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* Fix AudioRenderer implementation According to RE: - `GetAudioRendererWorkBufferSize` is updated and improved to support `REV7` - `RequestUpdateAudioRenderer` is updated to `REV7` too Should improve results on recent game and close #718 and #707 * Fix NodeStates.GetWorkBufferSize * Use BitUtils instead of IntUtils * Nits |
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.. | ||
Diagnostics/Demangler | ||
Font | ||
Ipc | ||
Kernel | ||
Services | ||
SystemState | ||
GlobalStateTable.cs | ||
Homebrew.cs | ||
HomebrewRomFsStream.cs | ||
Horizon.cs | ||
IdDictionary.cs | ||
ProgramLoader.cs | ||
ResultCode.cs | ||
ServiceCtx.cs |