ealekseychik
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ac2444f908
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Move ShaderBinaries into individual .spv files (#5280)
* Move ShaderBinaries into individual spv files
* Rename binaries directory, remove variables and add helper method instead
* Update .csproj file
* Move ShaderBinaries into individual spv files
* Rename binaries directory, remove variables and add helper method instead
* Split shader binaries into folders, use string.Join to create filepath
* Move files back to general binaries folder
* Remove ShaderSource suffix from file names
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Co-authored-by: Egor Alekseychik <e.alekseychik@syberry.com>
Co-authored-by: Gabriel A <gab.dark.100@gmail.com>
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2023-07-11 14:41:18 -03:00 |
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