57d3296ba4
* infra: Migrate to .NET 6 * Rollback version naming change * Workaround .NET 6 ZipArchive API issues * ci: Switch to VS 2022 for AppVeyor CI is now ready for .NET 6 * Suppress WebClient warning in DoUpdateWithMultipleThreads * Attempt to workaround System.Drawing.Common changes on 6.0.0 * Change keyboard rendering from System.Drawing to ImageSharp * Make the software keyboard renderer multithreaded * Bump ImageSharp version to 1.0.4 to fix a bug in Image.Load * Add fallback fonts to the keyboard renderer * Fix warnings * Address caian's comment * Clean up linux workaround as it's uneeded now * Update readme Co-authored-by: Caian Benedicto <caianbene@gmail.com>
37 lines
1.7 KiB
XML
37 lines
1.7 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
|
|
|
|
<PropertyGroup>
|
|
<TargetFramework>net6.0</TargetFramework>
|
|
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
|
|
<OutputType>Exe</OutputType>
|
|
<IsPackable>false</IsPackable>
|
|
|
|
<TargetOS Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Windows)))' == 'true'">windows</TargetOS>
|
|
<TargetOS Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::OSX)))' == 'true'">osx</TargetOS>
|
|
<TargetOS Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Linux)))' == 'true'">linux</TargetOS>
|
|
<Configurations>Debug;Release</Configurations>
|
|
</PropertyGroup>
|
|
|
|
<PropertyGroup>
|
|
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
|
|
</PropertyGroup>
|
|
|
|
<ItemGroup>
|
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.0" />
|
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
|
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
|
</ItemGroup>
|
|
|
|
<ItemGroup>
|
|
<ProjectReference Include="..\Ryujinx.Audio\Ryujinx.Audio.csproj" />
|
|
<ProjectReference Include="..\Ryujinx.Cpu\Ryujinx.Cpu.csproj" />
|
|
<ProjectReference Include="..\Ryujinx.Memory\Ryujinx.Memory.csproj" />
|
|
<ProjectReference Include="..\Ryujinx.Tests.Unicorn\Ryujinx.Tests.Unicorn.csproj" />
|
|
<ProjectReference Include="..\ARMeilleure\ARMeilleure.csproj" />
|
|
</ItemGroup>
|
|
|
|
<Target Name="CopyUnicorn" AfterTargets="Build">
|
|
<Copy SourceFiles="..\Ryujinx.Tests.Unicorn\libs\$(TargetOS)\unicorn.dll" DestinationFolder="$(OutputPath)" ContinueOnError="true" />
|
|
</Target>
|
|
|
|
</Project>
|