mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-08-20 07:38:42 +02:00
* infra: Migrate to .NET 6 * Rollback version naming change * Workaround .NET 6 ZipArchive API issues * ci: Switch to VS 2022 for AppVeyor CI is now ready for .NET 6 * Suppress WebClient warning in DoUpdateWithMultipleThreads * Attempt to workaround System.Drawing.Common changes on 6.0.0 * Change keyboard rendering from System.Drawing to ImageSharp * Make the software keyboard renderer multithreaded * Bump ImageSharp version to 1.0.4 to fix a bug in Image.Load * Add fallback fonts to the keyboard renderer * Fix warnings * Address caian's comment * Clean up linux workaround as it's uneeded now * Update readme Co-authored-by: Caian Benedicto <caianbene@gmail.com>
187 lines
5.2 KiB
C#
187 lines
5.2 KiB
C#
using System;
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using System.Threading;
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namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
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{
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/// <summary>
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/// A threaded executor of periodic actions that can be cancelled. The total execution time is optional
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/// and, in this case, a progress is reported back to the action.
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/// </summary>
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class TimedAction
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{
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public const int MaxThreadSleep = 100;
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private class SleepSubstepData
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{
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public readonly int SleepMilliseconds;
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public readonly int SleepCount;
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public readonly int SleepRemainderMilliseconds;
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public SleepSubstepData(int sleepMilliseconds)
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{
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SleepMilliseconds = Math.Min(sleepMilliseconds, MaxThreadSleep);
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SleepCount = sleepMilliseconds / SleepMilliseconds;
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SleepRemainderMilliseconds = sleepMilliseconds - SleepCount * SleepMilliseconds;
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}
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}
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private TRef<bool> _cancelled = null;
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private Thread _thread = null;
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private object _lock = new object();
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public bool IsRunning
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{
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get
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{
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lock (_lock)
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{
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if (_thread == null)
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{
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return false;
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}
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return _thread.IsAlive;
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}
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}
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}
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public void RequestCancel()
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{
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lock (_lock)
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{
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if (_cancelled != null)
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{
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Volatile.Write(ref _cancelled.Value, true);
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}
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}
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}
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public TimedAction() { }
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private void Reset(Thread thread, TRef<bool> cancelled)
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{
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lock (_lock)
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{
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// Cancel the current task.
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if (_cancelled != null)
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{
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Volatile.Write(ref _cancelled.Value, true);
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}
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_cancelled = cancelled;
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_thread = thread;
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_thread.IsBackground = true;
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_thread.Start();
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}
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}
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public void Reset(Action<float> action, int totalMilliseconds, int sleepMilliseconds)
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{
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// Create a dedicated cancel token for each task.
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var cancelled = new TRef<bool>(false);
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Reset(new Thread(() =>
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{
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var substepData = new SleepSubstepData(sleepMilliseconds);
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int totalCount = totalMilliseconds / sleepMilliseconds;
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int totalRemainder = totalMilliseconds - totalCount * sleepMilliseconds;
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if (Volatile.Read(ref cancelled.Value))
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{
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action(-1);
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return;
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}
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action(0);
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for (int i = 1; i <= totalCount; i++)
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{
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if (SleepWithSubstep(substepData, cancelled))
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{
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action(-1);
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return;
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}
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action((float)(i * sleepMilliseconds) / totalMilliseconds);
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}
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if (totalRemainder > 0)
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{
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if (SleepWithSubstep(substepData, cancelled))
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{
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action(-1);
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return;
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}
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action(1);
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}
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}), cancelled);
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}
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public void Reset(Action action, int sleepMilliseconds)
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{
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// Create a dedicated cancel token for each task.
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var cancelled = new TRef<bool>(false);
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Reset(new Thread(() =>
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{
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var substepData = new SleepSubstepData(sleepMilliseconds);
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while (!Volatile.Read(ref cancelled.Value))
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{
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action();
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if (SleepWithSubstep(substepData, cancelled))
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{
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return;
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}
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}
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}), cancelled);
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}
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public void Reset(Action action)
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{
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// Create a dedicated cancel token for each task.
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var cancelled = new TRef<bool>(false);
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Reset(new Thread(() =>
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{
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while (!Volatile.Read(ref cancelled.Value))
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{
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action();
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}
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}), cancelled);
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}
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private static bool SleepWithSubstep(SleepSubstepData substepData, TRef<bool> cancelled)
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{
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for (int i = 0; i < substepData.SleepCount; i++)
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{
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if (Volatile.Read(ref cancelled.Value))
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{
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return true;
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}
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Thread.Sleep(substepData.SleepMilliseconds);
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}
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if (substepData.SleepRemainderMilliseconds > 0)
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{
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if (Volatile.Read(ref cancelled.Value))
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{
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return true;
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}
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Thread.Sleep(substepData.SleepRemainderMilliseconds);
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}
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return Volatile.Read(ref cancelled.Value);
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}
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}
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}
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