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* unicorn: Add modified ver of unicorns const gen * unicorn: Use upstream consts These consts were generated from the dev branch of unicorn * unicorn: Split common consts into multiple enums * unicorn: Remove arch prefix from consts * unicorn: Add new windows dll Windows 10 - MSVC x64 shared build * unicorn: Use absolute path for const generation * unicorn: Remove fspcr patch * unicorn: Fix using the wrong file extension For some reason _NativeLibraryExtension evaluates to ".so" even on Windows. * unicorn: Add linux shared object again * unicron: Add DllImportResolver * unicorn: Try to import unicorn using an absolute path * unicorn: Add clean target * unicorn: Replace IsUnicornAvailable() methods * unicorn: Skip tests instead of silently passing them if unicorn is missing * unicorn: Write error message to stderr * unicorn: Make Interface static * unicron: Include prefixed unicorn libs (libunicorn.so) Co-authored-by: merry <git@mary.rs> * unicorn: Add lib prefix to shared object for linux Co-authored-by: merry <git@mary.rs>
20 lines
776 B
Markdown
20 lines
776 B
Markdown
# Unicorn
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Unicorn is a CPU simulator with bindings in many languages, including
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C#/.NET.
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It is used by the Ryujinx test suite for comparative testing with its built-in
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CPU simulator, Armeilleure.
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## Windows
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On Windows, Unicorn is shipped as a pre-compiled dynamic library (`.dll`), licenced under the GPLv2.
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The source code for `windows/unicorn.dll` is available at: https://github.com/unicorn-engine/unicorn/tree/df3aa0fccbce9e1420e82110cbae5951755a0698
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## Linux
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On Windows, Unicorn is shipped as a pre-compiled shared object (`.so`), licenced under the GPLv2.
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The source code for `linux/unicorn.so` is available at: https://github.com/unicorn-engine/unicorn/tree/df3aa0fccbce9e1420e82110cbae5951755a0698
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See https://github.com/Ryujinx/Ryujinx/pull/1433 for details.
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