36749c358d
* Rewrite SurfaceFlinger Reimplement accurately SurfaceFlinger (based on my 8.1.0 reversing of it) TODO: support swap interval properly and reintroduce disabled "game vsync" support. * Some fixes for SetBufferCount * uncomment a test from last commit * SurfaceFlinger: don't free the graphic buffer in SetBufferCount * SurfaceFlinger: Implement swap interval correctly * SurfaceFlinger: Reintegrate Game VSync toggle * SurfaceFlinger: do not push a fence on buffer release on the consumer side * Revert "SurfaceFlinger: do not push a fence on buffer release on the consumer side" This reverts commit 586b52b0bfab2d11f361f4b59ab7b7141020bbad. * Make the game vsync toggle work dynamically again * Unregister producer's Binder object when closing layer * Address ripinperi's comments * Add a timeout on syncpoint wait operation Syncpoint aren't supposed to be waited on for more than a second. This effectively workaround issues caused by not having a channel scheduling in place yet. PS: Also introduce Android WaitForever warning about fence being not signaled for 3s * Fix a print of previous commit * Address Ac_K's comments * Address gdkchan's comments * Address final comments
65 lines
No EOL
2 KiB
C#
65 lines
No EOL
2 KiB
C#
using Ryujinx.Common.Logging;
|
|
using Ryujinx.HLE.HOS.Services.SurfaceFlinger;
|
|
|
|
namespace Ryujinx.HLE.HOS.Services.Vi.RootService.ApplicationDisplayService
|
|
{
|
|
class IManagerDisplayService : IpcService
|
|
{
|
|
private static IApplicationDisplayService _applicationDisplayService;
|
|
|
|
public IManagerDisplayService(IApplicationDisplayService applicationDisplayService)
|
|
{
|
|
_applicationDisplayService = applicationDisplayService;
|
|
}
|
|
|
|
[Command(2010)]
|
|
// CreateManagedLayer(u32, u64, nn::applet::AppletResourceUserId) -> u64
|
|
public ResultCode CreateManagedLayer(ServiceCtx context)
|
|
{
|
|
long layerFlags = context.RequestData.ReadInt64();
|
|
long displayId = context.RequestData.ReadInt64();
|
|
|
|
context.Device.System.SurfaceFlinger.CreateLayer(context.Process, out long layerId);
|
|
|
|
context.ResponseData.Write(layerId);
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
[Command(2011)]
|
|
// DestroyManagedLayer(u64)
|
|
public ResultCode DestroyManagedLayer(ServiceCtx context)
|
|
{
|
|
long layerId = context.RequestData.ReadInt64();
|
|
|
|
context.Device.System.SurfaceFlinger.CloseLayer(layerId);
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
[Command(2012)] // 7.0.0+
|
|
// CreateStrayLayer(u32, u64) -> (u64, u64, buffer<bytes, 6>)
|
|
public ResultCode CreateStrayLayer(ServiceCtx context)
|
|
{
|
|
return _applicationDisplayService.CreateStrayLayer(context);
|
|
}
|
|
|
|
[Command(6000)]
|
|
// AddToLayerStack(u32, u64)
|
|
public ResultCode AddToLayerStack(ServiceCtx context)
|
|
{
|
|
Logger.PrintStub(LogClass.ServiceVi);
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
[Command(6002)]
|
|
// SetLayerVisibility(b8, u64)
|
|
public ResultCode SetLayerVisibility(ServiceCtx context)
|
|
{
|
|
Logger.PrintStub(LogClass.ServiceVi);
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
}
|
|
} |