Update ITimeZoneService.cs

Fix typo
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Ac_K 2018-07-22 19:38:29 +00:00 committed by GitHub
parent 241b46540d
commit ed075ae3cd
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@ -117,7 +117,7 @@ namespace Ryujinx.HLE.OsHle.Services.Time
TimeZoneInfo Info = TimeZoneInfo.FindSystemTimeZoneById(TzID);
byte[] TzData = Encoding.ASCII.GetBytes(Info.Id);
// FIXME: This is not in ANY cases accurate, but the games don't about the content of the buffer, they only pass it.
// FIXME: This is not in ANY cases accurate, but the games don't care about the content of the buffer, they only pass it.
// TODO: Reverse the TZif2 conversion in PCV to make this match with real hardware.
Context.Memory.WriteBytes(BufferPosition, TzData);
}