Ryujinx/src/Ryujinx.Graphics.Vulkan/BufferAllocationType.cs
2023-04-27 23:51:14 +02:00

12 lines
205 B
C#

namespace Ryujinx.Graphics.Vulkan
{
internal enum BufferAllocationType
{
Auto = 0,
HostMappedNoCache,
HostMapped,
DeviceLocal,
DeviceLocalMapped
}
}