Melissa Goad
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952af074c0
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Stub GetLastOpenedUser
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2018-04-19 00:56:56 -05:00 |
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Melissa Goad
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59e4aaf29a
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Semi-implement IHOSBinderDriver::TransactParcelAuto
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2018-04-19 00:50:08 -05:00 |
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Melissa Goad
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dbaa5cd117
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Stub nvdrv FinishInitialize
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2018-04-19 00:41:01 -05:00 |
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Melissa Goad
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eba305fd3d
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Stub SetGameplayRecordingState
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2018-04-19 00:09:10 -05:00 |
|
Melissa Goad
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1d08095c97
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fixup
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2018-04-19 00:04:12 -05:00 |
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Melissa Goad
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ee04047e9c
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Stubbed InitializeGameplayRecording. SMO needs this.
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2018-04-18 23:58:43 -05:00 |
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Melissa Goad
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b9b6e9d03f
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Implement svcGetInfo type 16, from Yuzu
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2018-04-18 23:55:23 -05:00 |
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gdkchan
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62b2124c03
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[HLE/Kernel] Dispose the thread wait even on exit
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2018-04-19 01:01:46 -03:00 |
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MS-DOS1999
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76a5972378
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Fix Fmin/max and add vector version, add and modifying fmin/max tests (#89)
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2018-04-19 00:22:12 -03:00 |
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gdkchan
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6e69cd9284
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Fix bad merge, and a few other fixes
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2018-04-19 00:19:22 -03:00 |
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gdkchan
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ac80e7d3f9
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[HLE/Kernel] Yield when cond var is signaled
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2018-04-19 00:00:29 -03:00 |
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gdkchan
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b9af34f3dd
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[HLE/Kernel] Somewhat improved sync primitives
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2018-04-18 23:52:36 -03:00 |
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LDj3SNuD
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e9a96e3522
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Add 151 complete tests for 71 base instructions of types: Alu; AluImm; AluRs; AluRx; Bfm; CcmpImm; CcmpReg; Csel; Mov; Mul. (#80)
* Add files via upload
* Update Ryujinx.Tests.csproj
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2018-04-18 17:22:45 -03:00 |
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LDj3SNuD
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8b75080639
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Add ABS (scalar & vector), ADD (scalar), NEG (scalar) instructions. (#88)
* Update AOpCodeTable.cs
* Update AInstEmitSimdArithmetic.cs
* Update AOpCodeTable.cs
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2018-04-18 10:56:27 -03:00 |
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Ac_K
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7450b9d68a
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Update IAudioDeviceService.cs (#87)
* Update IAudioDeviceService.cs
Stubs:
- QueryAudioDeviceSystemEvent
- GetActiveChannelCount
* Update IAudioDeviceService.cs
* Update IAudioDeviceService.cs
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2018-04-17 22:52:20 -03:00 |
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Ac_K
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ee6794e397
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Update IAudioController.cs (#86)
* Update IAudioController.cs
Stubs:
- SetExpectedMasterVolume
- GetMainAppletExpectedMasterVolume
- GetLibraryAppletExpectedMasterVolume
- ChangeMainAppletMasterVolume
- SetTransparentVolumeRate
* Update IAudioController.cs
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2018-04-17 22:39:27 -03:00 |
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Ac_K
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917fb7ad21
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Update IAccountServiceForApplication.cs (#85)
Stubs:
- GetUserCount (`Write(0);` throw userland error)
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2018-04-17 13:41:14 -03:00 |
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Ac_K
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ed155e6f4e
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Update IHidServer.cs (#84)
* Update IHidServer.cs
Stubs:
- SetGyroscopeZeroDriftMode
- SetNpadHandheldActivationMode
- SendVibrationValue
- GetPlayerLedPattern
* Update IHidServer.cs
updated
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2018-04-17 13:40:22 -03:00 |
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emmauss
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b334aab435
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Add special log for stubs (#81)
* add stub loglevel
* add log for stubbed methods
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2018-04-16 21:24:42 -03:00 |
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gdkchan
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494e6dfa1e
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[GPU] Set frame buffer texture size to window size
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2018-04-14 01:31:27 -03:00 |
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gdkchan
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7dd14a4f3a
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[GPU] Send correct window size to the vertex shader
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2018-04-14 01:14:42 -03:00 |
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gdkchan
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42ebfdff7f
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[GPU] Fix frame buffer being upside down in some cases
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2018-04-14 00:39:24 -03:00 |
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gdkchan
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47100ec8c1
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[GPU] Avoid drawing the frame buffer with alpha blend enabled, use correct blend enable register, clear the buffer before drawing
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2018-04-13 22:42:55 -03:00 |
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emmauss
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bbcad307bd
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Add logclass, made changes to logging calls (#79)
* add logclass, made changes to logging calls
* made enum parsing case insensitive
* enable logclass on partial or complete match
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2018-04-13 22:02:24 -03:00 |
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gdkchan
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435f9ffad8
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[HLE] Fix hid issues on some games
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2018-04-13 17:39:45 -03:00 |
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gdkchan
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032c442505
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[GPU] Remove 1f in RCP instruction emitter on glsl decompiler
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2018-04-13 16:01:29 -03:00 |
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gdkchan
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8ab76a7bd4
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[GPU] Do not use the f suffix on float contants on the shader glsl code
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2018-04-13 15:53:16 -03:00 |
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gdkchan
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237eaeb920
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Bump glsl version to support layout qualifier
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2018-04-13 15:36:12 -03:00 |
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gdkchan
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c8c86a3854
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Fix for current framebuffer issues (#78)
[GPU] Fix some of the current framebuffer issues
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2018-04-13 15:12:58 -03:00 |
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LDj3SNuD
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262b5b8054
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Add TRN1 & TRN2 (vector) instructions. Add 4 simple tests (4S, 8B). (#77)
* Update AOpCodeTable.cs
* Update AInstEmitSimdMove.cs
* Update CpuTestSimdMove.cs
* Update AInstEmitSimdMove.cs
* Update CpuTestSimdMove.cs
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2018-04-12 11:52:00 -03:00 |
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gdkchan
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9227b0ea59
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[CPU] Speed up translation a little bit
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2018-04-11 14:44:03 -03:00 |
|
gdkchan
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46548bbc41
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[HLE/Service] Fix ToCalendarTimeWithMyRule (for real this time)
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2018-04-10 21:18:20 -03:00 |
|
gdkchan
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29a4fb6a57
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[HLE/Service] Fix ToCalendarTimeWithMyRule
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2018-04-10 21:16:27 -03:00 |
|
gdkchan
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cb29b4303c
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[CPU] Fix CNT instruction
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2018-04-10 20:58:32 -03:00 |
|
gdkchan
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7b2f471d4f
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[GPU] Add support for the BC4/5 texture formats
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2018-04-10 18:54:50 -03:00 |
|
gdkchan
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f57fd95fd9
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Fix regression -- enable raw frame buffer rendering
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2018-04-10 16:56:03 -03:00 |
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gdkchan
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feb2680a6c
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[GPU] Add more shader instructions, add support for rgb565 textures
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2018-04-10 16:50:32 -03:00 |
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LDj3SNuD
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e9cfdef098
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Add A1B5G5R5 texture format. (#76)
* Update GalTextureFormat.cs
* Update TextureReader.cs
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2018-04-08 18:08:36 -03:00 |
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gdkchan
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ecf02f525f
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Remove line numbers from log
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2018-04-08 17:38:27 -03:00 |
|
emmauss
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b2668e659c
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log calling method in logs (#71)
|
2018-04-08 17:30:50 -03:00 |
|
gdkchan
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36dfd20c87
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Use correct pitch value when decoding linear swizzle textures
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2018-04-08 17:09:41 -03:00 |
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gdkchan
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b9aa3966c0
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Merge shader branch, adding support for GLSL decompilation, a macro
interpreter, and a rewrite of the GPU code.
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2018-04-08 16:41:38 -03:00 |
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LDj3SNuD
|
7acd0e0122
|
Add FMUL (scalar, by element) instruction; add FRECPE, FRECPS (scalar & vector) instructions. Add 5 simple tests. (#74)
* Update AOpCodeTable.cs
* Update AInstEmitSimdArithmetic.cs
* Update AInstEmitSimdHelper.cs
* Update CpuTestSimdArithmetic.cs
* Update AOpCodeTable.cs
* Update AInstEmitSimdArithmetic.cs
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2018-04-08 16:08:57 -03:00 |
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gdkchan
|
980691f36b
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[CPU] Fix CBZ/CBNZ with 32 bits operands
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2018-04-06 17:22:26 -03:00 |
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gdkchan
|
702daf2ff4
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[CPU] Fail early when the index/size of the vector is invalid
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2018-04-06 15:39:39 -03:00 |
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gdkchan
|
b27944c0b5
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Bump the maximum number of threads
|
2018-04-06 10:53:18 -03:00 |
|
gdkchan
|
df3cbadceb
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Fix FRSQRTS and FCM* (scalar) instructions
|
2018-04-06 10:20:17 -03:00 |
|
gdkchan
|
a7ecf6dd2d
|
Show service short name for unimplemented commands
|
2018-04-06 02:38:59 -03:00 |
|
gdkchan
|
081ede2a9a
|
Support the .romfs extension aswell
|
2018-04-06 02:02:13 -03:00 |
|
gdkchan
|
36d9130592
|
Add FMLS (vector) instruction
|
2018-04-06 01:41:54 -03:00 |
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