Lioncash
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643472e24a
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common/vector_math: Move Vec[x] types into the Common namespace
These types are within the common library, so they should be using the
Common namespace.
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2019-03-02 15:04:13 +01:00 |
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tgsm
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d6c530d08c
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video_core: use nested namespaces
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2019-02-19 03:09:57 -05:00 |
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Weiyi Wang
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296c458e0e
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Memory: move GetPhysicalPointer and IsValidPhysicalAddress into class
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2018-12-05 20:21:14 -05:00 |
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fearlessTobi
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7a3e126a4f
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Replace MathUtil::Clamp with its std counterpart
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2018-07-24 19:08:17 +02:00 |
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wwylele
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4d4b833a00
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swrasterizer, gl_shader_gen: return 0.0 for Disabled texture unit 0
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2018-06-30 11:36:39 +03:00 |
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wwylele
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0eab948728
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reformat all files with clang-format
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2018-06-29 16:56:12 +03:00 |
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wwylele
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7c5a76e58b
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log: replace all NGLOG with LOG
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2018-06-29 14:18:07 +03:00 |
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NarcolepticK
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9ae70e733f
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video-core: Migrate logging macros (#3878)
* video-core: Migrate logging macros
* video-core: Fixed missed clang format
* video-core: Migrated LOG_GENERIC macro
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2018-06-29 00:13:30 +03:00 |
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wwylele
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9f8ff7b04e
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swrasterizer: implement shadow map rendering
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2018-03-13 13:07:07 +02:00 |
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wwylele
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ae75d3032f
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swrasterizer: implement shadow map sampling
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2018-03-13 12:56:19 +02:00 |
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James Rowe
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f61141e86a
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Update the entire application to use the new clang format style
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2018-03-09 10:54:43 -07:00 |
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James
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9829a84fc6
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Remove PICA image dumping/libpng
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2018-03-07 09:10:54 +11:00 |
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Dwayne Slater
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dc48deaecc
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Round primary color inputs in software rasterizer
OpenGL version coming soon.
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2017-11-29 16:30:18 -05:00 |
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wwylele
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47c0c87c47
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video_core: clean format warnings
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2017-11-01 12:35:32 +02:00 |
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Dragios
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9b3eb69973
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Utilize vector function instead
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2017-10-26 23:50:20 +08:00 |
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Dragios
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84054b7cd8
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Get rid of narrowing conversion warning
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2017-10-24 00:02:46 +08:00 |
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wwylele
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3e478ca131
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SwRasterizer/Lighting: implement bump mapping
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2017-08-22 09:34:44 +03:00 |
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wwylele
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2252a63f80
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SwRasterizer/Lighting: shorten file name
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2017-08-03 13:51:22 +03:00 |
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wwylele
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eda28266fb
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SwRasterizer/Lighting: move to its own file
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2017-08-02 22:20:40 +03:00 |
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wwylele
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48b4105871
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SwRasterizer/Lighting: reduce confusion
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2017-08-02 22:07:15 +03:00 |
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wwylele
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c59ed47608
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SwRasterizer/Lighting: move quaternion normalization to the caller
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2017-08-02 22:05:53 +03:00 |
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wwylele
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4feff63ffa
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SwRasterizer/Lighting: dist atten lut input need to be clamp
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2017-07-11 22:19:00 +03:00 |
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wwylele
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56e5425e59
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SwRasterizer/Lighting: unify float suffix
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2017-07-11 22:15:35 +03:00 |
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wwylele
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e415558a4f
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SwRasterizer/Lighting: get rid of nested return
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2017-07-11 22:15:35 +03:00 |
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wwylele
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c6d1472513
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SwRasterizer/Lighting: refactor GetLutValue into a function.
merging similar pattern. Also makes the code more similar to the gl one
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2017-07-11 22:15:35 +03:00 |
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wwylele
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f13cf506e0
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SwRasterizer: only interpolate quat and view when lighting is enabled
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2017-07-11 21:35:57 +03:00 |
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wwylele
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efc655aec0
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SwRasterizer/Lighting: pass lighting state as parameter
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2017-07-11 20:06:26 +03:00 |
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Subv
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9906feefbd
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SwRasterizer/Lighting: Move the clamp highlight calculation to the end of the per-light loop body.
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2017-07-11 19:39:15 +03:00 |
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Subv
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7526af5e52
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SwRasterizer/Lighting: Move the lighting enable check outside the ComputeFragmentsColors function.
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2017-07-11 19:39:15 +03:00 |
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Subv
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b8229a7684
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SwRasterizer/Lighting: Do not use global registers state in ComputeFragmentsColors.
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2017-07-11 19:39:15 +03:00 |
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Subv
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7bc467e872
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SwRasterizer/Lighting: Do not use global state in LookupLightingLut.
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2017-07-11 19:39:15 +03:00 |
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Subv
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37ac2b6657
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SwRasterizer/Lighting: Fixed a bug where the distance attenuation bias was being set to the dist atten scale.
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2017-07-11 19:39:15 +03:00 |
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Subv
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6250f52e93
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SwRasterizer: Fixed a few conversion warnings and moved per-light values into the per-light loop.
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2017-07-11 19:39:15 +03:00 |
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Subv
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2d69a9b8bf
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SwRasterizer: Run clang-format
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2017-07-11 19:39:15 +03:00 |
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Subv
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73566ff7a9
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SwRasterizer: Flip the vertex quaternions before clipping (if necessary).
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2017-07-11 19:39:15 +03:00 |
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Subv
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2a75837bc3
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SwRasterizer: Corrected the light LUT lookups.
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2017-07-11 19:39:15 +03:00 |
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Subv
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f2d4d5c219
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SwRasterizer: Corrected the light LUT lookups.
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2017-07-11 19:39:15 +03:00 |
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Subv
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80b6fc592e
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SwRasterizer: Fixed the lighting lut lookup function.
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2017-07-11 19:39:15 +03:00 |
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Subv
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10b0bea060
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SwRasterizer: Calculate fresnel for fragment lighting.
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2017-07-11 19:39:15 +03:00 |
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Subv
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46b8c8e1da
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SwRasterizer: Calculate specular_1 for fragment lighting.
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2017-07-11 19:39:15 +03:00 |
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Subv
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be25e78b07
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SwRasterizer: Calculate specular_0 for fragment lighting.
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2017-07-11 19:39:15 +03:00 |
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Subv
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b2f472a2b1
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SwRasterizer: Implement primary fragment color.
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2017-07-11 19:39:15 +03:00 |
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wwylele
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8978ecb09c
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gl_rasterizer: use texture buffer for fog LUT
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2017-06-22 20:41:00 +03:00 |
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Yuri Kunde Schlesner
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5fe5ccac42
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Merge pull request #2743 from wwylele/wrap-fix
pica/rasterizer: implement/stub texture wrap mode 4-7
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2017-06-13 21:28:12 -07:00 |
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wwylele
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28d1e73d2f
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pica/rasterizer: implement/stub texture wrap mode 4-7
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2017-06-04 09:47:25 +03:00 |
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wwylele
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0b9bb082c3
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swrasterizer: implement TextureCube
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2017-05-29 22:28:48 +03:00 |
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wwylele
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ade45b5b99
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pica/swrasterizer: implement procedural texture
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2017-05-20 13:50:50 +03:00 |
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wwylele
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039b293092
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pica: shader_dirty if texture2 coord changed
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2017-05-05 15:35:17 +03:00 |
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wwylele
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0f664ef89d
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pica: use correct coordinates for texture 2
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2017-05-03 22:12:46 +03:00 |
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wwylele
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b624a95205
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rasterizer: implement combiner operation 7 (Dot3_RGBA)
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2017-04-19 23:48:10 +03:00 |
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