- MSET9 now has extensive error-checking, which is almost fully accounted for in the troubleshooting (save for errors that shouldn't happen)
- Enhanced troubleshooting for ID1, pulled from the visual troubleshooter. Commonized and used for Seedminer multiple ID1 scenarios
- Update MSET9 page to account for mset9 v1.1
- Finalizing script v1.5.1 to remove errors.txt
people had been interpreting this as "execute mset9.py" / ignoring the bullet points, which on windows would make it so the script closes when an error occurs instead of displaying the error
- Reword uninstalling mset9 to removing mset9 for consistency and so that people hopefully don't skip it
- Add an additional message right before the finalizing setup link to make even fewer people skip it, hopefully
- Move Assert id0 troubleshooting to the top of mset9 (it's the first error people are likely to encounter)
- Add MSET9 detected to troubleshooting
- Update to script v1.5.0, which adds proper(ish) MSET9 detection
- instructions now work on more than o3ds 11.7-11.17
- clarify python needs to be installed
- add instruction to select console and model
- add informational blurb to the top of each section
- reword do not skip warning
- new troubleshooting (infinite loading)
- have troubleshooting account for model selector
- small troubleshooting grammar edits
- `SDMC` folder is gone
- another file to cleanup from root of SD
- new SD root image
- more clarification on version support
- BetaV3 (upcoming at time of commit) allows MSET9 to be used between
11.4 and 11.7 on o3ds and between 11.4 and 11.17 on new3ds, but it
requires modifying a value in the script. Since we're only using
this page on 11.17 o3ds for now, there's no need to directly point
this out, but this commit slightly changes the wording a bit to
account for this.
Adapted from 3DS:Alternate Exploits/Installing boot9strap (MSET9) on
the wiki, a page written primarily by @Gruetzig.
Also modifies FAQ accordingly.
Co-authored-by: Gruetzig <florianavilov@gmail.com>