Ryujinx/Ryujinx.Graphics.Gpu
2021-08-11 22:13:48 -03:00
..
Engine Revert "Calculate vertex buffer sizes from index buffer (#1663)" (#2544) 2021-08-11 22:13:48 -03:00
Image Use "Undesired" scale mode for certain textures rather than blacklisting (#2537) 2021-08-11 22:44:51 +02:00
Memory Replace BGRA and scale uniforms with a uniform block (#2496) 2021-08-11 21:33:43 +02:00
Shader Unify GpuAccessorBase and TextureDescriptorCapableGpuAccessor (#2542) 2021-08-11 18:56:59 -03:00
Synchronization Improved Logger (#1292) 2020-08-04 01:32:53 +02:00
ClassId.cs Separate GPU engines (part 2/2) (#2440) 2021-07-11 17:20:40 -03:00
Constants.cs Improve linear texture compatibility rules (#2099) 2021-03-19 02:17:38 +01:00
GpuChannel.cs Separate GPU engines (part 2/2) (#2440) 2021-07-11 17:20:40 -03:00
GpuContext.cs Separate GPU engines (part 2/2) (#2440) 2021-07-11 17:20:40 -03:00
GraphicsConfig.cs Revert "Calculate vertex buffer sizes from index buffer (#1663)" (#2544) 2021-08-11 22:13:48 -03:00
Ryujinx.Graphics.Gpu.csproj infra: Migrate to .NET 5 (#1694) 2020-11-15 19:27:15 +01:00
Window.cs Initial support for separate GPU address spaces (#2394) 2021-06-29 19:32:02 +02:00