Ryujinx/Ryujinx.Audio/Renderer/Server/Types/AudioRendererExecutionMode.cs
Mary 4c2ab880ef
misc: Relicense Ryujinx.Audio under the terms of the MIT license (#3449)
* Ryujinx.Audio: Remove BOM from files

* misc: Relicense Ryujinx.Audio under the terms of the MIT license

With the approvals of all the Ryujinx.Audio contributors, this commit
changes Ryujinx.Audio license from LGPLv3 to MIT.
2022-07-08 19:45:53 +02:00

19 lines
628 B
C#

namespace Ryujinx.Audio.Renderer.Server.Types
{
/// <summary>
/// The execution mode of an <see cref="AudioRenderSystem"/>.
/// </summary>
public enum AudioRendererExecutionMode : byte
{
/// <summary>
/// Automatically send commands to the DSP at a fixed rate (see <see cref="AudioRenderSystem.SendCommands"/>
/// </summary>
Auto,
/// <summary>
/// Audio renderer operation needs to be done manually via ExecuteAudioRenderer.
/// </summary>
/// <remarks>This is not supported on the DSP and is as such stubbed.</remarks>
Manual
}
}