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* Add a "Pause Emulation" option and hotkey Closes Ryujinx#1604 * Refactoring how pause is handled * Applied suggested changes from review * Applied suggested fixes * Pass correct suspend type to threads for suspend/resume * Fix NRE after stoping emulation * Removing SimulateWakeUpMessage call after resuming emulation * Skip suspending non game process * Pause the tickCounter in the ExecutionContext * Refactoring tickCounter pause/resume as suggested * Fix Config migration to add pause hotkey * Fixed pausing only application threads * Fix exiting emulator while paused * Avoid pause/resume while already paused/resumed * Cleanup unused code * Avoid restarting audio if stopping emulation while in pause. * Added suggested changes * Fix ConfigurationState |
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.. | ||
Applets | ||
Diagnostics/Demangler | ||
Font | ||
Ipc | ||
Kernel | ||
Services | ||
SystemState | ||
Tamper | ||
ApplicationLoader.cs | ||
ArmProcessContext.cs | ||
ArmProcessContextFactory.cs | ||
HomebrewRomFsStream.cs | ||
Horizon.cs | ||
IdDictionary.cs | ||
LibHacHorizonManager.cs | ||
ModLoader.cs | ||
ProgramLoader.cs | ||
ResultCode.cs | ||
ServiceCtx.cs | ||
TamperMachine.cs | ||
UserChannelPersistence.cs |