Ryujinx/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvHostChannel/Types
Billy Laws 8c4e4ab3b3
Fixup channel submit IOCTL syncpoint parameters (#2774)
* Fixup channel submit IOCTL syncpoint parameters

The current arguments worked by happenstance as games only ever submit
one syncpoint and request one fence back, if a game were to do something
other than this then the arguments would've been parsed entirely wrong.

* Address feedback
2021-10-24 18:34:44 -03:00
..
AllocGpfifoExArguments.cs Rewrite nvservices (#800) 2019-11-03 09:47:56 +11:00
AllocObjCtxArguments.cs Rewrite nvservices (#800) 2019-11-03 09:47:56 +11:00
GetParameterArguments.cs Rewrite nvservices (#800) 2019-11-03 09:47:56 +11:00
MapCommandBufferArguments.cs Rewrite nvservices (#800) 2019-11-03 09:47:56 +11:00
NvChannel.cs Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919) 2020-04-21 07:59:59 +10:00
NvChannelPriority.cs Rewrite nvservices (#800) 2019-11-03 09:47:56 +11:00
SetErrorNotifierArguments.cs Rewrite nvservices (#800) 2019-11-03 09:47:56 +11:00
SubmitArguments.cs Fixup channel submit IOCTL syncpoint parameters (#2774) 2021-10-24 18:34:44 -03:00
SubmitGpfifoArguments.cs Implement GPU syncpoints (#980) 2020-04-19 11:25:57 +10:00
SubmitGpfifoFlags.cs Implement GPU syncpoints (#980) 2020-04-19 11:25:57 +10:00
ZcullBindArguments.cs Rewrite nvservices (#800) 2019-11-03 09:47:56 +11:00