Implement R32_G32

This commit is contained in:
Unknown 2018-07-19 00:10:47 +02:00
parent 2236f4b2c3
commit c833d774f4
4 changed files with 4 additions and 0 deletions

View file

@ -4,6 +4,7 @@ namespace Ryujinx.Graphics.Gal
{
R32G32B32A32 = 0x1,
R16G16B16A16 = 0x3,
R32_G32 = 0x4,
A8B8G8R8 = 0x8,
R32 = 0xf,
BC6H_SF16 = 0x10,

View file

@ -131,6 +131,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
{
case GalTextureFormat.R32G32B32A32: return (PixelFormat.Rgba, PixelType.Float);
case GalTextureFormat.R16G16B16A16: return (PixelFormat.Rgba, PixelType.HalfFloat);
case GalTextureFormat.R32_G32: return (PixelFormat.Rg, PixelType.Float);
case GalTextureFormat.A8B8G8R8: return (PixelFormat.Rgba, PixelType.UnsignedByte);
case GalTextureFormat.R32: return (PixelFormat.Red, PixelType.Float);
case GalTextureFormat.A1B5G5R5: return (PixelFormat.Rgba, PixelType.UnsignedShort5551);

View file

@ -32,6 +32,7 @@ namespace Ryujinx.HLE.Gpu.Texture
return Texture.Width * Texture.Height * 16;
case GalTextureFormat.R16G16B16A16:
case GalTextureFormat.R32_G32:
return Texture.Width * Texture.Height * 8;
case GalTextureFormat.A8B8G8R8:

View file

@ -12,6 +12,7 @@ namespace Ryujinx.HLE.Gpu.Texture
{
case GalTextureFormat.R32G32B32A32: return Read16Bpp (Memory, Texture);
case GalTextureFormat.R16G16B16A16: return Read8Bpp (Memory, Texture);
case GalTextureFormat.R32_G32: return Read8Bpp (Memory, Texture);
case GalTextureFormat.A8B8G8R8: return Read4Bpp (Memory, Texture);
case GalTextureFormat.R32: return Read4Bpp (Memory, Texture);
case GalTextureFormat.A1B5G5R5: return Read5551 (Memory, Texture);