Ryujinx/src/Ryujinx.Graphics.Vulkan/Shaders/StencilBlitFragmentShaderSource.frag
2023-04-27 23:51:14 +02:00

12 lines
250 B
GLSL

#version 450 core
#extension GL_ARB_shader_stencil_export : require
layout (binding = 0, set = 2) uniform isampler2D texStencil;
layout (location = 0) in vec2 tex_coord;
void main()
{
gl_FragStencilRefARB = texture(texStencil, tex_coord).r;
}