//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace DutyContent.Properties { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Resources { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resources() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("DutyContent.Properties.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized string similar to # Default English message ///LANG=English /// ///0=DutyCon ///1=Duty ready ///2=FFXIV plugin is missing! ///3=FFXIV plugin found! ///4=FFXIV Duty Content: {0} ///5=ACT info: {0} ///6=FFXIV plugin info: {0} ///7=Invalid data: {0} ///8=Parsing error ///9=Unknown roulette: {0} ///10=Unknown instance: {0} ///11=Unknown area: {0} ///12=Unknown FATE: {0} ///13=Data reading failed! ///14=Data file not found! {0} ///20=Duty contents info: {1}({0}) / A:{2} / R:{3} / I:{4} / F:{5} ///21=Roulette ///22=Instance ///23=FATE ///24=Skirmish ///25=CE ///26=Default ///27=N [rest of string was truncated]";. /// internal static string DefaultMessage { get { return ResourceManager.GetString("DefaultMessage", resourceCulture); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap pix_annotation { get { object obj = ResourceManager.GetObject("pix_annotation", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap pix_magnify { get { object obj = ResourceManager.GetObject("pix_magnify", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap pix_play { get { object obj = ResourceManager.GetObject("pix_play", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap pix_rdrt_bline { get { object obj = ResourceManager.GetObject("pix_rdrt_bline", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap pix_rdrt_green { get { object obj = ResourceManager.GetObject("pix_rdrt_green", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap pix_rdrt_puple { get { object obj = ResourceManager.GetObject("pix_rdrt_puple", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap pix_rdrt_red { get { object obj = ResourceManager.GetObject("pix_rdrt_red", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap pix_tab_content { get { object obj = ResourceManager.GetObject("pix_tab_content", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap pix_tab_ping { get { object obj = ResourceManager.GetObject("pix_tab_ping", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap pix_tab_setting { get { object obj = ResourceManager.GetObject("pix_tab_setting", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap pix_tab_tool { get { object obj = ResourceManager.GetObject("pix_tab_tool", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } } }