Ryujinx/Ryujinx.Graphics/Gal/Shader/ShaderIrOperCbuf.cs
gdkchan b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro
interpreter, and a rewrite of the GPU code.
2018-04-08 16:41:38 -03:00

14 lines
No EOL
326 B
C#

namespace Ryujinx.Graphics.Gal.Shader
{
class ShaderIrOperCbuf : ShaderIrNode
{
public int Index { get; private set; }
public int Offs { get; private set; }
public ShaderIrOperCbuf(int Index, int Offs)
{
this.Index = Index;
this.Offs = Offs;
}
}
}