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16 lines
406 B
C#
16 lines
406 B
C#
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using System;
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using System.Runtime.InteropServices;
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using System.Runtime.Versioning;
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namespace Ryujinx.Graphics.OpenGL.Helper
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{
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[SupportedOSPlatform("windows")]
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internal static class WGLHelper
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{
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private const string LibraryName = "OPENGL32.DLL";
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[DllImport(LibraryName, EntryPoint = "wglGetCurrentContext")]
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public extern static IntPtr GetCurrentContext();
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}
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}
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