Ryujinx/Ryujinx.Graphics.Shader/IntermediateRepresentation/OperandType.cs
gdkchan 9f12e50a54
Refactor attribute handling on the shader generator (#4565)
* Refactor attribute handling on the shader generator

* Implement gl_ViewportMask[]

* Add back the Intel FrontFacing bug workaround

* Fix GLSL transform feedback outputs mistmatch with fragment stage

* Shader cache version bump

* Fix geometry shader recognition

* PR feedback

* Delete GetOperandDef and GetOperandUse

* Remove replacements that are no longer needed on GLSL compilation on Vulkan

* Fix incorrect load for per-patch outputs

* Fix build
2023-04-25 19:51:07 -03:00

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C#

namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
{
enum OperandType
{
Argument,
Constant,
ConstantBuffer,
Label,
LocalVariable,
Register,
Undefined
}
}