Ryujinx/src/Ryujinx.Graphics.Shader/Decoders
gdkchan f09bba82b9
Geometry shader emulation for macOS (#5551)
* Implement vertex and geometry shader conversion to compute

* Call InitializeReservedCounts for compute too

* PR feedback

* Set clip distance mask for geometry and tessellation shaders too

* Transform feedback emulation only for vertex
2023-08-29 21:10:34 -03:00
..
Block.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
DecodedFunction.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
DecodedProgram.cs Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
Decoder.cs Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
FunctionType.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
InstDecoders.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
InstName.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
InstOp.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
InstProps.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
InstTable.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
Register.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
RegisterConsts.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
RegisterType.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00