DutyContent/DcControl.cs

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C#
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using Advanced_Combat_Tracker;
using System;
using System.Data;
using System.Diagnostics;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Windows.Forms;
namespace DutyContent
{
public partial class DcControl : UserControl, IActPluginV1
{
public static string PluginName => "DutyContent";
private static DcControl _self;
public static DcControl Self => _self;
//
private ActPluginData _ffxiv_plugin_data;
private bool _is_form_loaded;
private bool _is_plugin_initializing;
private TabPage _act_tab;
private Label _act_label;
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private System.Timers.Timer _save_timer;
private System.Timers.Timer _update_timer;
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private ThirdParty.NativeMethods.ProcessHandle _game_process;
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private long _game_connection_tick = DateTime.Now.Ticks;
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private bool _game_exist;
private bool _game_active;
private string _game_zone;
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//
private const int IntervalGameActive = 50;
private const int IntervalGameExist = 300;
private const int IntervalGameNone = 500;
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//
public DcControl()
{
_self = this;
//
RegisterActAssemblies();
InitializeComponent();
foreach (var f in Application.OpenForms)
{
if (f == ActGlobals.oFormActMain)
{
_is_form_loaded = true;
break;
}
}
//
Tab.DutyForm dutyform = new Tab.DutyForm();
tabPageDuty.Controls.Add(dutyform.Controls[0]);
Tab.PingForm pingform = new Tab.PingForm();
tabPagePing.Controls.Add(pingform.Controls[0]);
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Tab.ConfigForm configform = new Tab.ConfigForm();
tabPageConfig.Controls.Add(configform.Controls[0]);
}
//
public void RegisterActAssemblies()
{
var pin = ActGlobals.oFormActMain.ActPlugins.FirstOrDefault(x => x.pluginFile.Name.Equals("DutyContent.dll"));
DcConfig.PluginPath = pin?.pluginFile.DirectoryName;
DcConfig.DataPath = Path.Combine(DcConfig.PluginPath, "Data");
DcConfig.ConfigPath = Path.Combine(DcConfig.PluginPath, "DutyContent.config");
}
//
public void InitPlugin(TabPage tab, Label label)
{
_act_tab = tab;
_act_label = label;
if (_is_form_loaded)
ActPluginInitialize();
else
ActGlobals.oFormActMain.Shown += OFormActMain_Shown;
var actinfo = System.Reflection.Assembly.GetAssembly(typeof(ActGlobals));
MesgLog.I(5, actinfo.GetName().Version, actinfo.Location);
if (_ffxiv_plugin_data == null)
{
_ffxiv_plugin_data = ActGlobals.oFormActMain.ActPlugins.Where(x =>
x.pluginFile.Name.ToUpper().Contains("FFXIV_ACT_PLUGIN") &&
x.lblPluginStatus.Text.ToUpper().Contains("FFXIV PLUGIN STARTED."))
.Select(x => x)
.FirstOrDefault();
}
if (_ffxiv_plugin_data == null)
MesgLog.E(2); // FFXIV plugin is missing!
else
{
var ids = ((FFXIV_ACT_Plugin.FFXIV_ACT_Plugin)_ffxiv_plugin_data.pluginObj).DataSubscription;
ids.NetworkReceived -= FFXIVPlugin_NetworkReceived;
ids.NetworkReceived += FFXIVPlugin_NetworkReceived;
ids.ZoneChanged -= FFXIVPlugin_ZoneChanged;
ids.ZoneChanged += FFXIVPlugin_ZoneChanged;
MesgLog.I(6, System.Diagnostics.FileVersionInfo.GetVersionInfo(_ffxiv_plugin_data.pluginFile.FullName).FileVersion, _ffxiv_plugin_data.pluginFile.FullName);
}
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_save_timer = new System.Timers.Timer() { Interval = 5000 };
_save_timer.Elapsed += (sender, e) =>
{
DcConfig.SaveConfig();
_save_timer.Enabled = false;
};
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_update_timer = new System.Timers.Timer() { Interval = IntervalGameExist };
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_update_timer.Elapsed += (sender, e) =>
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{
UpdateAndCheckProc();
_update_timer.Interval = _game_exist ? _game_active ?
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IntervalGameActive : IntervalGameExist : IntervalGameNone;
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};
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_update_timer.Start();
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}
//
public void DeInitPlugin()
{
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_update_timer.Stop();
_save_timer.Stop();
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DcConfig.PluginEnable = false;
Tab.UpdateNotifyForm.Self?.PluginDeinitialize();
Tab.PingForm.Self?.PluginDeinitialize();
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Tab.DutyForm.Self?.PluginDeinitialize();
Tab.ConfigForm.Self?.PluginDeinitialize();
DcConfig.SaveConfig();
MesgLog.SetTextBox(null);
_act_tab = null;
if (_act_label != null)
{
_act_label.Text = "Closed";
_act_label = null;
}
}
private void OFormActMain_Shown(object sender, EventArgs e)
{
_is_form_loaded = true;
ActPluginInitialize();
}
//
private void ActPluginInitialize()
{
if (_is_plugin_initializing)
return;
_is_plugin_initializing = true;
_act_label.Text = "Starting...";
//
MesgLog.SetTextBox(txtMesg);
MesgLog.Initialize(Properties.Resources.DefaultMessage);
MesgLog.C(Color.Aquamarine, 4, DcConfig.PluginVersion.ToString());
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DcConfig.LoadConfig();
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DcConfig.ReadLanguage(true);
DcContent.ReadContent();
DcConfig.ReadPacket();
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UpdateUiLocale();
//
Dock = DockStyle.Fill;
_act_tab.Controls.Add(this);
//
Tab.ConfigForm.Self?.PluginInitialize();
Tab.DutyForm.Self?.PluginInitialize();
Tab.PingForm.Self?.PluginInitialize();
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//
if (DcConfig.DataRemoteUpdate)
{
var tag = Updater.CheckPluginUpdate(out string body);
if (tag > DcConfig.PluginTag)
{
Tab.UpdateNotifyForm frm = new Tab.UpdateNotifyForm(tag, body);
frm.PluginInitialize();
frm.UpdateUiLocale();
TabPage tp = new TabPage(MesgLog.Text(206));
try
{
// why? sometimes trouble
tp.Controls.Add(frm.Controls[0]);
}
catch (Exception ex)
{
MesgLog.Ex(ex);
}
tabMain.TabPages.Add(tp);
tabMain.SelectedTab = tp;
MesgLog.C(Color.Aquamarine, 207, DcConfig.PluginTag, tag);
}
}
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//
DcConfig.PluginEnable = true;
_is_plugin_initializing = false;
}
//
private void TabMain_DrawItem(object sender, DrawItemEventArgs e)
{
var g = e.Graphics;
TabPage p = tabMain.TabPages[e.Index];
Rectangle r = tabMain.GetTabRect(e.Index);
StringFormat s = new StringFormat()
{
Alignment = StringAlignment.Near,
LineAlignment = StringAlignment.Center,
};
Brush b, h;
Font f;
if (tabMain.SelectedIndex == e.Index)
{
f = new Font(tabMain.Font.FontFamily, 12.0f, FontStyle.Bold, GraphicsUnit.Pixel);
#if false
b = new SolidBrush(Color.Black);
h = SystemBrushes.Window;
#else
b = new SolidBrush(Color.White);
h = SystemBrushes.Highlight;
#endif
}
//else if (p.col)
else
{
f = new Font(tabMain.Font.FontFamily, 12.0f, FontStyle.Regular, GraphicsUnit.Pixel);
b = new SolidBrush(Color.DarkSlateGray);
h = SystemBrushes.Control;
}
g.FillRectangle(h, r);
g.DrawString(p.Text, f, b, r, new StringFormat(s));
}
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//
public void RefreshSaveConfig(int interval = 5000)
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{
_save_timer.Enabled = false;
_save_timer.Interval = interval;
_save_timer.Start();
}
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//
private void UpdateAndCheckProc()
{
if (_game_process == null || _game_process.Process.HasExited)
{
_game_exist = false;
_game_active = false;
// will be update game status next time
var p = (from x in Process.GetProcessesByName("ffxiv_dx11") where !x.HasExited && x.MainModule != null && x.MainModule.ModuleName == "ffxiv_dx11.exe" select x).FirstOrDefault<Process>();
if (p != null && p.HasExited)
p = null;
if (((_game_process == null) != (p == null)) ||
(_game_process != null && p != null && _game_process.Process.Id != p.Id))
{
_game_process = p != null ? new ThirdParty.NativeMethods.ProcessHandle(p) : null;
}
}
else
{
_game_exist = true;
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//
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var fgw = ThirdParty.NativeMethods.GetForegroundWindow();
ThirdParty.NativeMethods.GetWindowThreadProcessId(fgw, out int id);
_game_active = _game_process.Process.Id == id;
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//
var now = DateTime.Now.Ticks;
var delta = now - _game_connection_tick;
var span = new TimeSpan(delta);
if (span.TotalSeconds > 2)
{
_game_connection_tick = now;
DcConfig.Connections.GetConnections(_game_process.Process);
}
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}
var zone = ActGlobals.oFormActMain.CurrentZone;
if (_game_zone == null || !zone.Equals(_game_zone))
{
#if false
if (_game_zone != null)
MesgLog.I(1008, _game_zone);
_game_zone = zone;
MesgLog.I(1007, zone);
#else
_game_zone = zone;
#endif
}
}
//
private void FFXIVPlugin_NetworkReceived(string connection, long epoch, byte[] message)
{
if (message.Length < 32)
return;
Tab.DutyForm.Self?.PacketHandler(connection, message);
}
//
private void FFXIVPlugin_ZoneChanged(uint zone_id, string zone_name)
{
Tab.DutyForm.Self?.ZoneChanged(zone_id, zone_name);
}
//
public void UpdateUiLocale()
{
ThirdParty.FontUtilities.SimpleChangeFont(this, DcConfig.UiFontFamily, true);
_act_label.Text = MesgLog.Text(1); // Duty ready
_act_tab.Text = MesgLog.Text(0); // FFXIV dc
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tabPageDuty.Text = MesgLog.Text(300);
Tab.DutyForm.Self?.UpdateUiLocale();
tabPagePing.Text = MesgLog.Text(327);
Tab.PingForm.Self?.UpdateUiLocale();
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tabPageConfig.Text = MesgLog.Text(200);
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Tab.ConfigForm.Self?.UpdateUiLocale();
Tab.UpdateNotifyForm.Self?.UpdateUiLocale();
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}
}
}