Ryujinx/Ryujinx.Graphics.Texture
Nicholas Rodine 951700fdd8
Removed unused usings. (#3593)
* Removed unused usings.

* Added back using, now that it's used.

* Removed extra whitespace.
2022-08-18 18:04:54 +02:00
..
Astc Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
Encoders Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
Utils Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
BC6Decoder.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
BC7Decoder.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
BCnDecoder.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
BCnEncoder.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
BlockLinearConstants.cs Initial work 2020-01-09 02:13:00 +01:00
BlockLinearLayout.cs Use BitOperations methods and delete now unused BitUtils methods (#3134) 2022-02-18 02:35:23 +01:00
Bpp12Pixel.cs Optimize texture format conversion, and MethodCopyBuffer (#1274) 2020-06-13 19:31:06 -03:00
LayoutConverter.cs Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 2022-01-09 13:28:48 -03:00
OffsetCalculator.cs Account for negative strides on DMA copy (#2623) 2021-09-11 22:54:18 +02:00
PixelConverter.cs Add support for the R4G4 texture format (#2956) 2021-12-30 17:10:54 +01:00
Region.cs Avoid deleting textures when their data does not overlap. (#2601) 2021-08-29 16:22:13 -03:00
Ryujinx.Graphics.Texture.csproj infra: Migrate to .NET 6 (#2829) 2021-11-28 21:24:17 +01:00
Size.cs Removed unused usings. (#3593) 2022-08-18 18:04:54 +02:00
SizeCalculator.cs Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 2022-01-09 13:28:48 -03:00
SizeInfo.cs Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 2022-01-09 13:28:48 -03:00