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* Fix AudioRenderer implementation According to RE: - `GetAudioRendererWorkBufferSize` is updated and improved to support `REV7` - `RequestUpdateAudioRenderer` is updated to `REV7` too Should improve results on recent game and close #718 and #707 * Fix NodeStates.GetWorkBufferSize * Use BitUtils instead of IntUtils * Nits |
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.. | ||
Exceptions | ||
FileSystem | ||
HOS | ||
Input | ||
Loaders | ||
Resource | ||
Utilities | ||
DeviceMemory.cs | ||
Homebrew.npdm | ||
PerformanceStatistics.cs | ||
Ryujinx.HLE.csproj | ||
RyujinxProfileImage.jpg | ||
Switch.cs |