- MSET9 now has extensive error-checking, which is almost fully accounted for in the troubleshooting (save for errors that shouldn't happen)
- Enhanced troubleshooting for ID1, pulled from the visual troubleshooter. Commonized and used for Seedminer multiple ID1 scenarios
- Update MSET9 page to account for mset9 v1.1
- Finalizing script v1.5.1 to remove errors.txt
people had been interpreting this as "execute mset9.py" / ignoring the bullet points, which on windows would make it so the script closes when an error occurs instead of displaying the error
- Reword uninstalling mset9 to removing mset9 for consistency and so that people hopefully don't skip it
- Add an additional message right before the finalizing setup link to make even fewer people skip it, hopefully
- Move Assert id0 troubleshooting to the top of mset9 (it's the first error people are likely to encounter)
- Add MSET9 detected to troubleshooting
- Update to script v1.5.0, which adds proper(ish) MSET9 detection
- instructions now work on more than o3ds 11.7-11.17
- clarify python needs to be installed
- add instruction to select console and model
- add informational blurb to the top of each section
- reword do not skip warning
- new troubleshooting (infinite loading)
- have troubleshooting account for model selector
- small troubleshooting grammar edits
- `SDMC` folder is gone
- another file to cleanup from root of SD
- new SD root image
- more clarification on version support
- BetaV3 (upcoming at time of commit) allows MSET9 to be used between
11.4 and 11.7 on o3ds and between 11.4 and 11.17 on new3ds, but it
requires modifying a value in the script. Since we're only using
this page on 11.17 o3ds for now, there's no need to directly point
this out, but this commit slightly changes the wording a bit to
account for this.
Adapted from 3DS:Alternate Exploits/Installing boot9strap (MSET9) on
the wiki, a page written primarily by @Gruetzig.
Also modifies FAQ accordingly.
Co-authored-by: Gruetzig <florianavilov@gmail.com>
This commit splits the rather large Flipnote exploit section into the
following includes:
- exploit-flipnote
- install-boot9strap-b9stool
This also rewords portions of the Fredtool steps in individual pages so
that the steps to launch Flipnote Studio are now in the Flipnote
Exploit section, so as to make the b9stool section flow through easily.
This also allows to remove more arguments within the `include_relative`
directive.
After having this page in production for some time, it is clear that
the year numbers simply do not matter. For instance, the original 2DS
*also* shows 2011 on the backplate, yet it was only released in 2013.
Instead, add estimated manufacture dates for each model. These years
and guesses are *not* proven; however, it gets us relatively close to
what is expected based on the release date and how long it was being
manufactured.
Script now uses and imports a donor title database to prevent confusing rebooting / database resetting - no more "Dummy title database found"!
Explicitly check for A:/dbs/title.db to determine existence of title database (likely inconsequential)
Check if A:/dbs/title.db is valid
Check if any dependency files are missing and/or fail to install
Clean up SD card files for Alternate Exploits, menuhax67, nimdsphax
Catch double-backups (i.e. user tries to re-run script without Nintendo 3DS folder after already having made a NAND backup)
Troubleshooting also updated accordingly.