mirror of
https://git.tukaani.org/xz.git
synced 2024-04-04 12:36:23 +02:00
Major changes to LZ encoder, LZMA encoder, and range encoder.
These changes implement support for LZMA_SYNC_FLUSH in LZMA encoder, and move the temporary buffer needed by range encoder from lzma_range_encoder structure to lzma_lz_encoder.
This commit is contained in:
parent
b59ef39737
commit
e22b37968d
4 changed files with 206 additions and 140 deletions
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@ -141,8 +141,9 @@ lzma_lz_encoder_reset(lzma_lz_encoder *lz, lzma_allocator *allocator,
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const uint8_t *preset_dictionary,
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size_t preset_dictionary_size)
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{
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// Set uncompressed size.
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lz->sequence = SEQ_RUN;
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lz->uncompressed_size = uncompressed_size;
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lz->temp_size = 0;
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///////////////
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// In Window //
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@ -187,7 +188,6 @@ lzma_lz_encoder_reset(lzma_lz_encoder *lz, lzma_allocator *allocator,
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lz->read_pos = 0;
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lz->read_limit = 0;
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lz->write_pos = 0;
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lz->stream_end_was_reached = false;
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//////////////////
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@ -368,35 +368,59 @@ fill_window(lzma_coder *coder, lzma_allocator *allocator, const uint8_t *in,
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size_t *in_pos, size_t in_size, lzma_action action)
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{
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assert(coder->lz.read_pos <= coder->lz.write_pos);
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lzma_ret ret;
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// Move the sliding window if needed.
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if (coder->lz.read_pos >= coder->lz.size - coder->lz.keep_size_after)
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move_window(&coder->lz);
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size_t in_used;
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lzma_ret ret;
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if (coder->next.code == NULL) {
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// Not using a filter, simply memcpy() as much as possible.
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bufcpy(in, in_pos, in_size, coder->lz.buffer,
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in_used = bufcpy(in, in_pos, in_size, coder->lz.buffer,
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&coder->lz.write_pos, coder->lz.size);
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if (action == LZMA_FINISH && *in_pos == in_size)
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if (action != LZMA_RUN && *in_pos == in_size)
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ret = LZMA_STREAM_END;
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else
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ret = LZMA_OK;
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} else {
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const size_t in_start = *in_pos;
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ret = coder->next.code(coder->next.coder, allocator,
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in, in_pos, in_size,
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coder->lz.buffer, &coder->lz.write_pos,
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coder->lz.size, action);
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in_used = *in_pos - in_start;
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}
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// If end of stream has been reached, we allow the encoder to process
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// all the input (that is, read_pos is allowed to reach write_pos).
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// Otherwise we keep keep_size_after bytes available as prebuffer.
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assert(coder->lz.uncompressed_size >= in_used);
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if (coder->lz.uncompressed_size != LZMA_VLI_VALUE_UNKNOWN)
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coder->lz.uncompressed_size -= in_used;
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// If end of stream has been reached or flushing completed, we allow
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// the encoder to process all the input (that is, read_pos is allowed
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// to reach write_pos). Otherwise we keep keep_size_after bytes
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// available as prebuffer.
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if (ret == LZMA_STREAM_END) {
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coder->lz.stream_end_was_reached = true;
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assert(*in_pos == in_size);
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coder->lz.read_limit = coder->lz.write_pos;
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ret = LZMA_OK;
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switch (action) {
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case LZMA_SYNC_FLUSH:
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coder->lz.sequence = SEQ_FLUSH;
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break;
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case LZMA_FINISH:
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coder->lz.sequence = SEQ_FINISH;
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break;
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default:
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assert(0);
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ret = LZMA_PROG_ERROR;
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break;
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}
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} else if (coder->lz.write_pos > coder->lz.keep_size_after) {
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// This needs to be done conditionally, because if we got
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@ -406,6 +430,19 @@ fill_window(lzma_coder *coder, lzma_allocator *allocator, const uint8_t *in,
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- coder->lz.keep_size_after;
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}
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// Switch to finishing mode if we have got all the input data.
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// lzma_lz_encode() won't return LZMA_STREAM_END until LZMA_FINISH
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// is used.
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//
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// NOTE: When LZMA is used together with other filters, it is possible
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// that coder->lz.sequence gets set to SEQ_FINISH before the next
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// encoder has returned LZMA_STREAM_END. This is somewhat ugly, but
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// works correctly, because the next encoder cannot have any more
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// output left to be produced. If it had, then our known Uncompressed
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// Size would be invalid, which would mean that we have a bad bug.
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if (ret == LZMA_OK && coder->lz.uncompressed_size == 0)
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coder->lz.sequence = SEQ_FINISH;
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return ret;
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}
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@ -417,20 +454,81 @@ lzma_lz_encode(lzma_coder *coder, lzma_allocator *allocator,
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uint8_t *restrict out, size_t *restrict out_pos,
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size_t out_size, lzma_action action)
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{
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while (*out_pos < out_size
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&& (*in_pos < in_size || action == LZMA_FINISH)) {
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// Fill the input window if there is no more usable data.
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if (!coder->lz.stream_end_was_reached && coder->lz.read_pos
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>= coder->lz.read_limit) {
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const lzma_ret ret = fill_window(coder, allocator,
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in, in_pos, in_size, action);
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if (ret != LZMA_OK && ret != LZMA_STREAM_END)
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return ret;
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// Flush the temporary output buffer, which may be used when the
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// encoder runs of out of space in primary output buffer (the out,
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// *out_pos, and out_size variables).
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if (coder->lz.temp_size > 0) {
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const size_t out_avail = out_size - *out_pos;
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if (out_avail < coder->lz.temp_size) {
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// Cannot copy everything. Copy as much as possible
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// and move the data in lz.temp to the beginning of
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// that buffer.
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memcpy(out + *out_pos, coder->lz.temp, out_avail);
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*out_pos += out_avail;
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memmove(coder->lz.temp, coder->lz.temp + out_avail,
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coder->lz.temp_size - out_avail);
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coder->lz.temp_size -= out_avail;
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return LZMA_OK;
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}
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// We can copy everything from coder->lz.temp to out.
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memcpy(out + *out_pos, coder->lz.temp, coder->lz.temp_size);
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*out_pos += coder->lz.temp_size;
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coder->lz.temp_size = 0;
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}
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if (coder->lz.sequence == SEQ_FLUSH_END) {
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// During an earlier call to this function, flushing was
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// otherwise finished except some data was left pending
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// in coder->lz.buffer. Now we have copied all that data
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// to the output buffer and can return LZMA_STREAM_END.
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coder->lz.sequence = SEQ_RUN;
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assert(action == LZMA_SYNC_FLUSH);
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return LZMA_STREAM_END;
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}
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if (coder->lz.sequence == SEQ_END) {
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// This is like the above flushing case, but for finishing
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// the encoding.
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//
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// NOTE: action is not necesarily LZMA_FINISH; it can
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// be LZMA_SYNC_FLUSH too in case it is used at the
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// end of the stream with known Uncompressed Size.
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return action != LZMA_RUN ? LZMA_STREAM_END : LZMA_OK;
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}
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while (*out_pos < out_size
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&& (*in_pos < in_size || action != LZMA_RUN)) {
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// Read more data to coder->lz.buffer if needed.
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if (coder->lz.sequence == SEQ_RUN
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&& coder->lz.read_pos >= coder->lz.read_limit)
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return_if_error(fill_window(coder, allocator,
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in, in_pos, in_size, action));
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// Encode
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if (coder->lz.process(coder, out, out_pos, out_size))
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return LZMA_STREAM_END;
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if (coder->lz.process(coder, out, out_pos, out_size)) {
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if (coder->lz.sequence == SEQ_FLUSH) {
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assert(action == LZMA_SYNC_FLUSH);
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if (coder->lz.temp_size == 0) {
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// Flushing was finished successfully.
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coder->lz.sequence = SEQ_RUN;
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} else {
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// Flushing was otherwise finished,
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// except that some data was left
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// into coder->lz.buffer.
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coder->lz.sequence = SEQ_FLUSH_END;
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}
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} else {
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// NOTE: action may be LZMA_RUN here in case
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// Uncompressed Size is known and we have
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// processed all the data already.
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assert(coder->lz.sequence == SEQ_FINISH);
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coder->lz.sequence = SEQ_END;
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}
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return action != LZMA_RUN && coder->lz.temp_size == 0
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? LZMA_STREAM_END : LZMA_OK;
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}
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}
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return LZMA_OK;
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@ -24,11 +24,15 @@
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#include "common.h"
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#define LZMA_LZ_TEMP_SIZE 64
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typedef struct lzma_lz_encoder_s lzma_lz_encoder;
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struct lzma_lz_encoder_s {
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enum {
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SEQ_INIT,
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SEQ_RUN,
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SEQ_FLUSH,
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SEQ_FLUSH_END,
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SEQ_FINISH,
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SEQ_END
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} sequence;
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@ -36,8 +40,15 @@ struct lzma_lz_encoder_s {
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bool (*process)(lzma_coder *coder, uint8_t *restrict out,
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size_t *restrict out_pos, size_t out_size);
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/// Uncompressed Size or LZMA_VLI_VALUE_UNKNOWN if using EOPM. We need
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/// to track Uncompressed Size to prevent writing flush marker to the
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/// very end of stream that doesn't use EOPM.
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lzma_vli uncompressed_size;
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/// Temporary buffer for range encoder.
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uint8_t temp[LZMA_LZ_TEMP_SIZE];
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size_t temp_size;
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///////////////
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// In Window //
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///////////////
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/// is allowed to reach write_pos).
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size_t keep_size_after;
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/// This is set to true once the last byte of the input data has
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/// been copied to buffer.
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bool stream_end_was_reached;
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//////////////////
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// Match Finder //
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//////////////////
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@ -149,20 +149,11 @@ extern bool
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lzma_lzma_encode(lzma_coder *coder, uint8_t *restrict out,
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size_t *restrict out_pos, size_t out_size)
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{
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// Flush the range encoder's temporary buffer to out[].
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// Return immediatelly if not everything could be flushed.
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if (rc_flush_buffer(&coder->rc, out, out_pos, out_size))
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return false;
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// Return immediatelly if we have already finished our work.
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if (coder->lz.stream_end_was_reached
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&& coder->is_initialized
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&& coder->lz.read_pos == coder->lz.write_pos
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&& coder->additional_offset == 0)
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return true;
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#define rc_buffer coder->lz.temp
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#define rc_buffer_size coder->lz.temp_size
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// Local copies
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rc_to_local(coder->rc);
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lzma_range_encoder rc = coder->rc;
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size_t out_pos_local = *out_pos;
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const uint32_t pos_mask = coder->pos_mask;
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const bool best_compression = coder->best_compression;
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@ -170,13 +161,30 @@ lzma_lzma_encode(lzma_coder *coder, uint8_t *restrict out,
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// Initialize the stream if no data has been encoded yet.
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if (!coder->is_initialized) {
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if (coder->lz.read_pos == coder->lz.read_limit) {
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// Cannot initialize, because there is no input data.
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if (!coder->lz.stream_end_was_reached)
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switch (coder->lz.sequence) {
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case SEQ_RUN:
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// Cannot initialize, because there is
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// no input data.
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return false;
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// If we get here, we are encoding an empty file.
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// Initialization is skipped completely.
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assert(coder->lz.write_pos == coder->lz.read_pos);
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case SEQ_FLUSH:
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// Nothing to flush. There cannot be a flush
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// marker when no data has been processed
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// yet (file format doesn't allow it, and
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// it would be just waste of space).
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return true;
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case SEQ_FINISH:
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// We are encoding an empty file. No need
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// to initialize the encoder.
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assert(coder->lz.write_pos == coder->lz.read_pos);
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break;
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default:
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// We never get here.
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assert(0);
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return true;
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}
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} else {
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// Do the actual initialization.
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@ -214,9 +222,10 @@ lzma_lzma_encode(lzma_coder *coder, uint8_t *restrict out,
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// Check that there is some input to process.
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if (coder->lz.read_pos >= coder->lz.read_limit) {
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// If end of input has been reached, we must keep
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// encoding until additional_offset becomes zero.
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if (!coder->lz.stream_end_was_reached
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// If flushing or finishing, we must keep encoding
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// until additional_offset becomes zero to make
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// all the input available at output.
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if (coder->lz.sequence == SEQ_RUN
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|| coder->additional_offset == 0)
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break;
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}
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@ -224,7 +233,7 @@ lzma_lzma_encode(lzma_coder *coder, uint8_t *restrict out,
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assert(coder->lz.read_pos <= coder->lz.write_pos);
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#ifndef NDEBUG
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if (coder->lz.stream_end_was_reached) {
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if (coder->lz.sequence != SEQ_RUN) {
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assert(coder->lz.read_limit == coder->lz.write_pos);
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} else {
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assert(coder->lz.read_limit + coder->lz.keep_size_after
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@ -363,19 +372,21 @@ lzma_lzma_encode(lzma_coder *coder, uint8_t *restrict out,
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// Check if everything is done.
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bool all_done = false;
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if (coder->lz.stream_end_was_reached
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if (coder->lz.sequence != SEQ_RUN
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&& coder->lz.read_pos == coder->lz.write_pos
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&& coder->additional_offset == 0) {
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// Write end of stream marker. It is encoded as a match with
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// distance of UINT32_MAX. Match length is needed but it is
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// ignored by the decoder.
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if (coder->lz.uncompressed_size == LZMA_VLI_VALUE_UNKNOWN) {
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if (coder->lz.uncompressed_size == LZMA_VLI_VALUE_UNKNOWN
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|| coder->lz.sequence == SEQ_FLUSH) {
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// Write special marker: flush marker or end of payload
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// marker. Both are encoded as a match with distance of
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// UINT32_MAX. The match length codes the type of the marker.
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const uint32_t pos_state = coder->now_pos & pos_mask;
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bit_encode_1(coder->is_match[coder->state][pos_state]);
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bit_encode_0(coder->is_rep[coder->state]);
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update_match(coder->state);
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const uint32_t len = MATCH_MIN_LEN; // MATCH_MAX_LEN;
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const uint32_t len = coder->lz.sequence == SEQ_FLUSH
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? LEN_SPECIAL_FLUSH : LEN_SPECIAL_EOPM;
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length_encode(coder->len_encoder, len - MATCH_MIN_LEN,
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pos_state, best_compression);
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@ -398,15 +409,16 @@ lzma_lzma_encode(lzma_coder *coder, uint8_t *restrict out,
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// the range coder to the output buffer.
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rc_flush();
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rc_reset(rc);
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// All done. Note that some output bytes might be
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// pending in coder->buffer. lzma_encode() will
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// pending in coder->lz.temp. lzma_lz_encode() will
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// take care of those bytes.
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if (rc_buffer_size == 0)
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all_done = true;
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all_done = true;
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}
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// Store local variables back to *coder.
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rc_from_local(coder->rc);
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coder->rc = rc;
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*out_pos = out_pos_local;
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return all_done;
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@ -24,46 +24,21 @@
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#include "range_common.h"
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// Allow #including this file even if RC_TEMP_BUFFER_SIZE isn't defined.
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#ifdef RC_BUFFER_SIZE
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typedef struct {
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uint64_t low;
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uint32_t range;
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uint32_t cache_size;
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uint8_t cache;
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uint8_t buffer[RC_BUFFER_SIZE];
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size_t buffer_size;
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} lzma_range_encoder;
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#endif
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/// Makes local copies of range encoder variables.
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#define rc_to_local(rc) \
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uint64_t rc_low = (rc).low; \
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uint32_t rc_range = (rc).range; \
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uint32_t rc_cache_size = (rc).cache_size; \
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uint8_t rc_cache = (rc).cache; \
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uint8_t *rc_buffer = (rc).buffer; \
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size_t rc_buffer_size = (rc).buffer_size
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/// Stores the local copes back to the range encoder structure.
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#define rc_from_local(rc) \
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do { \
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(rc).low = rc_low; \
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(rc).range = rc_range; \
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(rc).cache_size = rc_cache_size; \
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(rc).cache = rc_cache; \
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(rc).buffer_size = rc_buffer_size; \
|
||||
} while (0)
|
||||
|
||||
/// Resets the range encoder structure.
|
||||
#define rc_reset(rc) \
|
||||
do { \
|
||||
(rc).low = 0; \
|
||||
(rc).range = 0xFFFFFFFF; \
|
||||
(rc).range = UINT32_MAX; \
|
||||
(rc).cache_size = 1; \
|
||||
(rc).cache = 0; \
|
||||
(rc).buffer_size = 0; \
|
||||
} while (0)
|
||||
|
||||
|
||||
|
@ -72,13 +47,14 @@ do { \
|
|||
//////////////////
|
||||
|
||||
// These macros expect that the following variables are defined:
|
||||
// - uint64_t rc_low;
|
||||
// - uint32_t rc_range;
|
||||
// - uint8_t rc_cache;
|
||||
// - uint32_t rc_cache_size;
|
||||
// - uint8_t *out;
|
||||
// - size_t out_pos_local; // Local copy of *out_pos
|
||||
// - size_t size_out;
|
||||
// - lzma_range_encoder rc;
|
||||
// - uint8_t *out;
|
||||
// - size_t out_pos_local; // Local copy of *out_pos
|
||||
// - size_t size_out;
|
||||
//
|
||||
// Macros pointing to these variables are also needed:
|
||||
// - uint8_t rc_buffer[]; // Don't use a pointer, must be real array!
|
||||
// - size_t rc_buffer_size;
|
||||
|
||||
|
||||
// Combined from NRangeCoder::CEncoder::Encode()
|
||||
|
@ -87,13 +63,13 @@ do { \
|
|||
do { \
|
||||
probability rc_prob = prob; \
|
||||
const uint32_t rc_bound \
|
||||
= (rc_range >> BIT_MODEL_TOTAL_BITS) * rc_prob; \
|
||||
= (rc.range >> BIT_MODEL_TOTAL_BITS) * rc_prob; \
|
||||
if ((symbol) == 0) { \
|
||||
rc_range = rc_bound; \
|
||||
rc.range = rc_bound; \
|
||||
rc_prob += (BIT_MODEL_TOTAL - rc_prob) >> MOVE_BITS; \
|
||||
} else { \
|
||||
rc_low += rc_bound; \
|
||||
rc_range -= rc_bound; \
|
||||
rc.low += rc_bound; \
|
||||
rc.range -= rc_bound; \
|
||||
rc_prob -= rc_prob >> MOVE_BITS; \
|
||||
} \
|
||||
prob = rc_prob; \
|
||||
|
@ -105,7 +81,7 @@ do { \
|
|||
#define bit_encode_0(prob) \
|
||||
do { \
|
||||
probability rc_prob = prob; \
|
||||
rc_range = (rc_range >> BIT_MODEL_TOTAL_BITS) * rc_prob; \
|
||||
rc.range = (rc.range >> BIT_MODEL_TOTAL_BITS) * rc_prob; \
|
||||
rc_prob += (BIT_MODEL_TOTAL - rc_prob) >> MOVE_BITS; \
|
||||
prob = rc_prob; \
|
||||
rc_normalize(); \
|
||||
|
@ -116,10 +92,10 @@ do { \
|
|||
#define bit_encode_1(prob) \
|
||||
do { \
|
||||
probability rc_prob = prob; \
|
||||
const uint32_t rc_bound = (rc_range >> BIT_MODEL_TOTAL_BITS) \
|
||||
const uint32_t rc_bound = (rc.range >> BIT_MODEL_TOTAL_BITS) \
|
||||
* rc_prob; \
|
||||
rc_low += rc_bound; \
|
||||
rc_range -= rc_bound; \
|
||||
rc.low += rc_bound; \
|
||||
rc.range -= rc_bound; \
|
||||
rc_prob -= rc_prob >> MOVE_BITS; \
|
||||
prob = rc_prob; \
|
||||
rc_normalize(); \
|
||||
|
@ -160,9 +136,9 @@ do { \
|
|||
#define rc_encode_direct_bits(value, num_total_bits) \
|
||||
do { \
|
||||
for (int32_t rc_i = (num_total_bits) - 1; rc_i >= 0; --rc_i) { \
|
||||
rc_range >>= 1; \
|
||||
rc.range >>= 1; \
|
||||
if ((((value) >> rc_i) & 1) == 1) \
|
||||
rc_low += rc_range; \
|
||||
rc.low += rc.range; \
|
||||
rc_normalize(); \
|
||||
} \
|
||||
} while (0)
|
||||
|
@ -175,8 +151,8 @@ do { \
|
|||
// Calls rc_shift_low() to write out a byte if needed.
|
||||
#define rc_normalize() \
|
||||
do { \
|
||||
if (rc_range < TOP_VALUE) { \
|
||||
rc_range <<= SHIFT_BITS; \
|
||||
if (rc.range < TOP_VALUE) { \
|
||||
rc.range <<= SHIFT_BITS; \
|
||||
rc_shift_low(); \
|
||||
} \
|
||||
} while (0)
|
||||
|
@ -192,23 +168,23 @@ do { \
|
|||
// TODO: Notation change?
|
||||
// (uint32_t)(0xFF000000) => ((uint32_t)(0xFF) << TOP_BITS)
|
||||
// TODO: Another notation change?
|
||||
// rc_low = (uint32_t)(rc_low) << SHIFT_BITS;
|
||||
// rc.low = (uint32_t)(rc.low) << SHIFT_BITS;
|
||||
// =>
|
||||
// rc_low &= TOP_VALUE - 1;
|
||||
// rc_low <<= SHIFT_BITS;
|
||||
// rc.low &= TOP_VALUE - 1;
|
||||
// rc.low <<= SHIFT_BITS;
|
||||
#define rc_shift_low() \
|
||||
do { \
|
||||
if ((uint32_t)(rc_low) < (uint32_t)(0xFF000000) \
|
||||
|| (uint32_t)(rc_low >> 32) != 0) { \
|
||||
uint8_t rc_temp = rc_cache; \
|
||||
if ((uint32_t)(rc.low) < (uint32_t)(0xFF000000) \
|
||||
|| (uint32_t)(rc.low >> 32) != 0) { \
|
||||
uint8_t rc_temp = rc.cache; \
|
||||
do { \
|
||||
rc_write_byte(rc_temp + (uint8_t)(rc_low >> 32)); \
|
||||
rc_write_byte(rc_temp + (uint8_t)(rc.low >> 32)); \
|
||||
rc_temp = 0xFF; \
|
||||
} while(--rc_cache_size != 0); \
|
||||
rc_cache = (uint8_t)((uint32_t)(rc_low) >> 24); \
|
||||
} while(--rc.cache_size != 0); \
|
||||
rc.cache = (uint8_t)((uint32_t)(rc.low) >> 24); \
|
||||
} \
|
||||
++rc_cache_size; \
|
||||
rc_low = (uint32_t)(rc_low) << SHIFT_BITS; \
|
||||
++rc.cache_size; \
|
||||
rc.low = (uint32_t)(rc.low) << SHIFT_BITS; \
|
||||
} while (0)
|
||||
|
||||
|
||||
|
@ -218,7 +194,7 @@ do { \
|
|||
do { \
|
||||
if (out_pos_local == out_size) { \
|
||||
rc_buffer[rc_buffer_size++] = (uint8_t)(b); \
|
||||
assert(rc_buffer_size < RC_BUFFER_SIZE); \
|
||||
assert(rc_buffer_size < sizeof(rc_buffer)); \
|
||||
} else { \
|
||||
assert(rc_buffer_size == 0); \
|
||||
out[out_pos_local++] = (uint8_t)(b); \
|
||||
|
@ -287,31 +263,4 @@ extern uint32_t lzma_rc_prob_prices[BIT_MODEL_TOTAL >> MOVE_REDUCING_BITS];
|
|||
extern void lzma_rc_init(void);
|
||||
|
||||
|
||||
#ifdef RC_BUFFER_SIZE
|
||||
/// Flushes data from rc->temp[] to out[] as much as possible. If everything
|
||||
/// cannot be flushed, returns true; false otherwise.
|
||||
static inline bool
|
||||
rc_flush_buffer(lzma_range_encoder *rc,
|
||||
uint8_t *out, size_t *out_pos, size_t out_size)
|
||||
{
|
||||
if (rc->buffer_size > 0) {
|
||||
const size_t out_avail = out_size - *out_pos;
|
||||
if (rc->buffer_size > out_avail) {
|
||||
memcpy(out + *out_pos, rc->buffer, out_avail);
|
||||
*out_pos += out_avail;
|
||||
rc->buffer_size -= out_avail;
|
||||
memmove(rc->buffer, rc->buffer + out_avail,
|
||||
rc->buffer_size);
|
||||
return true;
|
||||
}
|
||||
|
||||
memcpy(out + *out_pos, rc->buffer, rc->buffer_size);
|
||||
*out_pos += rc->buffer_size;
|
||||
rc->buffer_size = 0;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in a new issue