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namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
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{
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/// <summary>
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/// Possible states for the software keyboard when running in inline mode.
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/// </summary>
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enum InlineKeyboardState : uint
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{
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/// <summary>
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/// The software keyboard has just been created or finalized and is uninitialized.
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/// </summary>
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Uninitialized = 0x0,
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/// <summary>
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/// The software keyboard is initialized, but it is not visible and not processing input.
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/// </summary>
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Initialized = 0x1,
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/// <summary>
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/// The software keyboard is transitioning to a visible state.
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/// </summary>
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Appearing = 0x2,
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/// <summary>
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/// The software keyboard is visible and receiving processing input.
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/// </summary>
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Shown = 0x3,
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/// <summary>
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/// software keyboard is transitioning to a hidden state because the user pressed either OK or Cancel.
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/// </summary>
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Disappearing = 0x4
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}
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}
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