cbfa535d20
* Add log tab * Merge control mesg & duty log * Fix ping (calc loss) * Add current connection in ping tab. Able to copy by double clicking item * Log font has moved to config * Add debug enable on config + save * Display ping failed reason (debug enable) * Handled copy exception * New content list in duty tab * Show loss rate option in ping tab * Rename Chinese packet info file (No data) * Bigger UI font
207 lines
7.8 KiB
C#
207 lines
7.8 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace DutyContent.Properties {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("DutyContent.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized string similar to # Default English message
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///LANG=English
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///
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///0=DutyCon
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///1=Duty ready
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///2=FFXIV plugin is missing!
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///3=FFXIV plugin found!
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///4=FFXIV Duty Content: {0}
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///5=ACT info: {0}
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///6=FFXIV plugin info: {0}
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///7=Invalid data: {0}
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///8=Parsing error
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///9=Unknown roulette: {0}
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///10=Unknown instance: {0}
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///11=Unknown area: {0}
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///12=Unknown FATE: {0}
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///13=Data reading failed!
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///14=Data file not found! {0}
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///20=Duty contents info: {1}({0}) / A:{2} / R:{3} / I:{4} / F:{5}
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///21=Roulette
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///22=Instance
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///23=FATE
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///24=Skirmish
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///25=CE
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///26=Default
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///27=N [rest of string was truncated]";.
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/// </summary>
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internal static string DefaultMessage {
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get {
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return ResourceManager.GetString("DefaultMessage", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap pix_annotation {
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get {
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object obj = ResourceManager.GetObject("pix_annotation", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap pix_magnify {
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get {
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object obj = ResourceManager.GetObject("pix_magnify", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap pix_play {
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get {
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object obj = ResourceManager.GetObject("pix_play", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap pix_rdrt_bline {
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get {
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object obj = ResourceManager.GetObject("pix_rdrt_bline", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap pix_rdrt_green {
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get {
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object obj = ResourceManager.GetObject("pix_rdrt_green", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap pix_rdrt_puple {
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get {
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object obj = ResourceManager.GetObject("pix_rdrt_puple", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap pix_rdrt_red {
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get {
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object obj = ResourceManager.GetObject("pix_rdrt_red", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap pix_tab_content {
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get {
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object obj = ResourceManager.GetObject("pix_tab_content", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap pix_tab_ping {
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get {
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object obj = ResourceManager.GetObject("pix_tab_ping", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap pix_tab_setting {
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get {
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object obj = ResourceManager.GetObject("pix_tab_setting", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap pix_tab_tool {
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get {
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object obj = ResourceManager.GetObject("pix_tab_tool", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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}
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}
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