Ryujinx/Ryujinx.Input
skrek 8cc2479825
Adjusting how deadzones are calculated (#3079)
* Making deadzones feel nice and smooth + adding rider files to .gitignore

* removing unnecessary parentheses and fixing possibility of divide by 0

* formatting :)

* fixing up ClampAxis

* fixing up ClampAxis
2022-02-16 11:06:52 +01:00
..
Assigner Miria: The Death of OpenTK 3 (#2194) 2021-04-14 12:28:43 +02:00
HLE Adjusting how deadzones are calculated (#3079) 2022-02-16 11:06:52 +01:00
Motion Use Enum and Delegate.CreateDelegate generic overloads (#3111) 2022-02-13 10:50:07 -03:00
GamepadButtonInputId.cs Miria: The Death of OpenTK 3 (#2194) 2021-04-14 12:28:43 +02:00
GamepadFeaturesFlag.cs Miria: The Death of OpenTK 3 (#2194) 2021-04-14 12:28:43 +02:00
GamepadStateSnapshot.cs Miria: The Death of OpenTK 3 (#2194) 2021-04-14 12:28:43 +02:00
IGamepad.cs Implement vibrations (#2468) 2021-08-05 00:39:40 +02:00
IGamepadDriver.cs Miria: The Death of OpenTK 3 (#2194) 2021-04-14 12:28:43 +02:00
IKeyboard.cs Miria: The Death of OpenTK 3 (#2194) 2021-04-14 12:28:43 +02:00
IMouse.cs Add Direct Mouse Support (#2374) 2021-06-24 02:09:08 +02:00
Key.cs Miria: The Death of OpenTK 3 (#2194) 2021-04-14 12:28:43 +02:00
KeyboardStateSnapshot.cs Miria: The Death of OpenTK 3 (#2194) 2021-04-14 12:28:43 +02:00
MotionInputId.cs Miria: The Death of OpenTK 3 (#2194) 2021-04-14 12:28:43 +02:00
MouseButton.cs Add TouchScreen Manager (#2333) 2021-06-14 08:42:55 +02:00
MouseStateSnapshot.cs Add Direct Mouse Support (#2374) 2021-06-24 02:09:08 +02:00
Ryujinx.Input.csproj infra: Migrate to .NET 6 (#2829) 2021-11-28 21:24:17 +01:00
StickInputId.cs Miria: The Death of OpenTK 3 (#2194) 2021-04-14 12:28:43 +02:00