DutyContent/Properties/AssemblyInfo.cs
ksh cbfa535d20
Enhanced after version 14 (#30)
* Add log tab
* Merge control mesg & duty log
* Fix ping (calc loss)
* Add current connection in ping tab. Able to copy by double clicking item
* Log font has moved to config
* Add debug enable on config + save
* Display ping failed reason (debug enable)
* Handled copy exception
* New content list in duty tab
* Show loss rate option in ping tab
* Rename Chinese packet info file (No data)
* Bigger UI font
2021-08-14 23:35:53 +09:00

57 lines
2.2 KiB
C#

using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("DutyContent")]
[assembly: AssemblyDescription("Duty Content for FFXIV")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("DutyContent")]
[assembly: AssemblyCopyright("Copyright © ksh 2021")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
//In order to begin building localizable applications, set
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
//inside a <PropertyGroup>. For example, if you are using US english
//in your source files, set the <UICulture> to en-US. Then uncomment
//the NeutralResourceLanguage attribute below. Update the "en-US" in
//the line below to match the UICulture setting in the project file.
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
[assembly:ThemeInfo(
ResourceDictionaryLocation.None,
//where theme specific resource dictionaries are located
//(used if a resource is not found in the page,
// or application resource dictionaries)
ResourceDictionaryLocation.SourceAssembly
//where the generic resource dictionary is located
//(used if a resource is not found in the page,
// app, or any theme specific resource dictionaries)
)]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.1.*")]
[assembly: AssemblyFileVersion("1.1.0.0")]