Ryujinx/Ryujinx.HLE/HOS/Services/SurfaceFlinger/Types
gdkchan cf6cd71488
IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458)
* IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel

* Fix for applet transfer memory + some nits

* Keep handles if possible to avoid server handle table exhaustion

* Fix IPC ZeroFill bug

* am: Correctly implement CreateManagedDisplayLayer and implement CreateManagedDisplaySeparableLayer

CreateManagedDisplaySeparableLayer is requires since 10.x+ when appletResourceUserId != 0

* Make it exit properly

* Make ServiceNotImplementedException show the full message again

* Allow yielding execution to avoid starving other threads

* Only wait if active

* Merge IVirtualMemoryManager and IAddressSpaceManager

* Fix Ro loading data from the wrong process

Co-authored-by: Thog <me@thog.eu>
2020-12-02 00:23:43 +01:00
..
Color hle: Fix some inconsistencies in namespace naming in Services (#808) 2019-11-03 18:26:29 +01:00
AndroidFence.cs Improved Logger (#1292) 2020-08-04 01:32:53 +02:00
AndroidStrongPointer.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
BufferInfo.cs Surface Flinger: Implement GetBufferHistory (#1232) 2020-05-15 03:30:08 +02:00
BufferItem.cs Surface Flinger: Implement GetBufferHistory (#1232) 2020-05-15 03:30:08 +02:00
BufferState.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
GraphicBuffer.cs IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458) 2020-12-02 00:23:43 +01:00
GraphicBufferHeader.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
NvGraphicBuffer.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
NvGraphicBufferSurface.cs hle: Fix some inconsistencies in namespace naming in Services (#808) 2019-11-03 18:26:29 +01:00
NvGraphicBufferSurfaceArray.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
Rect.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00