Ryujinx/src/Ryujinx.Graphics.Gpu/Image
gdkchan b323a01738
Implement host tracked memory manager mode (#6356)
* Add host tracked memory manager mode

* Skipping flush is no longer needed

* Formatting + revert unrelated change

* LightningJit: Ensure that dest register is saved for load ops that do partial updates

* avoid allocations when doing address space lookup

Add missing improvement

* IsRmwMemory -> IsPartialRegisterUpdateMemory

* Ensure we iterate all private allocations in range

* PR feedback and potential fixes

* Simplified bridges a lot

* Skip calling SignalMappingChanged if Guest is true

* Late map bridge too

* Force address masking for prefetch instructions

* Reprotection for bridges

* Move partition list validation to separate debug method

* Move host tracked related classes to HostTracked folder

* New HostTracked namespace

* Move host tracked modes to the end of enum to avoid PPTC invalidation

---------

Co-authored-by: riperiperi <rhy3756547@hotmail.com>
2024-03-26 23:33:24 -03:00
..
AutoDeleteCache.cs Update AutoDeleteCache.cs (#6471) 2024-03-13 17:39:39 -03:00
FormatInfo.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
FormatTable.cs Change packed aliasing formats to UInt (#6358) 2024-02-24 19:02:20 -03:00
ITextureDescriptor.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Pool.cs Separate guest/host tracking + unaligned protection (#6486) 2024-03-14 19:38:27 -03:00
PoolCache.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
ReductionFilter.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
Sampler.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
SamplerDescriptor.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
SamplerMinFilter.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
SamplerMipFilter.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
SamplerPool.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
SamplerPoolCache.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
Texture.cs Fix missing texture flush for draw then DMA copy sequence without render target change (#5933) 2023-11-15 21:36:25 -03:00
TextureBindingInfo.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
TextureBindingsManager.cs Vulkan: Improve texture barrier usage, timing and batching (#6240) 2024-02-17 00:21:37 -03:00
TextureCache.cs Fix missing data for new copy dependency textures with mismatching size (#6161) 2024-01-22 17:42:26 -03:00
TextureCompatibility.cs Implement X8Z24 texture format (#6315) 2024-02-15 19:06:26 -03:00
TextureComponent.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
TextureDependency.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
TextureDescriptor.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
TextureDescriptorType.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
TextureGroup.cs Implement host tracked memory manager mode (#6356) 2024-03-26 23:33:24 -03:00
TextureGroupHandle.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
TextureInfo.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
TextureManager.cs GPU: Rebind RTs if scale changes when binding textures (#6493) 2024-03-14 19:59:09 -03:00
TextureMatchQuality.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
TextureMsaaMode.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
TexturePool.cs Enable copy dependency between RGBA8 and RGBA32 formats (#5943) 2023-11-19 15:27:34 -03:00
TexturePoolCache.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
TextureScaleMode.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
TextureSearchFlags.cs GPU: Discard data when getting texture before full clear (#5719) 2023-09-25 23:07:03 +02:00
TextureTarget.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
TextureViewCompatibility.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00