emmauss
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76d95dee05
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Implement ITimeZone 201, 202 (#327)
* Implement ITimeZone 201, 202
* fix alignment
* fix array count
* fix mismatching datetime kind and timezone
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2018-08-15 15:53:23 -03:00 |
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Ac_K
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ed075ae3cd
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Update ITimeZoneService.cs
Fix typo
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2018-07-22 19:38:29 +00:00 |
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Thomas Guillemard
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37bf02f057
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TimeZone implements cmd 0, 1, 2, 3, 4 and 100 (#250)
The implementation of the TimezoneRule isn't matching hardware but
doesn't need to be accurate (games are only passing the value)
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2018-07-13 23:35:19 +02:00 |
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Thomas Guillemard
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0c96e22d40
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Some things for time:* (#211)
- Fully implement ISystemClock
- Implement ISteadyClock 1.0 cmds
- Add cmd 300 to IStaticService
- Add EphemeralNetwork to SystemClockType
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2018-07-02 02:03:05 +02:00 |
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gdkchan
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76f3b1b3a4
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Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
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2018-06-10 21:46:42 -03:00 |
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