5.4 KiB
Config File
Ryujinx.conf
should be present in executable folder (It's an *.ini file) following this format:
-
Logging_Enable_Info
(bool)Enable the Informations Logging.
-
Logging_Enable_Trace
(bool)Enable the Trace Logging (Enabled in Debug recommended).
-
Logging_Enable_Debug
(bool)Enable the Debug Logging (Enabled in Debug recommended).
-
Logging_Enable_Warn
(bool)Enable the Warning Logging (Enabled in Debug recommended).
-
Logging_Enable_Error
(bool)Enable the Error Logging (Enabled in Debug recommended).
-
Logging_Enable_Fatal
(bool)Enable the Fatal Logging (Enabled in Debug recommended).
-
Logging_Enable_Ipc
(bool)Enable the Ipc Message Logging.
-
Logging_Enable_LogFile
(bool)Enable writing the logging inside a Ryujinx.log file.
-
GamePad_Index
(int)The index of the Controller Device.
-
GamePad_Deadzone
(float)The deadzone of both analog sticks on the Controller.
-
GamePad_Enable
(bool)Whether or not to enable Controller Support.
-
Handheld_Device
(String)The specific Device to be the Emulated Handheld Device.
-
Player(1-8)_Device
(String)The specific Device to be the Emulated Player(1-8) Device.
-
PlayerUnknown_Device
(String)The specific Device to be the Emulated PlayerUnknown Device. (This should basically always be None)
-
Valid Emulated Device Mappings
- None = Disabled
- Keyboard = The Keyboard Device
- GamePad_X = X GamePad Configuration
-
Controls_Left_JoyConKeyboard_XX
(int)Controls_Left_JoyConKeyboard_Stick_Up (int) Controls_Left_JoyConKeyboard_Stick_Down (int) Controls_Left_JoyConKeyboard_Stick_Left (int) Controls_Left_JoyConKeyboard_Stick_Right (int) Controls_Left_JoyConKeyboard_Stick_Button (int) Controls_Left_JoyConKeyboard_DPad_Up (int) Controls_Left_JoyConKeyboard_DPad_Down (int) Controls_Left_JoyConKeyboard_DPad_Left (int) Controls_Left_JoyConKeyboard_DPad_Right (int) Controls_Left_JoyConKeyboard_Button_Minus (int) Controls_Left_JoyConKeyboard_Button_L (int) Controls_Left_JoyConKeyboard_Button_ZL (int)
Keys of the Left Emulated Joycon, the values depend of the OpenTK Enum Keys.
OpenTK uses a QWERTY layout, so pay attention if you use another Keyboard Layout.
Ex:
Controls_Left_JoyConKeyboard_Button_Minus = 52
> Tab key (All Layout). -
Controls_Right_JoyConKeyboard_XX
(int)Controls_Right_JoyConKeyboard_Stick_Up (int) Controls_Right_JoyConKeyboard_Stick_Down (int) Controls_Right_JoyConKeyboard_Stick_Left (int) Controls_Right_JoyConKeyboard_Stick_Right (int) Controls_Right_JoyConKeyboard_Stick_Button (int) Controls_Right_JoyConKeyboard_Button_A (int) Controls_Right_JoyConKeyboard_Button_B (int) Controls_Right_JoyConKeyboard_Button_X (int) Controls_Right_JoyConKeyboard_Button_Y (int) Controls_Right_JoyConKeyboard_Button_Plus (int) Controls_Right_JoyConKeyboard_Button_R (int) Controls_Right_JoyConKeyboard_Button_ZR (int)
Keys of the right Emulated Joycon, the values depend of the OpenTK Enum Keys.
OpenTK uses a QWERTY layout, so pay attention if you use another Keyboard Layout.
Ex:
Controls_Right_JoyConKeyboard_Button_A = 83
> A key (QWERTY Layout) / Q key (AZERTY Layout). -
X_Controls_Left_JoyConController_XX
(String)X_Controls_Left_JoyConController_Stick (String) X_Controls_Left_JoyConController_Stick_Button (String) X_Controls_Left_JoyConController_DPad_Up (String) X_Controls_Left_JoyConController_DPad_Down (String) X_Controls_Left_JoyConController_DPad_Left (String) X_Controls_Left_JoyConController_DPad_Right (String) X_Controls_Left_JoyConController_Button_Minus (String) X_Controls_Left_JoyConController_Button_L (String) X_Controls_Left_JoyConController_Button_ZL (String)
-
X_Controls_Right_JoyConController_XX
(String)X_Controls_Right_JoyConController_Stick (String) X_Controls_Right_JoyConController_Stick_Button (String) X_Controls_Right_JoyConController_Button_A (String) X_Controls_Right_JoyConController_Button_B (String) X_Controls_Right_JoyConController_Button_X (String) X_Controls_Right_JoyConController_Button_Y (String) X_Controls_Right_JoyConController_Button_Plus (String) X_Controls_Right_JoyConController_Button_R (String) X_Controls_Right_JoyConController_Button_ZR (String)
The "X" is the Controller Configuration Number, to add more configurations, copy the first configuration, then increment the Number "X" change the Button Configuration as you wish.
-
Valid Button Mappings
- A = The A / Cross Button
- B = The B / Circle Button
- X = The X / Square Button
- Y = The Y / Triangle Button
- LStick = The Left Analog Stick when Pressed Down
- RStick = The Right Analog Stick when Pressed Down
- Start = The Start / Options Button
- Back = The Select / Back / Share Button
- RShoulder = The Right Shoulder Button
- LShoulder = The Left Shoulder Button
- RTrigger = The Right Trigger
- LTrigger = The Left Trigger
- DPadUp = Up on the DPad
- DPadDown = Down on the DPad
- DPadLeft = Left on the DPad
- DpadRight = Right on the DPad
-
Valid Joystick Mappings
- LJoystick = The Left Analog Stick
- RJoystick = The Right Analog Stick
On more obscure / weird controllers this can vary, so if this list doesn't work, trial and error will.