citra/src/core/loader/ncch.cpp

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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
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#include <algorithm>
#include <cinttypes>
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#include <codecvt>
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#include <cstring>
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#include <locale>
#include <memory>
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#include "common/logging/log.h"
#include "common/string_util.h"
#include "common/swap.h"
#include "core/core.h"
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#include "core/file_sys/archive_selfncch.h"
#include "core/file_sys/ncch_container.h"
#include "core/file_sys/title_metadata.h"
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#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/service/cfg/cfg.h"
#include "core/hle/service/fs/archive.h"
#include "core/loader/ncch.h"
#include "core/loader/smdh.h"
#include "core/memory.h"
#include "network/network.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Loader namespace
namespace Loader {
static const u64 UPDATE_MASK = 0x0000000e00000000;
FileType AppLoader_NCCH::IdentifyType(FileUtil::IOFile& file) {
u32 magic;
file.Seek(0x100, SEEK_SET);
if (1 != file.ReadArray<u32>(&magic, 1))
return FileType::Error;
if (MakeMagic('N', 'C', 'S', 'D') == magic)
return FileType::CCI;
if (MakeMagic('N', 'C', 'C', 'H') == magic)
return FileType::CXI;
return FileType::Error;
}
static std::string GetUpdateNCCHPath(u64_le program_id) {
u32 high = static_cast<u32>((program_id | UPDATE_MASK) >> 32);
u32 low = static_cast<u32>((program_id | UPDATE_MASK) & 0xFFFFFFFF);
// TODO(shinyquagsire23): Title database should be doing this path lookup
std::string content_path = Common::StringFromFormat(
"%sNintendo 3DS/%s/%s/title/%08x/%08x/content/", FileUtil::GetUserPath(D_SDMC_IDX).c_str(),
SYSTEM_ID, SDCARD_ID, high, low);
std::string tmd_path = content_path + "00000000.tmd";
u32 content_id = 0;
FileSys::TitleMetadata tmd(tmd_path);
if (tmd.Load() == ResultStatus::Success) {
content_id = tmd.GetBootContentID();
}
return Common::StringFromFormat("%s%08x.app", content_path.c_str(), content_id);
}
std::pair<boost::optional<u32>, ResultStatus> AppLoader_NCCH::LoadKernelSystemMode() {
if (!is_loaded) {
ResultStatus res = base_ncch.Load();
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if (res != ResultStatus::Success) {
return std::make_pair(boost::none, res);
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}
}
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// Set the system mode as the one from the exheader.
return std::make_pair(overlay_ncch->exheader_header.arm11_system_local_caps.system_mode.Value(),
ResultStatus::Success);
}
ResultStatus AppLoader_NCCH::LoadExec(Kernel::SharedPtr<Kernel::Process>& process) {
using Kernel::CodeSet;
using Kernel::SharedPtr;
if (!is_loaded)
return ResultStatus::ErrorNotLoaded;
std::vector<u8> code;
u64_le program_id;
if (ResultStatus::Success == ReadCode(code) &&
ResultStatus::Success == ReadProgramId(program_id)) {
std::string process_name = Common::StringFromFixedZeroTerminatedBuffer(
(const char*)overlay_ncch->exheader_header.codeset_info.name, 8);
SharedPtr<CodeSet> codeset = CodeSet::Create(process_name, program_id);
codeset->code.offset = 0;
codeset->code.addr = overlay_ncch->exheader_header.codeset_info.text.address;
codeset->code.size =
overlay_ncch->exheader_header.codeset_info.text.num_max_pages * Memory::PAGE_SIZE;
codeset->rodata.offset = codeset->code.offset + codeset->code.size;
codeset->rodata.addr = overlay_ncch->exheader_header.codeset_info.ro.address;
codeset->rodata.size =
overlay_ncch->exheader_header.codeset_info.ro.num_max_pages * Memory::PAGE_SIZE;
// TODO(yuriks): Not sure if the bss size is added to the page-aligned .data size or just
// to the regular size. Playing it safe for now.
u32 bss_page_size = (overlay_ncch->exheader_header.codeset_info.bss_size + 0xFFF) & ~0xFFF;
code.resize(code.size() + bss_page_size, 0);
codeset->data.offset = codeset->rodata.offset + codeset->rodata.size;
codeset->data.addr = overlay_ncch->exheader_header.codeset_info.data.address;
codeset->data.size =
overlay_ncch->exheader_header.codeset_info.data.num_max_pages * Memory::PAGE_SIZE +
bss_page_size;
codeset->entrypoint = codeset->code.addr;
codeset->memory = std::make_shared<std::vector<u8>>(std::move(code));
process = Kernel::Process::Create(std::move(codeset));
// Attach a resource limit to the process based on the resource limit category
process->resource_limit =
Kernel::ResourceLimit::GetForCategory(static_cast<Kernel::ResourceLimitCategory>(
overlay_ncch->exheader_header.arm11_system_local_caps.resource_limit_category));
// Set the default CPU core for this process
process->ideal_processor =
overlay_ncch->exheader_header.arm11_system_local_caps.ideal_processor;
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// Copy data while converting endianness
std::array<u32, ARRAY_SIZE(overlay_ncch->exheader_header.arm11_kernel_caps.descriptors)>
kernel_caps;
std::copy_n(overlay_ncch->exheader_header.arm11_kernel_caps.descriptors, kernel_caps.size(),
begin(kernel_caps));
process->ParseKernelCaps(kernel_caps.data(), kernel_caps.size());
s32 priority = overlay_ncch->exheader_header.arm11_system_local_caps.priority;
u32 stack_size = overlay_ncch->exheader_header.codeset_info.stack_size;
process->Run(priority, stack_size);
return ResultStatus::Success;
}
return ResultStatus::Error;
}
void AppLoader_NCCH::ParseRegionLockoutInfo() {
std::vector<u8> smdh_buffer;
if (ReadIcon(smdh_buffer) == ResultStatus::Success && smdh_buffer.size() >= sizeof(SMDH)) {
SMDH smdh;
memcpy(&smdh, smdh_buffer.data(), sizeof(SMDH));
u32 region_lockout = smdh.region_lockout;
constexpr u32 REGION_COUNT = 7;
for (u32 region = 0; region < REGION_COUNT; ++region) {
if (region_lockout & 1) {
Service::CFG::SetPreferredRegionCode(region);
break;
}
region_lockout >>= 1;
}
}
}
ResultStatus AppLoader_NCCH::Load(Kernel::SharedPtr<Kernel::Process>& process) {
u64_le ncch_program_id;
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if (is_loaded)
return ResultStatus::ErrorAlreadyLoaded;
ResultStatus result = base_ncch.Load();
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if (result != ResultStatus::Success)
return result;
ReadProgramId(ncch_program_id);
std::string program_id{Common::StringFromFormat("%016" PRIX64, ncch_program_id)};
LOG_INFO(Loader, "Program ID: %s", program_id.c_str());
update_ncch.OpenFile(GetUpdateNCCHPath(ncch_program_id));
result = update_ncch.Load();
if (result == ResultStatus::Success) {
overlay_ncch = &update_ncch;
}
Core::Telemetry().AddField(Telemetry::FieldType::Session, "ProgramId", program_id);
if (auto room_member = Network::GetRoomMember().lock()) {
Network::GameInfo game_info;
ReadTitle(game_info.name);
game_info.id = ncch_program_id;
room_member->SendGameInfo(game_info);
}
is_loaded = true; // Set state to loaded
result = LoadExec(process); // Load the executable into memory for booting
if (ResultStatus::Success != result)
return result;
Service::FS::RegisterSelfNCCH(*this);
ParseRegionLockoutInfo();
return ResultStatus::Success;
}
ResultStatus AppLoader_NCCH::ReadCode(std::vector<u8>& buffer) {
return overlay_ncch->LoadSectionExeFS(".code", buffer);
}
ResultStatus AppLoader_NCCH::ReadIcon(std::vector<u8>& buffer) {
return overlay_ncch->LoadSectionExeFS("icon", buffer);
}
ResultStatus AppLoader_NCCH::ReadBanner(std::vector<u8>& buffer) {
return overlay_ncch->LoadSectionExeFS("banner", buffer);
}
ResultStatus AppLoader_NCCH::ReadLogo(std::vector<u8>& buffer) {
return overlay_ncch->LoadSectionExeFS("logo", buffer);
}
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ResultStatus AppLoader_NCCH::ReadProgramId(u64& out_program_id) {
ResultStatus result = base_ncch.ReadProgramId(out_program_id);
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if (result != ResultStatus::Success)
return result;
return ResultStatus::Success;
}
ResultStatus AppLoader_NCCH::ReadRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file, u64& offset,
u64& size) {
return base_ncch.ReadRomFS(romfs_file, offset, size);
}
ResultStatus AppLoader_NCCH::ReadUpdateRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file,
u64& offset, u64& size) {
ResultStatus result = update_ncch.ReadRomFS(romfs_file, offset, size);
if (result != ResultStatus::Success)
return base_ncch.ReadRomFS(romfs_file, offset, size);
}
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ResultStatus AppLoader_NCCH::ReadTitle(std::string& title) {
std::vector<u8> data;
Loader::SMDH smdh;
ReadIcon(data);
if (!Loader::IsValidSMDH(data)) {
return ResultStatus::ErrorInvalidFormat;
}
memcpy(&smdh, data.data(), sizeof(Loader::SMDH));
const auto& short_title = smdh.GetShortTitle(SMDH::TitleLanguage::English);
auto title_end = std::find(short_title.begin(), short_title.end(), u'\0');
title = Common::UTF16ToUTF8(std::u16string{short_title.begin(), title_end});
return ResultStatus::Success;
}
} // namespace Loader