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Installation and packaging instructions were added. README and other generic docs were revised. Some of the documentation files are now installed to $docdir.
327 lines
13 KiB
Text
327 lines
13 KiB
Text
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XZ Utils Installation
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=====================
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0. Preface
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1. Supported platforms
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1.1. Compilers
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1.2. Platform-specific notes
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1.2.1. Darwin (Mac OS X)
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1.2.2. Tru64
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1.2.3. Windows
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1.2.4. DOS
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1.2.5. OS/2
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1.3. Adding support for new platforms
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2. configure options
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3. xzgrep and other scripts
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3.1. Dependencies
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3.2. PATH
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4. Troubleshooting
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4.1. "No C99 compiler was found."
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4.1. "No POSIX conforming shell (sh) was found."
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4.2. configure works but build fails at crc32_x86.S
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0. Preface
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----------
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If you aren't familiar with building packages that use GNU Autotools,
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see the file INSTALL.generic for generic instructions before reading
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further.
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If you are going to build a package for distribution, see also the
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file PACKAGERS. It contains information that should help making the
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binary packages as good as possible, but the information isn't very
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interesting to those making local builds for private use or for use
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in special situations like embedded systems.
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1. Supported platforms
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----------------------
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XZ Utils are developed on GNU/Linux, but they should work on many
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POSIX-like operating systems like *BSDs and Solaris, and even on
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a few non-POSIX operating systems.
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1.1. Compilers
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A C99 compiler is required to compile XZ Utils. If you use GCC, you
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need at least version 3.x.x. GCC version 2.xx.x doesn't support some
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C99 features used in XZ Utils source code, thus GCC 2 won't compile
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XZ Utils.
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XZ Utils takes advantage of some GNU C extensions when building
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with GCC. Because these extensions are used only when building
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with GCC, it should be possible to use any C99 compiler.
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1.2. Platform-specific notes
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1.2.1. Darwin (Mac OS X)
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You may need --disable-assembler if building universal binaries on
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Darwin. This is because different files are built when assembler is
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enabled, and there's no way to make it work with universal build.
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If you want to keep the assembler code, consider building one
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architecture at a time, and then combining the results to create
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universal binaries (see lipo(1)).
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1.2.2. Tru64
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If you try to use the native C compiler on Tru64 (passing CC=cc to
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configure), it is possible that the configure script will complain
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that no C99 compiler was found even when the native compiler supports
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C99. You can safely override the test for C99 compiler by passing
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ac_cv_prog_cc_c99= as the argument to the configure script.
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1.2.3. Windows
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Building XZ Utils on Windows is supported under MinGW and Cygwin.
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If the Autotools based build gives you trouble with MinGW, you may
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want try the alternative method found from the "windows" directory.
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MSVC doesn't support C99, thus it is not possible to use MSVC to
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compile XZ Utils. However, it is possible to use liblzma.dll from
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MSVC once liblzma.dll has been built with MinGW. The required
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import library for MSVC can be created from liblzma.def using the
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"lib" command shipped in MSVC:
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lib /def:liblzma.def /out:liblzma.lib /machine:ix86
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On x86-64, the /machine argument has to naturally be changed:
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lib /def:liblzma.def /out:liblzma.lib /machine:x64
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1.2.4. DOS
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There is an experimental Makefile in the "dos" directory to build
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XZ Utils on DOS using DJGPP. Support for long file names (LFN) is
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needed.
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GNU Autotools based build hasn't been tried on DOS.
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1.2.5. OS/2
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You will need to pass --disable-assembler to configure when building
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on OS/2.
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1.3. Adding support for new platforms
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If you have written patches to make XZ Utils to work on previously
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unsupported platform, please send the patches to me! I will consider
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including them to the official version. It's nice to minimize the
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need of third-party patching.
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One exception: Don't request or send patches to change the whole
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source package to C89. I find C99 substantially nicer to write and
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maintain. However, the public library headers must be in C89 to
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avoid frustrating those who maintain programs, which are strictly
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in C89 or C++.
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2. configure options
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--------------------
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In most cases, the defaults are what you want. Most of the options
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below are useful only when building a size-optimized version of
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liblzma or command line tools.
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--enable-encoders=LIST
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--disable-encoders
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Specify a comma-separated LIST of filter encoders to
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build. See "./configure --help" for exact list of
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available filter encoders. The default is to build all
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supported encoders.
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If LIST is empty or --disable-encoders is used, no filter
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encoders will be built and also the code shared between
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encoders will be omitted.
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Disabling encoders will remove some symbols from the
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liblzma ABI, so this option should be used only when it
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is known to not cause problems.
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--enable-decoders=LIST
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--disable-decoders
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This is like --enable-encoders but for decoders. The
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default is to build all supported decoders.
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--enable-match-finders=LIST
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liblzma includes two categories of match finders:
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hash chains and binary trees. Hash chains (hc3 and hc4)
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are quite fast but they don't provide the best compression
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ratio. Binary trees (bt2, bt3 and bt4) give excellent
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compression ratio, but they are slower and need more
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memory than hash chains.
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You need to enable at least one match finder to build the
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LZMA1 or LZMA2 filter encoders. Usually hash chains are
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used only in the fast mode, while binary trees are used to
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when the best compression ratio is wanted.
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The default is to build all the match finders if LZMA1
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or LZMA2 filter encoders are being built.
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--enable-checks=LIST
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liblzma support multiple integrity checks. CRC32 is
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mandatory, and cannot be omitted. See "./configure --help"
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for exact list of available integrity check types.
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liblzma and the command line tools can decompress files
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which use unsupported integrity check type, but naturally
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the file integrity cannot be verified in that case.
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Disabling integrity checks may remove some symbols from
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the liblzma ABI, so this option should be used only when
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it is known to not cause problems.
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--disable-assembler
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liblzma includes some assembler optimizations. Currently
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there is only assembler code for CRC32 and CRC64 for
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32-bit x86.
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All the assembler code in liblzma is position-independent
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code, which is suitable for use in shared libraries and
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position-independent executables. So far only i386
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instructions are used, but the code is optimized for i686
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class CPUs. If you are compiling liblzma exclusively for
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pre-i686 systems, you may want to disable the assembler
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code.
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--enable-unaligned-access
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Allow liblzma to use unaligned memory access for 16-bit
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and 32-bit loads and stores. This should be enabled only
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when the hardware supports this, i.e. when unaligned
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access is fast. Some operating system kernels emulate
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unaligned access, which is extremely slow. This option
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shouldn't be used on systems that rely on such emulation.
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Unaligned access is enabled by default on x86, x86-64,
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and big endian PowerPC.
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--enable-small
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Reduce the size of liblzma by selecting smaller but
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semantically equivalent version of some functions, and
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omit precomputed lookup tables. This option tends to
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make liblzma slightly slower.
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Note that while omitting the precomputed tables makes
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liblzma smaller on disk, the tables are still needed at
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run time, and need to be computed at startup. This also
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means that the RAM holding the tables won't be shared
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between applications linked against shared liblzma.
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--disable-threads
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Disable threading support. This makes some things
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thread-unsafe, meaning that if multithreaded application
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calls liblzma functions from more than one thread,
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something bad may happen.
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Use this option if threading support causes you trouble,
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or if you know that you will use liblzma only from
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single-threaded applications and want to avoid dependency
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on libpthread.
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--enable-dynamic
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Link the command line tools against shared liblzma. The
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default (and recommended way) is to link the command line
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tools against static liblzma.
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This option is mostly useful for packagers, if distro
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policy requires linking against shared libaries. See the
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file PACKAGERS for more information about pros and cons
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of this option.
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--enable-debug
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This enables the assert() macro and possibly some other
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run-time consistency checks. It makes the code slower, so
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you normally don't want to have this enabled.
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--enable-werror
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If building with GCC, make all compiler warnings an error,
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that abort the compilation. This may help catching bugs,
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and should work on most systems. This has no effect on the
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resulting binaries.
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3. xzgrep and other scripts
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---------------------------
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3.1. Dependencies
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POSIX shell (sh) and bunch of other standard POSIX tools are required
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to run the scripts. The configure script tries to find a POSIX
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compliant sh, but if it fails, you can force the shell by passing
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gl_cv_posix_shell=/path/to/posix-sh as an argument to the configure
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script.
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Some of the scripts require also mktemp. The original mktemp can be
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found from <http://www.mktemp.org/>. On GNU, most will use the mktemp
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program from GNU coreutils instead of the original implementation.
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Both mktemp versions are fine for XZ Utils (and practically for
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everything else too).
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3.2. PATH
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The scripts assume that the required tools (standard POSIX utilities,
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mktemp, and xz) are in PATH; the scripts don't set the PATH themselves.
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Some people like this while some think this is a bug. Those in the
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latter group can easily patch the scripts before running the configure
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script by taking advantage of a placeholder line in the scripts.
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For example, to make the scripts prefix /usr/bin:/bin to PATH:
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perl -pi -e 's|^#SET_PATH.*$|PATH=/usr/bin:/bin:\$PATH|' \
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src/scripts/xz*.in
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4. Troubleshooting
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------------------
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4.1. "No C99 compiler was found."
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You need a C99 compiler to build XZ Utils. If the configure script
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cannot find a C99 compiler and you think you have such a compiler
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installed, set the compiler command by passing CC=/path/to/c99 as
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an argument to the configure script.
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If you get this error even when you think your compiler supports C99,
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you can override the test by passing ac_cv_prog_cc_c99= as an argument
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to the configure script. The test for C99 compiler is not perfect (and
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it is not as easy to make it perfect as it sounds), so sometimes this
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may be needed. You will get a compile error if your compiler doesn't
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support enough C99.
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4.1. "No POSIX conforming shell (sh) was found."
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xzgrep and other scripts need a shell that (roughly) conforms
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to POSIX. The configure script tries to find such a shell. If
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it fails, you can force the shell to be used by passing
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gl_cv_posix_shell=/path/to/posix-sh as an argument to the configure
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script.
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4.2. configure works but build fails at crc32_x86.S
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The easy fix is to pass --disable-assembler to the configure script.
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The configure script determines if assembler code can be used by
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looking at the configure triplet; there is currently no check if
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the assembler code can actually actually be built. The x86 assembler
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code should work on x86 GNU/Linux, *BSDs, Solaris, Darwin, MinGW,
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Cygwin, and DJGPP. On other x86 systems, there may be problems and
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the assembler code may need to be disabled with the configure option.
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If you get this error when building for x86-64, you have specified or
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the configure script has misguessed your architecture. Pass the
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correct configure triplet using the --build=CPU-COMPANY-SYSTEM option
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(see INSTALL.generic).
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