851f56b08a
* Support Array/3D depth-stencil render target, and single layer clears * Alignment
24 lines
828 B
C#
24 lines
828 B
C#
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
|
{
|
|
struct ClearRenderTargetColorCommand : IGALCommand
|
|
{
|
|
public CommandType CommandType => CommandType.ClearRenderTargetColor;
|
|
private int _index;
|
|
private int _layer;
|
|
private uint _componentMask;
|
|
private ColorF _color;
|
|
|
|
public void Set(int index, int layer, uint componentMask, ColorF color)
|
|
{
|
|
_index = index;
|
|
_layer = layer;
|
|
_componentMask = componentMask;
|
|
_color = color;
|
|
}
|
|
|
|
public static void Run(ref ClearRenderTargetColorCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
|
{
|
|
renderer.Pipeline.ClearRenderTargetColor(command._index, command._layer, command._componentMask, command._color);
|
|
}
|
|
}
|
|
}
|