Ryujinx/Ryujinx.Graphics.OpenGL
2020-01-09 02:13:00 +01:00
..
Converters Initial work 2020-01-09 02:13:00 +01:00
Formats Fix BC6 Signed/Unsigned float texture formats 2020-01-09 02:13:00 +01:00
Buffer.cs Initial work 2020-01-09 02:13:00 +01:00
ComputePipeline.cs Initial work 2020-01-09 02:13:00 +01:00
Counters.cs Initial work 2020-01-09 02:13:00 +01:00
Debugger.cs Initial work 2020-01-09 02:13:00 +01:00
Framebuffer.cs Initial work 2020-01-09 02:13:00 +01:00
GraphicsPipeline.cs Handle quad and quad strip primitive types using triangle fans 2020-01-09 02:13:00 +01:00
HwCapabilities.cs Initial work 2020-01-09 02:13:00 +01:00
Program.cs Initial work 2020-01-09 02:13:00 +01:00
Renderer.cs Initial work 2020-01-09 02:13:00 +01:00
Ryujinx.Graphics.OpenGL.csproj Initial work 2020-01-09 02:13:00 +01:00
Sampler.cs Initial work 2020-01-09 02:13:00 +01:00
Shader.cs Initial work 2020-01-09 02:13:00 +01:00
TextureCopy.cs Initial work 2020-01-09 02:13:00 +01:00
TextureCopyUnscaled.cs Initial work 2020-01-09 02:13:00 +01:00
TextureStorage.cs Initial work 2020-01-09 02:13:00 +01:00
TextureView.cs Initial work 2020-01-09 02:13:00 +01:00
VertexArray.cs Initial work 2020-01-09 02:13:00 +01:00
VertexBuffer.cs Initial work 2020-01-09 02:13:00 +01:00
Window.cs Initial work 2020-01-09 02:13:00 +01:00