Merge pull request #38 from hacks-guide/playerjmr-patch-1

Update nintendont.md
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@ -41,22 +41,37 @@ Nintendont uses a user interface that is mainly controllable and navigable using
Games in Nintendont have to be launched from an external device with a specific folder structure, with the usage of a game ID. Game IDs can be found on [GameTDB](https://www.gametdb.com).<br>
The expected structure for single disc games is as follows:<br>
`device:/games/(game name) [game ID]/game.iso`
```
💾SD/USB:
┗ 📂games
┗ 📂GameName [gameID]
┗ 📜game.iso or 📜game.ciso
```
The expected structure for multi disc games is as follows:<br>
`device:/games/(game name) [game ID]/game.iso`<br>
`device:/games/(game name) [game ID]/disc2.iso` (so on and so forth)
```
💾SD/USB:
┗ 📂games
┗ 📂GameName [gameID]
┣ 📜game.iso or 📜game.ciso
┗ 📜disc2.iso or 📜disc2.ciso
```
Here is an example using The Legend of Zelda: The Wind Waker on a USB hard drive:<br>
`USB:/games/The Legend of Zelda: The Wind Waker [GZLE01]/game.iso`
```
💾SD/USB:
┗ 📂games
┗ 📂The Legend of Zelda: The Wind Waker [GZLE01]
┗ 📜game.iso or 📜game.ciso
```
#### BIOS Setup
You can use an original GameCube BIOS in Nintendont if you have legally obtained one.
1. Rename the BIOS file `iplusa.bin`/`ipljap.bin`/`iplpal.bin` based on its region.
1. Copy it to the root of the storage device where Nintendont is installed on.
1. Go into Nintendont settings and verify that `Load IPL` is turned ON.
1. Copy it to the root of the storage device where your GameCube games are on.
1. Go into Nintendont settings and verify that `Skip IPL` is turned OFF.
#### Using a HID USB controller with Nintendont