18 lines
494 B
C#
18 lines
494 B
C#
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using System.Collections.Generic;
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namespace Ryujinx.Graphics.Gal.Shader
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{
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public class ShaderProgram
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{
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public IEnumerable<ShaderDeclInfo> Textures { get; private set; }
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public IEnumerable<ShaderDeclInfo> Uniforms { get; private set; }
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public ShaderProgram(
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IEnumerable<ShaderDeclInfo> Textures,
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IEnumerable<ShaderDeclInfo> Uniforms)
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{
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this.Textures = Textures;
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this.Uniforms = Uniforms;
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}
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}
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}
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