 @@ lzma_lz_encoder_memusage(const lzma_lz_options *lz_options)
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lzma_mf mf = {
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lzma_mf mf = {
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.buffer = NULL,
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.buffer = NULL,
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.hash = NULL,
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.hash = NULL,
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.hash_size_sum = 0,
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.sons_count = 0,
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};
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};
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// Setup the size information into mf.
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// Setup the size information into mf.
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@ -519,6 +521,8 @@ lzma_lz_encoder_init(lzma_next_coder *next, lzma_allocator *allocator,
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next->coder->mf.buffer = NULL;
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next->coder->mf.buffer = NULL;
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next->coder->mf.hash = NULL;
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next->coder->mf.hash = NULL;
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next->coder->mf.hash_size_sum = 0;
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next->coder->mf.sons_count = 0;
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next->coder->next = LZMA_NEXT_CODER_INIT;
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next->coder->next = LZMA_NEXT_CODER_INIT;
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}
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}
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