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liblzma: ARM64: Add comments.
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1 changed files with 13 additions and 0 deletions
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@ -72,6 +72,9 @@ arm64_code(void *simple_ptr, uint32_t now_pos, bool is_encoder,
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src <<= 2;
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src <<= 2;
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src &= ADDR28_MASK;
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src &= ADDR28_MASK;
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// When the conversion width isn't the maximum,
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// check that the highest bits are either all zero
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// or all one.
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if ((src & sign_mask) != 0
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if ((src & sign_mask) != 0
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&& (src & sign_mask) != sign_mask)
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&& (src & sign_mask) != sign_mask)
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continue;
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continue;
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@ -197,7 +200,17 @@ arm64_coder_init(lzma_next_coder *next, const lzma_allocator *allocator,
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lzma_simple_coder *coder = next->coder;
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lzma_simple_coder *coder = next->coder;
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lzma_simple_arm64 *simple = coder->simple;
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lzma_simple_arm64 *simple = coder->simple;
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// This will be used to detect if the value, after
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// conversion has been done, is negative. The location
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// of the sign bit depends on the conversion width.
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simple->sign_bit = UINT32_C(1) << (opt->width - 1);
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simple->sign_bit = UINT32_C(1) << (opt->width - 1);
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// When conversion width isn't the maximum, the highest
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// bits must all be either zero or one, that is, they
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// all are copies of the sign bit. This mask is used to
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// (1) detect if input value is in the range specified
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// by the conversion width and (2) clearing or setting
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// the high bits after conversion (integers can wrap around).
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simple->sign_mask = (UINT32_C(1) << 28) - simple->sign_bit;
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simple->sign_mask = (UINT32_C(1) << 28) - simple->sign_bit;
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}
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}
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