citra/src/core/core_timing.h

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// Copyright 2008 Dolphin Emulator Project / 2017 Citra Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
/**
* This is a system to schedule events into the emulated machine's future. Time is measured
* in main CPU clock cycles.
*
* To schedule an event, you first have to register its type. This is where you pass in the
* callback. You then schedule events using the type id you get back.
*
* The int cyclesLate that the callbacks get is how many cycles late it was.
* So to schedule a new event on a regular basis:
* inside callback:
* ScheduleEvent(periodInCycles - cyclesLate, callback, "whatever")
*/
#include <chrono>
#include <functional>
#include <limits>
#include <string>
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#include <unordered_map>
#include <vector>
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#include <boost/serialization/split_member.hpp>
#include <boost/serialization/vector.hpp>
#include "common/common_types.h"
#include "common/logging/log.h"
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#include "common/threadsafe_queue.h"
// The timing we get from the assembly is 268,111,855.956 Hz
// It is possible that this number isn't just an integer because the compiler could have
// optimized the multiplication by a multiply-by-constant division.
// Rounding to the nearest integer should be fine
constexpr u64 BASE_CLOCK_RATE_ARM11 = 268111856;
constexpr u64 MAX_VALUE_TO_MULTIPLY = std::numeric_limits<s64>::max() / BASE_CLOCK_RATE_ARM11;
inline s64 msToCycles(int ms) {
// since ms is int there is no way to overflow
return BASE_CLOCK_RATE_ARM11 * static_cast<s64>(ms) / 1000;
}
inline s64 msToCycles(float ms) {
return static_cast<s64>(BASE_CLOCK_RATE_ARM11 * (0.001f) * ms);
}
inline s64 msToCycles(double ms) {
return static_cast<s64>(BASE_CLOCK_RATE_ARM11 * (0.001) * ms);
}
inline s64 usToCycles(float us) {
return static_cast<s64>(BASE_CLOCK_RATE_ARM11 * (0.000001f) * us);
}
inline s64 usToCycles(int us) {
return (BASE_CLOCK_RATE_ARM11 * static_cast<s64>(us) / 1000000);
}
inline s64 usToCycles(s64 us) {
if (us / 1000000 > static_cast<s64>(MAX_VALUE_TO_MULTIPLY)) {
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LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (us > static_cast<s64>(MAX_VALUE_TO_MULTIPLY)) {
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LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE_ARM11 * (us / 1000000);
}
return (BASE_CLOCK_RATE_ARM11 * us) / 1000000;
}
inline s64 usToCycles(u64 us) {
if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
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LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (us > MAX_VALUE_TO_MULTIPLY) {
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LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE_ARM11 * static_cast<s64>(us / 1000000);
}
return (BASE_CLOCK_RATE_ARM11 * static_cast<s64>(us)) / 1000000;
}
inline s64 nsToCycles(float ns) {
return static_cast<s64>(BASE_CLOCK_RATE_ARM11 * (0.000000001f) * ns);
}
inline s64 nsToCycles(int ns) {
return BASE_CLOCK_RATE_ARM11 * static_cast<s64>(ns) / 1000000000;
}
inline s64 nsToCycles(s64 ns) {
if (ns / 1000000000 > static_cast<s64>(MAX_VALUE_TO_MULTIPLY)) {
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LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (ns > static_cast<s64>(MAX_VALUE_TO_MULTIPLY)) {
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LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE_ARM11 * (ns / 1000000000);
}
return (BASE_CLOCK_RATE_ARM11 * ns) / 1000000000;
}
inline s64 nsToCycles(u64 ns) {
if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
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LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (ns > MAX_VALUE_TO_MULTIPLY) {
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LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE_ARM11 * (static_cast<s64>(ns) / 1000000000);
}
return (BASE_CLOCK_RATE_ARM11 * static_cast<s64>(ns)) / 1000000000;
}
inline u64 cyclesToNs(s64 cycles) {
return cycles * 1000000000 / BASE_CLOCK_RATE_ARM11;
}
inline s64 cyclesToUs(s64 cycles) {
return cycles * 1000000 / BASE_CLOCK_RATE_ARM11;
}
inline u64 cyclesToMs(s64 cycles) {
return cycles * 1000 / BASE_CLOCK_RATE_ARM11;
}
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namespace Core {
using TimedCallback = std::function<void(u64 userdata, int cycles_late)>;
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struct TimingEventType {
TimedCallback callback;
const std::string* name;
};
class Timing {
private:
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static Timing* deserializing;
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public:
struct Event {
s64 time;
u64 fifo_order;
u64 userdata;
const TimingEventType* type;
bool operator>(const Event& right) const;
bool operator<(const Event& right) const;
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private:
template <class Archive>
void save(Archive& ar, const unsigned int) const {
ar& time;
ar& fifo_order;
ar& userdata;
std::string name = *(type->name);
ar << name;
}
template <class Archive>
void load(Archive& ar, const unsigned int) {
ar& time;
ar& fifo_order;
ar& userdata;
std::string name;
ar >> name;
type = Timing::deserializing->RegisterEvent(name, nullptr);
}
friend class boost::serialization::access;
BOOST_SERIALIZATION_SPLIT_MEMBER()
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};
static constexpr int MAX_SLICE_LENGTH = 20000;
class Timer {
public:
~Timer();
s64 GetMaxSliceLength() const;
void Advance(s64 max_slice_length = MAX_SLICE_LENGTH);
void Idle();
u64 GetTicks() const;
u64 GetIdleTicks() const;
void AddTicks(u64 ticks);
s64 GetDowncount() const;
void ForceExceptionCheck(s64 cycles);
void MoveEvents();
private:
friend class Timing;
// The queue is a min-heap using std::make_heap/push_heap/pop_heap.
// We don't use std::priority_queue because we need to be able to serialize, unserialize and
// erase arbitrary events (RemoveEvent()) regardless of the queue order. These aren't
// accomodated by the standard adaptor class.
std::vector<Event> event_queue;
u64 event_fifo_id = 0;
// the queue for storing the events from other threads threadsafe until they will be added
// to the event_queue by the emu thread
Common::MPSCQueue<Event> ts_queue;
// Are we in a function that has been called from Advance()
// If events are sheduled from a function that gets called from Advance(),
// don't change slice_length and downcount.
// The time between CoreTiming being intialized and the first call to Advance() is
// considered the slice boundary between slice -1 and slice 0. Dispatcher loops must call
// Advance() before executing the first cycle of each slice to prepare the slice length and
// downcount for that slice.
bool is_timer_sane = true;
s64 slice_length = MAX_SLICE_LENGTH;
s64 downcount = MAX_SLICE_LENGTH;
s64 executed_ticks = 0;
u64 idled_cycles;
template <class Archive>
void serialize(Archive& ar, const unsigned int) {
MoveEvents();
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// NOTE: ts_queue should be empty now
ar& event_queue;
ar& event_fifo_id;
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ar& slice_length;
ar& downcount;
ar& executed_ticks;
ar& idled_cycles;
}
friend class boost::serialization::access;
};
explicit Timing(std::size_t num_cores);
~Timing(){};
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/**
* Returns the event_type identifier. if name is not unique, it will assert.
*/
TimingEventType* RegisterEvent(const std::string& name, TimedCallback callback);
void ScheduleEvent(s64 cycles_into_future, const TimingEventType* event_type, u64 userdata = 0,
std::size_t core_id = std::numeric_limits<std::size_t>::max());
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void UnscheduleEvent(const TimingEventType* event_type, u64 userdata);
/// We only permit one event of each type in the queue at a time.
void RemoveEvent(const TimingEventType* event_type);
void SetCurrentTimer(std::size_t core_id);
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s64 GetTicks() const;
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s64 GetGlobalTicks() const;
void AddToGlobalTicks(s64 ticks) {
global_timer += ticks;
}
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std::chrono::microseconds GetGlobalTimeUs() const;
std::shared_ptr<Timer> GetTimer(std::size_t cpu_id);
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private:
s64 global_timer = 0;
// unordered_map stores each element separately as a linked list node so pointers to
// elements remain stable regardless of rehashes/resizing.
std::unordered_map<std::string, TimingEventType> event_types;
std::vector<std::shared_ptr<Timer>> timers;
std::shared_ptr<Timer> current_timer;
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template <class Archive>
void serialize(Archive& ar, const unsigned int) {
// event_types set during initialization of other things
deserializing = this;
ar& global_timer;
ar& timers;
ar& current_timer;
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deserializing = nullptr;
}
friend class boost::serialization::access;
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};
} // namespace Core