Commit graph

983 commits

Author SHA1 Message Date
Lioncash
9ec0609ae5
citra_qt: Drop Qt 5 version checks in code
We don't support Qt 4.x anymore.
2017-12-16 13:26:14 -05:00
Lioncash
8e53599deb
game_list: Use forward declarations where applicable
Reduces the number of header dependencies propagated by the header file.
2017-12-16 13:14:23 -05:00
wwylele
500a7f07c2 cmake: generate translation file and add to resource for citra_qt 2017-12-16 13:11:05 +02:00
wwylele
62890b253e citra_qt: load translation from resource 2017-12-16 13:11:05 +02:00
Lioncash
c681090d06 citra_qt: CMakeLists: Drop leftover handling code for Qt 4 UI files
We don't support Qt 4 anymore.
2017-12-15 19:01:21 -05:00
bunnei
892b681f17
Merge pull request #3240 from muemart/input-config
Add button labels for sdl joystick mappings
2017-12-13 22:27:01 -05:00
muemart
23732a9ab3 Use static functions instead of lambdas 2017-12-13 19:06:14 +01:00
bunnei
4695f12a08
Merge pull request #3264 from lioncash/cmake-target
CMakeLists: Derive the source directory grouping from targets themselves
2017-12-12 14:34:51 -05:00
MerryMage
fb2d34997e core/arm: Backend-specific context implementations 2017-12-12 19:12:03 +00:00
Lioncash
ab021d163e CMakeLists: Derive the source directory grouping from targets themselves
Removes the need to store to separate SRC and HEADER variables,
and then construct the target in most cases.
2017-12-11 21:11:52 -05:00
Lioncash
e439725271 bootmanager: Make EmuThread's IsRunning() member function const 2017-12-10 20:12:47 -05:00
Lioncash
c06f7978ac bootmanager: In-class initialize EmuThread's boolean member variables
Trims down the initializer list a little.
2017-12-10 20:11:35 -05:00
muemart
53741c6ebd Add translation support for button labels 2017-12-09 16:11:17 +01:00
muemart
bac776439b Fix crash when loading an unsupported file.
The telemetry stuff isn't properly initialized when loading fails, resulting in a crash.
2017-12-09 15:59:21 +01:00
muemart
441a9b5622 Add button labels for sdl joystick mappings 2017-12-08 13:08:42 +01:00
bunnei
040006fa6b
Merge pull request #3159 from FearlessTobi/really-fix-fullscreen
citra-qt : Fix a bug in our fullscreen implementation
2017-12-07 11:32:28 -05:00
muemart
e784434a25 Allow input configuration with SDL joysticks (#3116)
* Add infrastructure to poll joystick input and get ParamPackages

* Generalize the callbacks in configure_input.cpp and add buttons for analog sticks

* Use the polling classes in the input dialog

* Fix includes

* Formatting fix

* Include real header instead of forward declaring, to fix compiler error

* Split up pair and add deadzone for joystick configuration

* Pass ParamPackages by reference to callback

* fix formatting

* getPollers -> GetPollers

* Add forward declarations and simplify code a bit

* Update joysticks before opening them

* Fix mixup between joystick IDs and device indices
2017-12-05 23:26:29 -05:00
FearlessTobi
8942bfd759 Fix a bug in the fullscreen implementation 2017-12-04 17:42:23 +01:00
Weiyi Wang
466bec2d43
Merge pull request #3144 from BreadFish64/CIAInstallUI
QT CIA installation
2017-12-03 11:32:58 +02:00
BreadFish64
80852f918a add CIA installation to QT frontend 2017-12-02 15:35:20 -06:00
bunnei
b2a99043e3
Merge pull request #2968 from Subv/hle_thread_pause
Kernel/Threads: Add a new thread status that will allow using a Kernel::Event to put a guest thread to sleep inside an HLE handler until said event is signaled
2017-11-29 10:45:48 -05:00
Sebastian Valle
d55a13c35d
Merge pull request #2981 from Subv/replyreceive
Kernel/SVC: Implement LLE command buffer translation in ReplyAndReceive
2017-11-06 13:02:30 -05:00
wwylele
3b960fe651 citra-qt: fix broken About box 2017-11-06 18:08:53 +02:00
Subv
33c5982f6d Kernel/Threads: Added a new thread status to identify threads waiting for an IPC reply from svcSendSyncRequest. 2017-11-06 10:46:19 -05:00
James
b579bf0cc2 Fixed up method docs for updater 2017-11-04 15:10:59 -06:00
James
53a88a0e13 Fix edge case for checking for updates when already deferred 2017-11-04 15:00:24 -06:00
James
7361ee9750 Defer update prompt if emulating, and show no update found on explicit click 2017-11-04 15:00:24 -06:00
James Rowe
2e6c80d1aa Qt updater integration, based on QtAutoUpdater 2017-11-04 15:00:20 -06:00
BreadFish64
ee5aecee3f Implement About Button Functionality (#3005) 2017-11-04 13:59:27 -04:00
Mohit Sahu
1f6da9fbc5 Capitalize the first word in a comment (#3059)
* Correct spelling of searchfield in comment
2017-10-28 12:38:56 -05:00
Mohit Sahu
f75dd34747 Correct spelling of searchfield in comment (#3052)
Correct spelling of searchfield in comment
2017-10-27 15:43:22 +00:00
James Rowe
b4c1c26511 Merge pull request #3028 from MerryMage/fix-3023
citra_qt: Remove use of QKeySequence::Cancel
2017-10-24 09:21:27 -06:00
Dragios
a88185b5d6 citra-qt: Rename derivative class name 2017-10-22 09:33:23 +08:00
MerryMage
1e4bd67a12 citra_qt: Remove use of QKeySequence::Cancel
Closes #3023. QKeySequence::Cancel requires Qt 5.6, which our buildbots do not support.
2017-10-21 23:58:18 +01:00
Yacine
e3d9e6c802 citra-qt : Adding fullscreen mode 2017-10-11 20:21:09 +02:00
Subv
0a308e224c Kernel/Threads: Add a new thread status that will allow using a Kernel::Event to put a guest thread to sleep inside an HLE handler until said event is signaled. 2017-09-30 11:16:49 -05:00
Huw Pascoe
a13ab958cb Fixed type conversion ambiguity 2017-09-30 09:34:35 +01:00
wwylele
7117fcc024 citra-qt: fix some untranslated strings 2017-09-24 17:53:35 +03:00
B3n30
28c726f205 WebService: Verify username and token (#2930)
* WebService: Verify username and token; Log errors in PostJson

* Fixup: added docstrings to the functions

* Webservice: Added Icons to the verification, imrpved error detection in cpr, fixup nits

* fixup: fmt warning
2017-09-18 21:18:26 -04:00
James Rowe
79f177c6d2 Fix icon for citra qt 2017-09-03 11:26:10 -06:00
DaMan
40505bc4fc Add manifest 2017-09-02 20:08:11 -04:00
bunnei
75cd28a7cc Merge pull request #2899 from wwylele/touch-refactor
Refactor touch input into a TouchDevice
2017-08-29 11:29:10 -04:00
bunnei
9f0da33c33 qt: Add an option to view/regenerate telemetry ID. 2017-08-25 23:10:02 -04:00
bunnei
2e37201c63 # This is a combination of 2 commits.
# This is the 1st commit message:

qt: Add web configuration tab.

# The commit message #2 will be skipped:

# fixup! qt: Add web configuration tab.
2017-08-25 23:10:01 -04:00
bunnei
fb17e866aa qt: Add web configuration tab. 2017-08-25 23:10:01 -04:00
bunnei
40f417125b telemetry: Log frontend type. 2017-08-25 23:10:01 -04:00
bunnei
c781aea947 settings: Add enable_telemetry, citra_username, and citra_token. 2017-08-25 23:10:00 -04:00
bunnei
59ad933022 citra_qt: Show one-time callout messages to user. 2017-08-25 23:10:00 -04:00
ThaMighty90
3cdf854e44 SidebySide Layout (#2859)
* added a SidebySide Layout

* Reworked, so both screen have the same height and cleaned up screen translates.

* added the option in the UI, hope this is the right way to do it. formated framebuffer_layout.cpp

* delete the x64 files

* deleted ui_configure_graphics.h

* added Option for the Layout in the xml

* got rid of SIDE_BY_SIDE_ASPECT_RATIO because it was useless. pulled translate into variables

* changed shift variables to u32 and moved them in their respective branch. remove notr="true" for the Screen layout drop down

* reworked intends :). changed function description for SideFrameLayout

* some description reworking
2017-08-25 17:53:07 -04:00
wwylele
2617de1fe6 EmuWindow: refactor touch input into a TouchDevice 2017-08-24 15:00:56 +03:00
wwylele
188194908c move MotionEmu from core/frontend to input_common as a InputDevice 2017-08-11 11:05:08 +03:00
Andrea Pascal
f55b7aefd9 Quickfix typo in OpenGL 3.3 error message
User pointed out on the Discord server that "nothave" is erroneously concatenated. Added a space to prevent it.
2017-08-04 23:11:27 -04:00
wwylele
49602139c8 debugger/shader: display LOOP 2017-07-20 23:30:34 +03:00
wwylele
b5609e1578 debugger/shader: print the invert flag for JMPU 2017-07-20 23:18:07 +03:00
wwylele
8375fd2aba debugger/shader: fix address register for reverted arithmetic op 2017-07-20 23:12:08 +03:00
wwylele
98cd5164c5 debugger/shader: fix inverted uniform flow control 2017-07-20 22:47:53 +03:00
bunnei
822e8d21ea Merge pull request #2804 from Kloen/theming
citra-qt: UI Themes
2017-07-17 21:30:01 -04:00
bunnei
8abf808854 settings: Add telemetry endpoint URL. 2017-07-10 00:15:39 -04:00
B3n30
2e37ce01c9 Implement basic virtual Room support based on enet (#2803)
* Added support for network with ENet lib,

connecting is possible, but data can't be sent, yet.

* fixup! Added support for network with ENet lib,

* fixup! CLang

* fixup! Added support for network with ENet lib,

* fixup! Added support for network with ENet lib,

* fixup! Clang format

* More fixups!

* Moved ENetHost* and ENetPeer* into pimpl classes

* fixup! Moved ENetHost* and ENetPeer* into pimpl classes

* fixup! Clang again

* fixup! Moved ENetHost* and ENetPeer* into pimpl classes

* fixup! Moved ENetHost* and ENetPeer* into pimpl classes

* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
2017-07-07 15:34:15 -04:00
MerryMage
f1790e6d91 configure_debug: Add label warning that CPU JIT needs to be disabled for gdbstub to work 2017-06-28 08:50:22 +01:00
Kloen
74cf73f9d3 citra-qt: Add option to configure the UI theme 2017-06-24 05:48:43 +02:00
Kloen
9c2335b984 citra-qt: load ui theme at startup and config change. 2017-06-24 05:48:42 +02:00
Kloen
1355f0f39e citra-qt: Add Dark theme from https://github.com/ColinDuquesnoy/QDarkStyleSheet 2017-06-24 05:48:42 +02:00
Kloen
bbeb9f1dbb citra-qt: add new uisetting->theme 2017-06-24 05:48:35 +02:00
chris062689
f44b360724 Changing default values for bg_red, bg_green, and bg_blue from 1.0 to 0.0. 2017-06-21 13:45:07 -04:00
Yuri Kunde Schlesner
838faf147e Session: Remove/add some forward declarations 2017-06-08 00:33:57 -07:00
Yuri Kunde Schlesner
d96a9e0c11 Service: Remove unnecessary includes from service.h
This has a huge fallout in terms of needing to fix other files because
all service implementations included that file.
2017-06-06 02:57:23 -07:00
Kloen
b763220dec Remove unused imports in game_list_p.h 2017-06-03 17:43:37 +02:00
TheKoopaKingdom
f008b22e3b Addressed Bunnei's review comments, and made some other tweaks:
- Deleted GetStatus() because it wasn't used anywhere outside of Core::System.
 - Fixed design flaw where the message bar status could be set despite the game being stopped.
2017-06-02 18:40:39 -04:00
TheKoopaKingdom
ff04320c97 Fixed wiki URLs. 2017-06-02 18:40:39 -04:00
TheKoopaKingdom
a8aef599e0 Created a whitelist of system archives to prevent false positives creating dialogs. 2017-06-02 18:28:14 -04:00
TheKoopaKingdom
0409bdfea5 Optimized messages that were repetitive and added ability for core errors to specify more details optionally. 2017-06-02 18:28:14 -04:00
TheKoopaKingdom
b6bab59000 Added message to status bar to show core errors ignored by the user. 2017-06-02 18:28:14 -04:00
TheKoopaKingdom
37bec598ea Made some changes from review comments:
- Made LoadKernelSystemMode return a pair consisting of a system mode and a result code (Could use review).
- Deleted ErrorOpenGL error code in favor of just having ErrorVideoCore.
- Made dialog messages more clear.
- Compared archive ID in fs_user.cpp to ArchiveIdCode::NCCH as opposed to hex magic.
- Cleaned up some other stuff.
2017-06-02 18:28:14 -04:00
TheKoopaKingdom
1ecb322daa Added system for handling core errors in citra-qt. 2017-06-02 18:27:56 -04:00
bunnei
af1ff4d3ce Merge pull request #2739 from yuriks/kernel-reorg
Split-up kernel.h
2017-05-31 19:46:15 -04:00
Yuri Kunde Schlesner
64ecf81a3c Kernel: Move WaitObject to a separate file
Now that HandleTable doesn't directly depend on WaitObject anymore, this
can be separated from the main kernel.h header.
2017-05-29 16:16:46 -07:00
Yuri Kunde Schlesner
d736cca848 CMake: Create INTERFACE targets for microprofile and nihstro 2017-05-27 22:34:52 -07:00
Yuri Kunde Schlesner
34b6c8bd88 CMake: Remove CITRA_QT_LIBS var
This used to be required to support both Qt4 and Qt5, but we dropped Qt4
so it's not needed anymore.
2017-05-27 20:53:39 -07:00
Yuri Kunde Schlesner
089baa04e8 CMake: Stop using FindOpenGL, which seems to not be required anymore 2017-05-27 20:48:00 -07:00
Yuri Kunde Schlesner
0f563111a2 CMake: Use IMPORTED target for Boost 2017-05-27 20:44:51 -07:00
Yuri Kunde Schlesner
7b81903756 CMake: Correct inter-module dependencies and library visibility
Modules didn't correctly define their dependencies before, which relied
on the frontends implicitly including every module for linking to
succeed.

Also changed every target_link_libraries call to specify visibility of
dependencies to avoid leaking definitions to dependents when not
necessary.
2017-05-27 18:41:24 -07:00
Yuri Kunde Schlesner
e91f2b7663 Remove some unnecessary inclusions of video_core.h 2017-05-27 18:41:24 -07:00
Yuri Kunde Schlesner
eb10f25025 Move screen size constants from video_core to core
video_core didn't even properly use them, and they were the source of
many otherwise-unnecessary dependencies from core to video_core.
2017-05-27 18:41:24 -07:00
James Rowe
fc2f7b0df6 Frontend: Prevent FileSystemWatcher from blocking UI thread
Instead of tying the QFileSystemWatcher to the GameList and updating in
the UI thread, this change moves it to the worker thread. Since it gets
deleted and recreated as part of the worker thread, this prevents it from
ever getting used from multiple threads (which is why it was originally
done on the UI thread)
2017-05-10 09:37:44 -06:00
Yuri Kunde Schlesner
6577bbc3c5 Remove ability to load symbol maps
This was now mostly unused except by thread creation, which used a
symbol of the entrypoint, if available, to name the thread.
2017-05-07 15:33:07 -07:00
Yuri Kunde Schlesner
4af2a1a3d7 citra-qt: Remove callstack widget
Appears to be currently broken, and given the complexity of doing this
for ARM code without debugging information, should probably be left to
an external tool or library. Use the GDB stub instead.

Closes #586
2017-05-07 15:32:47 -07:00
Yuri Kunde Schlesner
47e806b084 citra-qt: Remove disassembler widget
It has performance problems, a very misleading UI, and is broken in
general. It has essentially been superceded by the GDB stub, but if we
wanted a built-in disassembler in the future it'd essentially need to be
rewritten from scratch anyway.

Closes #427, #1480
2017-05-07 15:29:36 -07:00
Yuri Kunde Schlesner
e33558c6ce Merge pull request #2682 from nicoboss/filter
citra-qt: game list search function fixed minor mistakes
2017-05-07 13:46:46 -07:00
Nico Bosshard
db256ea395 Don’t focus the search field if the game is empty 2017-05-06 12:08:28 +02:00
B3n30
8bee016145 Create a random console_unique_id (#2668)
* Create a random console_id when config save_file is created

Added button in system config to refresh the console unique id

* Moved the connect for the button from .ui file to constructor of ConfigureSystem

* Added warning and info dialog
Fixup: Make use of qt5 style connects,
  renamed the refresh button,
  removed some duplicate code,
  changed random device and moved all to the generate function

* Changed the random generator to reflect what a real 3DS stores as console unique id
Fixup: Changed the warning message

* Fixup: Set and Create

* Fixup: Added console id label, therfore removed second message box

* Fixup: fixed the endianess

* Fixup: more endianness fixes

* Fixup: Endianness the 3rd
2017-05-05 20:55:51 -04:00
bunnei
de1b6cc695 Merge pull request #2606 from wwylele/ir
ir: implement circle pad pro
2017-05-03 22:34:12 -04:00
Nico Bosshard
89c28f9f80 Fixed some more typos 2017-05-03 00:23:20 +02:00
Nico Bosshard
f447dfc36b citra-qt: game list search function fixed minor mistakes 2017-05-02 23:55:27 +02:00
Nico Bosshard
06d4654966 citra-qt: game list search function (#2673)
* citra-qt: game list search function

* Empty search field during game list refresh

* Code improvements

* Code formatting

* Autofocus search field

* JayFoxRox's recommendations

* lioncash's review
2017-04-29 22:04:39 -04:00
Cereal-Killa
bf18e584e5 Better looking status bar under Linux Ubuntu (#2662)
* Remove borders from status bar items

On Ubuntu the status bar didn't look as good as on Windows due to some border being drawn around each status bar cell.
2017-04-12 19:14:52 -06:00
wwylele
6843538f7c qt: enable config for circle pad pro 2017-04-09 12:05:57 +03:00
Lioncash
1631e99eed citra-qt: Move config dialog code to its own directory 2017-04-03 20:43:13 -06:00
bunnei
ccc3985cc0 Merge pull request #2512 from SonofUgly/custom-layout
Add custom layout settings.
2017-03-21 22:57:31 -04:00
wwylele
560884336f citra-qt: remove dead code 2017-03-17 21:45:29 +02:00
wwylele
5245c86f26 citra-qt: release all buttons when render window focus is lost
credit to @Hawkheart for the original idea
2017-03-17 21:41:25 +02:00
wwylele
b5faa68120 qt/config_input: don't connect for null button 2017-03-02 13:29:28 +02:00
wwylele
e02c4b7195 Input: remove unused stuff & clean up
1. removed zl, zr and c-stick from HID::PadState. They are handled by IR, not HID
2. removed button handling in EmuWindow
3. removed key_map
4. cleanup #include
2017-03-01 23:30:57 +02:00
wwylele
e7a602fe16 Qt: rework input configuration for new input system 2017-03-01 23:30:57 +02:00
wwylele
a6bd7917cb InputCommon: add AnalogFromButton 2017-03-01 23:30:57 +02:00
wwylele
38e800f70d InputCommon: add Keyboard 2017-03-01 23:30:57 +02:00
Mat M
0cb52ee74a Doxygen: Amend minor issues (#2593)
Corrects a few issues with regards to Doxygen documentation, for example:

- Incorrect parameter referencing.
- Missing @param tags.
- Typos in @param tags.

and a few minor other issues.
2017-02-26 17:58:51 -08:00
Yuri Kunde Schlesner
b250ce21b9 Merge pull request #2587 from yuriks/status-bar
Replace built-in Profiler with indicators in status bar
2017-02-26 17:51:15 -08:00
Yuri Kunde Schlesner
1469b3212b Qt: Tweak status bar styling 2017-02-26 17:22:04 -08:00
Yuri Kunde Schlesner
915d69ac4c Qt: Increase status bar update interval to 2 seconds 2017-02-26 17:22:04 -08:00
Yuri Kunde Schlesner
f273959205 Qt: Add tooltips to status bar displays 2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
008c709dbf Qt: Don't show fractional figures in the status bar
They're not very important and this makes the display changes less
often, making it less distracting.
2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
3b4e400333 Remove built-in (non-Microprofile) profiler 2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
c75ae6c585 Add performance statistics to status bar 2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
1b28b26682 Qt: Add (empty) status bar 2017-02-26 17:22:02 -08:00
Yuri Kunde Schlesner
441f8b5a4b Core: Remove unnecessary include in thread.h 2017-02-26 17:22:01 -08:00
James Rowe
26823cd38b Use QFileSystemWatcher to reload the game list when a change is detected. (#2555)
* Added a refresh game directory option to the file menu

* Make the game list watcher recursive and have it start watching from the initial load

* Rework game list watcher to be thread safe

* Fix code style issues
2017-02-23 16:29:00 -05:00
bunnei
4dee08b343 Merge pull request #2441 from jroweboy/titlebar
Gui: Change title bar to include build name
2017-02-23 16:24:48 -05:00
SonofUgly
e0a4450bbd Add custom layout settings. 2017-02-23 10:49:56 -08:00
James Rowe
b090422991 Gui: Change title bar to include build name
Nightly builds now have "Citra Nightly" in the titlebar
Bleeding edge builds now have "Citra Bleeding Edge" in the titlebar
2017-02-23 00:42:55 -07:00
Anthony
a7360f2642 [UI] Modify recursive scanning label (#2589) 2017-02-22 21:45:03 -08:00
Yuri Kunde Schlesner
80762583c2 Qt: Move some connections from .ui file to code 2017-02-18 02:30:29 -08:00
Yuri Kunde Schlesner
5b96915c69 Qt: Reorganize connection of menu events 2017-02-18 02:26:57 -08:00
Yuri Kunde Schlesner
4cb1f36896 Qt: Re-organize setup of debugging widgets 2017-02-18 02:16:24 -08:00
Yuri Kunde Schlesner
e823c908ea Qt: Fix action name to match conventions 2017-02-18 01:11:57 -08:00
Yuri Kunde Schlesner
cef18c94e2 Qt: Make IsSingleFileDropEvent static 2017-02-17 21:44:00 -08:00
Yuri Kunde Schlesner
c81a2aabbf Qt: Allow any file extension in Open dialog 2017-02-17 21:44:00 -08:00
Yuri Kunde Schlesner
c7c0219f8a Qt: Remove orpahned function declaration 2017-02-17 21:44:00 -08:00
Yuri Kunde Schlesner
5f00fe905c Qt: Remove unnecessary std::string usage 2017-02-17 21:44:00 -08:00
noah the goodra
6bcd5ce047 added drag n drop feature 2017-02-16 14:43:18 -06:00
Yuri Kunde Schlesner
f75e964d49 Qt/GameList: Use suffix() to parse the file extension
completeSuffix returns everything after the first period, which means
that a file such as `foo.bar.3ds` would not get recognized.
2017-02-13 19:03:59 -08:00
Yuri Kunde Schlesner
443bb3d522 Merge pull request #2550 from yuriks/pica-refactor2
Small VideoCore cleanups
2017-02-12 12:33:26 -08:00
Kloen Lansfiel
30ff675f02 citra-qt: Don't attempt to scan files with unsupported extensions (#2402) 2017-02-12 12:28:56 -08:00
Yuri Kunde Schlesner
60fc0b086f VideoCore: Split regs.h inclusions 2017-02-09 00:04:24 -08:00
Yuri Kunde Schlesner
f241bb72f5 Pica/Regs: Use binary search to look up reg names
This gets rid of the static unordered_map. Also changes the return type
const char*, avoiding unnecessary allocations (the result was only used
by calling .c_str() on it.)
2017-02-09 00:04:24 -08:00
Yuri Kunde Schlesner
5759d94b5c VideoCore: Move Regs to its own file 2017-02-04 13:59:12 -08:00
Yuri Kunde Schlesner
23713d5dee VideoCore: Split framebuffer regs from Regs struct 2017-02-04 13:59:11 -08:00
Yuri Kunde Schlesner
9017093f58 VideoCore: Split texturing regs from Regs struct 2017-02-04 13:59:09 -08:00
Yuri Kunde Schlesner
000e78144c VideoCore: Split rasterizer regs from Regs struct 2017-02-04 13:08:47 -08:00
Yuri Kunde Schlesner
97e06b0a0d Merge pull request #2476 from yuriks/shader-refactor3
Oh No! More shader changes!
2017-02-04 13:02:48 -08:00
Yuri Kunde Schlesner
09a750e866 Pica/Texture: Simplify/cleanup texture tile addressing 2017-02-04 12:33:25 -08:00
Yuri Kunde Schlesner
a1c9ac7845 VideoCore: Move LookupTexture out of debug_utils.h 2017-02-04 12:31:40 -08:00
noah the goodra
6c41d87a9d removal of the -1 case in the configure_input switch
this case is unneeded because no enumeration value can possibly correspond to it
2017-01-31 09:55:56 -06:00
Yuri Kunde Schlesner
1410aa1824 Merge pull request #2368 from wwylele/camera-2
CAM: build the service framework with a dummy implementation
2017-01-29 22:16:39 -08:00
Yuri Kunde Schlesner
335df895b9 VideoCore: Consistently use shader configuration to load attributes 2017-01-29 21:31:37 -08:00
Yuri Kunde Schlesner
ab6954e942 VideoCore: Rename some types to more accurate names 2017-01-29 21:31:36 -08:00
Yuri Kunde Schlesner
bf14f4be22 Merge pull request #2346 from yuriks/shader-refactor2
More shader refactoring
2017-01-27 14:29:10 -03:00
Kloen Lansfiel
f852369986 SDL: Select audio device (#2403)
* Initial Commit

Added Device logic to Sinks
Started on UI for selecting devices

Removed redundant import

* Audio Core: Complete Device Switching

Complete the device switching implementation by allowing the output
device to be loaded, changed and saved through the configurations menu.

Worked with the Sink abstraction and tuned the "Device Selection"
configuration so that the Device List is automatically populated when
the Sink is changed.
This hopefully addresses the concerns and recommendations mentioned in
the comments of the PR.

* Clean original implementation.

* Refactor GetSinkDetails
2017-01-25 22:33:26 -05:00
Yuri Kunde Schlesner
0e9081b973 VideoCore/Shader: Move entry_point to SetupBatch 2017-01-25 18:53:25 -08:00
Yuri Kunde Schlesner
0f64274145 VideoCore/Shader: Move per-batch ShaderEngine state into ShaderSetup 2017-01-25 18:53:25 -08:00
Yuri Kunde Schlesner
ade7ed7c5f VideoCore/Shader: Move ProduceDebugInfo to InterpreterEngine 2017-01-25 18:53:24 -08:00
Yuri Kunde Schlesner
a9b7752b9d Debugger: Always use interpreter for shader debugging 2017-01-25 18:53:24 -08:00
Yuri Kunde Schlesner
dd4a1672a7 VideoCore/Shader: Split shader uniform state and shader engine
Currently there's only a single dummy implementation, which will be
split in a following commit.
2017-01-25 18:53:23 -08:00
Yuri Kunde Schlesner
1e1f939817 VideoCore/Shader: Use only entry_point as ShaderSetup param
This removes all implicit dependency of ShaderState on global PICA
state.
2017-01-25 18:53:23 -08:00
Yuri Kunde Schlesner
e3caf669b0 VideoCore/Shader: Use self instead of g_state.vs in ShaderSetup 2017-01-25 18:53:23 -08:00
Kloen
abc5c134a3 Removed unused and outdated external qhexedit 2017-01-22 18:46:48 +01:00
Kloen
380c165339 citra-qt: Removed unused and unimplemented ramview files. 2017-01-22 18:42:15 +01:00
Kloen
8d48798f1c QT: Fix ui file format 2017-01-11 13:52:26 +01:00
Kloen
551fe3dd69 QT: Fix some UI related warnings 2017-01-11 13:52:01 +01:00
wwylele
cf3a272332 CAM: implement basic camera functions with a blank camera 2017-01-11 11:46:44 +02:00
bunnei
9fc8ead842 Merge pull request #2384 from bunnei/internal-res-option
config: Add option for specifying screen resolution scale factor.
2017-01-08 12:25:12 -05:00
bunnei
7cfe3ef046 Merge pull request #1951 from wwylele/motion-sensor
Emulate motion sensor in frontend
2017-01-07 12:39:20 -05:00
bunnei
22ad9094e6 config: Add option for specifying screen resolution scale factor. 2017-01-07 03:23:22 -05:00
Sebastian Valle
f20d872643 Merge pull request #2393 from Subv/synch
Kernel: Mutex priority inheritance and synchronization improvements.
2017-01-05 12:55:01 -05:00
Subv
cef5f45de2 Kernel: Use different thread statuses when a thread calls WaitSynchronization1 and WaitSynchronizationN with wait_all = true.
This commit removes the overly general THREADSTATUS_WAIT_SYNCH and replaces it with two more granular statuses:

THREADSTATUS_WAIT_SYNCH_ANY when a thread waits on objects via WaitSynchronization1 or WaitSynchronizationN with wait_all = false.

THREADSTATUS_WAIT_SYNCH_ALL when a thread waits on objects via WaitSynchronizationN with wait_all = true.
2017-01-04 15:58:50 -05:00
Jonathan Hao
c18cb1b192 Fix some warnings (#2399) 2017-01-04 13:48:29 -03:00
bunnei
f556d6ee90 Merge pull request #2240 from wwylele/auto-region
Config: auto-select region and language
2016-12-29 22:09:01 -05:00
wwylele
bcf9d20d57 Frontend: emulate motion sensor 2016-12-26 10:52:16 +02:00
MerryMage
64f98f4d0f core: Move emu_window and key_map into core
* Removes circular dependences (common should not depend on core)
2016-12-23 13:42:39 +00:00
bunnei
aa47af7fb6 Merge pull request #2343 from bunnei/core-cleanup
Core: Top-level consolidate & misc cleanup
2016-12-22 11:47:44 -05:00
bunnei
e26fbfd1d7 core: Replace "AppCore" nomenclature with just "CPU". 2016-12-22 00:27:46 -05:00
bunnei
7623957f80 Merge pull request #2361 from lioncash/disasm
disassembler: Remove mutable specifier from breakpoints member variable
2016-12-22 00:15:06 -05:00
bunnei
5ac5cbeab7 Address clang-format issues. 2016-12-21 23:48:14 -05:00
bunnei
232ef55c1a core: Consolidate core and system state, remove system module & cleanups. 2016-12-21 23:29:13 -05:00
bunnei
198b6c9bdd core: Consolidate top-level system state into a singleton. 2016-12-21 23:29:04 -05:00
Lioncash
8309d0dade citra-qt: Move graphics debugging code into its own folder
Keeps all graphics debugging stuff from cluttering up the root debugger
folder
2016-12-21 17:19:21 -05:00
Lioncash
f2c307557a disassembler: Remove mutable specifier from breakpoints member variable
Breakpoints has been const correct with regards to what the
DisassmblerModel needs for quite a while now.
2016-12-21 14:12:41 -05:00
Lioncash
cc1f2c131b citra-qt: Move bits of constructor behavior to named functions
Makes the initialization process a tad easier to grok,
since the constructor isn't just a glob of random unrelated behaviors.
2016-12-19 15:12:28 -05:00
bunnei
dac86b61ee Merge pull request #2351 from CaptV0rt3x/master
Fixed game_list focus issue.
2016-12-18 16:12:21 -05:00
CaptV0rt3x
393a0f99da line fixup for travis ci 2016-12-19 00:52:54 +05:30
Vamsi Krishna
77f4743199 screen swap - Hotkey mapping 2016-12-19 00:49:57 +05:30
Vamsi Krishna
27217c621b Fixed game_list focusing issue.
added line render_window->setFocus();
2016-12-18 16:13:51 +05:30
bunnei
d30d6f81aa Merge pull request #2303 from freiro/citra-qt_missing_sdl2_dll
Copy SDL2.dll when compiling citra-qt with msvc
2016-12-16 11:35:55 -05:00
Merry
acc83a1c32 Merge pull request #2322 from MerryMage/ctx-mnu
game_list: Add a context menu with "Open Save Location"  option
2016-12-16 15:08:04 +00:00
bunnei
cda7210fad Merge pull request #2260 from Subv/scheduling
Threading: Reworked the way our scheduler works.
2016-12-16 00:41:22 -05:00
MerryMage
5a4e1b469d main: Open folder when open save folder location context menu is clicked 2016-12-15 18:43:11 +00:00
MerryMage
f50dcc88bf game_list: Implement context menu for items in list
* Add a context menu with a "Open Save Data Location" action
2016-12-15 18:43:10 +00:00
Yuri Kunde Schlesner
905fc92ce1 Merge pull request #2249 from Subv/sessions_v3
Kernel/IPC: Use Ports and Sessions as the fundamental building block of Inter Process Communication.
2016-12-14 20:35:33 -08:00
Subv
5b1edc6ae7 Fixed the codestyle to match our clang-format rules. 2016-12-14 12:35:01 -05:00
freiro
b7b2627b37 Modularized Qt and SDL file copying
Now cmake relies on two submodules to copy the libraries in the proper folders
2016-12-13 21:05:00 +01:00
Sebastian Valle
2589c30cbe Merge pull request #2267 from JayFoxRox/fix-mingw-cc
Support mingw cross-compilation
2016-12-11 14:44:21 -05:00
freiro
031fc3a460 Modularization of copy_msvc_libraries cmake funct
Created a new folder in Citra's root called CMakeModules that should
contain cmake functions used by the various CMakeLists.txt.
2016-12-11 15:36:34 +01:00
Lioncash
d0e4d1182b citra-qt: Make constructors explicit where applicable 2016-12-11 14:18:06 +00:00
freiro
942f70951d Removed redundant Qt check and other fixes
This removes a redundant check and moves part of the code to a separate
function.
2016-12-11 15:10:21 +01:00
Lioncash
327b23e4ce citra-qt: Add missing #pragma once directives 2016-12-11 12:12:03 +00:00
Lioncash
3bbd35dde9 game_list: Make slots private functions
The new Qt event syntax allows for regular member functions to be used in
connect(), so explicitly indicating slots isn't necessary.
2016-12-11 11:45:50 +00:00
Lioncash
7402001787 game_list: Make the constructor explicit 2016-12-11 11:45:50 +00:00
Lioncash
db33d7668e game_list: Make the AddEntry argument a const reference
appendRow takes a QList by const reference, so it doesn't need to be
modifiable.
2016-12-11 11:45:50 +00:00
Lioncash
aa05d36823 game_list: Replace 0 literals with nullptr 2016-12-11 11:45:50 +00:00
Lioncash
dd4582f85d game_list: Use QT5's new event connection syntax
Makes for more compact code in most places.
2016-12-11 11:45:50 +00:00
Lioncash
fd3d56740e game_list: Pass the parent constructor argument to the QWidget base class
If the control was ever passed an explicit parent, a potential memory leak
would happen, as the game list wouldn't be freed.

However, in our case, the game list was placed within a layout, which
automatically performs reparenting, avoiding this issue.
2016-12-11 11:45:50 +00:00
freiro
143bc8713d [MSVC] Copy SDL2.dll to build folder
CMake now copies SDL2.dll when compiling citra with citra-qt as a target
on MSVC.
2016-12-11 12:22:37 +01:00
Lioncash
4e7092881f graphics_cmdlists: Get rid of variable shadowing 2016-12-11 04:33:24 -05:00
Lioncash
1e5644935d graphics_cmdlists: Get rid of an unused variable 2016-12-10 20:01:27 -05:00
Lioncash
f1ee7e4e0e graphics_cmdlists: Make LoadTexture and TextureInfoWidget src arguments const 2016-12-10 20:01:22 -05:00
Lioncash
dcb8113347 graphics_cmdlists: Make LoadImage internally linked
Puts the TextureInfoWidget definition in the anonymous namespace as well,
as it's only used in the translation unit as well.
2016-12-10 20:00:40 -05:00
Lioncash
963aedd8cc Add all services to the Service namespace
Previously there was a split where some of the services were in the
Service namespace and others were not.
2016-12-11 00:07:27 +00:00
MerryMage
a2d474386c configure_input: Modernize and cleanup input configuration tab
* Removed use of raw QTimer* pointer.
* Update to use type-safe QObject::connect.
* getKeyName can be a static local function.
* Prefer to use function arguments instead of member variables.
* Store Qt::Key instead of converting string back into keycode.
2016-12-10 23:30:28 +00:00
Subv
17b29d8865 WaitSynch: Removed unused variables and reduced SharedPtr copies.
Define a variable with the value of the sync timeout error code.

Use a boost::flat_map instead of an unordered_map to hold the equivalence of objects and wait indices in a WaitSynchN call.
2016-12-09 12:23:09 -05:00
wwylele
84e78790ab Config: auto-select region and language 2016-12-07 20:52:42 +02:00
emmauss
c4e4fa53d9 Implement Frame rate limiter (#2223)
* implement frame limiter

* fixes
2016-12-06 14:33:19 -05:00
Jannik Vogel
d2c39bdb29 Unify Windows ICON resource name 2016-12-05 19:09:16 +01:00
Jannik Vogel
45d941d62e Support mingw cross-compile 2016-12-05 19:09:16 +01:00
Subv
bdad00c73f Threading: Added some utility functions and const correctness. 2016-12-04 09:58:36 -05:00
Subv
8634b8cb83 Threading: Reworked the way our scheduler works.
Threads will now be awakened when the objects they're waiting on are signaled, instead of repeating the WaitSynchronization call every now and then.

The scheduler is now called once after every SVC call, and once after a thread is awakened from sleep by its timeout callback.

This new implementation is based off reverse-engineering of the real kernel.

See https://gist.github.com/Subv/02f29bd9f1e5deb7aceea1e8f019c8f4 for a more detailed description of how the real kernel handles rescheduling.
2016-12-03 22:38:14 -05:00
Jannik Vogel
8efeb6ee2b Remove unused version.h 2016-12-01 16:38:46 +01:00
Subv
2eceee3a4c Fixed the rebase mistakes. 2016-11-30 23:28:31 -05:00
Yuri Kunde Schlesner
3174bfd50c Merge pull request #2196 from Subv/system_mode
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
2016-11-27 17:04:11 -08:00
Subv
d171409f29 Kernel/Loader: Grab the system mode from the NCCH ExHeader.
3dsx and elf files default to system mode 2 (96MB allocated to the application).

This allows Home Menu to boot without modifications.
Closes #1849
2016-11-27 18:03:48 -05:00
Emmanuel Gil Peyrot
0820c99462 GPU: Remove the broken frame_skip option.
Fixes #1960.
2016-11-27 21:19:56 +00:00
Subv
1323ab2f5f Kernel/Loader: Grab the system mode from the NCCH ExHeader.
3dsx and elf files default to system mode 2 (96MB allocated to the application).

This allows Home Menu to boot without modifications.
Closes #1849
2016-11-19 20:40:04 -05:00
bunnei
fb13bfe693 Merge pull request #2172 from jroweboy/fix-mingw
Fix mingw compilation support
2016-11-15 20:07:23 -05:00
bunnei
5a31552764 Merge pull request #1753 from jroweboy/frame_layouts
Support additional screen layouts.
2016-11-15 19:57:08 -05:00
James Rowe
c3ea6f4ddb Add mingw compile support 2016-11-13 23:50:46 -07:00
Pringo
51750dc8f5 Minor Menu Fixes 2016-11-11 09:58:55 -08:00
James Rowe
d9305b0a07 Add default hotkey to swap primary screens.
Also minor style changes
2016-11-05 03:46:43 -06:00
James Rowe
2b1654ad9b Support additional screen layouts.
Allows users to choose a single screen layout or a large screen layout.
Adds a configuration option to change the prominent screen.
2016-11-05 02:55:41 -06:00
Jan Beich
2240cb2eb0 build: add default install for DragonFly, Solaris, etc. 2016-10-27 23:28:30 +00:00
Ricardo de Almeida Gonzaga
13d46f6820 Fix typos 2016-10-20 12:26:59 -02:00
bunnei
09c3e444d4 Merge pull request #1652 from wwylele/kernal-tool
Debugger: implement wait tree widget
2016-10-04 23:01:56 -04:00
wwylele
3aa047cd1d qt: shutdown system if error 2016-09-22 16:40:33 +08:00
wwylele
f69a543110 implement wait tree widget 2016-09-22 13:52:52 +08:00
Yuri Kunde Schlesner
84fbbe2629 Use negative priorities to avoid special-casing the self-include 2016-09-21 00:15:56 -07:00
Emmanuel Gil Peyrot
ebdae19fd2 Remove empty newlines in #include blocks.
This makes clang-format useful on those.

Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Yuri Kunde Schlesner
396a8d91a4 Manually tweak source formatting and then re-run clang-format 2016-09-18 21:14:25 -07:00
Emmanuel Gil Peyrot
dc8479928c Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
bunnei
d532f6b496 qt: Add UI configuration option to enable CPU JIT. 2016-09-15 17:49:28 -04:00
bunnei
14085ec670 core: Add configuration option for CPU JIT. 2016-09-15 17:49:27 -04:00
wwylele
c0262001d8 Qt: fix birthday combo box updating 2016-09-13 16:15:42 +08:00
wwylele
bdc59c4c21 Qt: unify running detection 2016-09-02 20:18:45 +08:00
bunnei
09063dc5bb Merge pull request #2032 from bunnei/qt-graphics
Qt graphics configure & V-Sync option
2016-08-31 22:20:54 -04:00
bunnei
a71013cf16 qt: Rename all "toogle" to "toggle". 2016-08-31 22:12:20 -04:00
MerryMage
dc3f6a34f8 configure_audio: User-configuratble option to enable/disable audio stretching 2016-08-31 16:59:37 +01:00
bunnei
74842116b2 qt: Add an option to settings for enabling V-Sync. 2016-08-29 21:42:33 -04:00
bunnei
02702c6605 qt: Recreate GL context on startup to support changing V-Sync. 2016-08-29 21:42:32 -04:00
bunnei
08ad9b36d4 config: Add a setting for graphics V-Sync. 2016-08-29 21:42:30 -04:00
bunnei
2267f98941 qt: Add a configuration tab for Graphics and move relevant fields. 2016-08-29 21:42:29 -04:00
bunnei
7b4dcacbb2 citra: Default to HW renderer. 2016-08-15 23:30:02 -04:00
Anon
e91327c86a Input GUI: Add tab to remap controls (#1900) 2016-07-29 08:45:49 -04:00
Dale Whinham
78b97ee364 CMake: Fix Info.plist template for citra_qt/OSX
The Info.plist template incorrectly uses parentheses instead of curly braces,
which means that building the .app bundle using regular 'make' results in the
variable not being replaced, and hence the app bundle won't start because the
executable name is incorrect.

This commit fixes this issue.
2016-07-21 21:33:54 +01:00
wwylele
ec3e99eec7 Qt: add system settings config tab 2016-07-10 06:22:38 +03:00
bunnei
4d31874c7c Merge pull request #1923 from yuriks/fix-recursive
Fix recursive scanning of directories
2016-06-22 16:27:12 -04:00
Yuri Kunde Schlesner
d6792632f0 Fix recursive scanning of directories
ForeachDirectoryEntry didn't actually do anything with the `recursive`
parameter, and the corresponding callback parameter was shadowing the
actual recursion counters in the user functions.
2016-06-19 00:12:15 -07:00
Yuri Kunde Schlesner
c52754e79a Qt: Fix MicroProfile dpi scaling 2016-06-18 23:37:09 -07:00
bunnei
f99961581e Merge pull request #1789 from wwylele/input-refactor
Refactor input mapping & implement circle pad modifier
2016-06-10 22:28:58 -04:00
bunnei
98b1436b8b Merge pull request #1765 from JayFoxRox/debug-surface-viewer
Debugger: Pica surface viewer
2016-06-07 18:26:24 -04:00
archshift
3a4a424b70 Remove unused and bitrotted "controller config" files 2016-06-01 20:53:38 -07:00
LFsWang
d24d047d45 AddFstEntriesToGameList - prevent loading a directory 2016-06-01 14:04:58 +08:00
bunnei
08e09184df Merge pull request #1751 from linkmauve/no-recursive-readdir
Make recursive FileUtil functions take a maximum recursion
2016-05-30 20:59:10 -04:00
bunnei
ab4b27f0f5 Merge pull request #1692 from Subv/rm_getpointer2
Memory: Remove most usages of GetPointer
2016-05-29 21:57:07 -04:00
bunnei
f50a32bfce Merge pull request #1817 from linkmauve/smdh-stuff
Improve SMDH support in loaders and frontends
2016-05-25 16:40:36 -04:00
bunnei
c106f71beb New3DS: Minor style cleanup to #1520. 2016-05-24 17:24:11 -04:00
bunnei
2e5e7d9be0 Merge pull request #1520 from JamePeng/checknew3ds
Implement CheckNew3DS and CheckNew3DSApp
2016-05-24 17:19:26 -04:00
Emmanuel Gil Peyrot
080a2d719c Loader: Split SMDH into its own header and import helpers from QGameList
Also rewrite Qt wrappers to use those.
2016-05-21 20:15:42 +01:00
MerryMage
b3b3dd7591 Debugger/Callstack: Replace Memory::GetPointer with Memory::IsValidVirtualAddress 2016-05-21 11:12:38 -05:00
Emmanuel Gil Peyrot
314ce5e505 CitraQt: Simplify the game list loader code 2016-05-21 17:09:59 +01:00
Emmanuel Gil Peyrot
8fc9c03126 Loader, Frontends: Refactor loader creation and game loading
This allows frontends to keep a single loader and use it multiple times
e.g. for code loading and SMDH parsing.
2016-05-21 17:09:56 +01:00
Emmanuel Gil Peyrot
8ab6f26c09 Common: Make recursive FileUtil functions take a maximum recursion
Fixes #1115.

Also improves the performances of DiskArchive’s directory
implementation a lot, simply by not going through the entire tree
instead of just listing the first level files.

Thanks to JayRoxFox for rebasing this on current master!
2016-05-21 16:41:02 +01:00
James Rowe
98923ab6e5 Config: Restore previously selected audio sink option (#1824) 2016-05-20 20:37:34 +02:00
bunnei
d895bc1543 Merge pull request #1785 from MerryMage/mp-dpi
Microprofile: DPI-aware drawing
2016-05-18 18:03:59 -04:00
Maribel
d014873916 Config: Audio sink configuration (#1798) 2016-05-18 18:01:03 -04:00
wwylele
416faa20d1 implement circle pad modifier 2016-05-15 13:24:22 +03:00
wwylele
03631f9b8f Refactor input subsystem 2016-05-15 13:24:22 +03:00
MerryMage
9b4187974b Microprofile: DPI-aware drawing 2016-05-12 21:49:02 +01:00
Jannik Vogel
6c6d99ca51 Move default_attributes into Pica state 2016-05-12 19:05:41 +02:00
Jannik Vogel
ae7a82fa1c Turn ShaderSetup into struct 2016-05-11 23:48:24 +02:00
Alexander Laties
0a31e373f1 fixup simple type conversions where possible 2016-05-07 11:41:55 -04:00
Jannik Vogel
7d7849d71a citra_qt: Replace 'Pica Framebuffer Debugger' with 'Pica Surface Viewer' 2016-05-07 11:30:47 +02:00
Emmanuel Gil Peyrot
aa4d4ff23c Frontends, VideoCore: Move glad initialisation to the frontend
On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the
default function loader, and fixes a crash when using apitrace with an
EGL context.

On Qt we will need to migrate from QGLWidget to QOpenGLWidget and
QOpenGLContext before we can use gladLoadGLLoader() instead of
gladLoadGL(), since the former doesn’t expose a function loader.
2016-05-06 03:10:14 +01:00
bunnei
55946cdc11 Merge pull request #1700 from wwylele/gamelist-icon
Qt: display game icon and title in the game list
2016-05-05 18:35:24 -04:00
wwylele
9da1534237 add missing header 2016-05-04 13:02:49 +03:00
wwylele
0176e2786f make the name column larger as default 2016-05-04 13:02:49 +03:00
wwylele
5d5dd66d92 add icon & title to game list 2016-05-04 13:02:49 +03:00
Jannik Vogel
7a77b8356c Pica: Rename VertexLoaded breakpoint to VertexShaderInvocation 2016-05-04 10:21:51 +02:00
Emmanuel Gil Peyrot
691a42fe98 VideoCore: Run include-what-you-use and fix most includes. 2016-04-30 17:02:41 +01:00
MerryMage
4e971f44a2 Audio: Add sink selection to configuration files 2016-04-30 07:41:02 +01:00
Yuri Kunde Schlesner
e3a8292495 Common: Remove section measurement from profiler (#1731)
This has been entirely superseded by MicroProfile. The rest of the code
can go when a simpler frametime/FPS meter is added to the GUI.
2016-04-29 00:07:10 -07:00
Henrik Rydgård
90501f20e6 Make Citra build with MICROPROFILE_ENABLED set to 0 (#1709)
* Make Citra build with MICROPROFILE_ENABLED set to 0

* Buildfix with microprofile kept on

* moc did not like a dialog to conditionally exist.

* Cleanup

* Fix end of line
2016-04-28 20:17:31 -04:00
Emmanuel Gil Peyrot
591ffad670 Qt Frontend: Add Threads::Threads import in CMakeLists.txt.
This had been forgotten in df81fa11fc.

Fixes #1711.
2016-04-26 21:01:11 +01:00
Henrik Rydgard
01a1555b5d Replace std::map with std::array for graphics event breakpoints, and allow the compiler to inline. Saves 1%+ in vertex heavy situations. 2016-04-24 14:19:49 +02:00
Sam Spilsbury
2850a22359 debugger: Warn if we reach an unreachable format 2016-04-23 11:54:02 +08:00
tfarley
e46d086189 Config: Add scaled resolution option 2016-04-21 17:27:48 -04:00
JamePeng
7129611e65 Implement CheckNew3DS and CheckNew3DSApp
Append an item[is_new3ds] to config file[System] group

Implement APT::SetNSStateField,it will update the unknown NS_state_field
2016-04-20 18:12:05 +08:00
MerryMage
fd771d7a87 Configure Dialog: Remove minimumSize property 2016-04-15 11:34:08 +01:00
Jannik Vogel
f2c8619704 CitraQt: Apply config at startup 2016-04-11 15:18:00 +02:00
bunnei
a1b81469a3 Merge pull request #1368 from LittleWhite-tb/configure-widget
Implementation for a configure widget
2016-04-10 20:21:34 -04:00
Mathew Maidment
aa6380e5bc Merge pull request #1643 from MerryMage/make_unique
Common: Remove Common::make_unique, use std::make_unique
2016-04-05 20:10:11 -04:00
MerryMage
a06dcfeb61 Common: Remove Common::make_unique, use std::make_unique 2016-04-05 13:31:17 +01:00
LFsWang
87afef73b1 remove debug code 2016-03-31 20:29:39 +08:00
LFsWang
acfa76aa38 Fix encode problem On Windows 2016-03-31 18:58:37 +08:00
LittleWhite
b0e2e1d3f5 Compilation fix 2016-03-28 15:33:03 +02:00
LittleWhite
3eb737a5f5 Add more stuff to configure. 2016-03-22 21:53:43 +01:00
LittleWhite
e33b938505 Whole config is handled by Config class.
This also means : we have only one config file, now
2016-03-21 20:03:18 +01:00
LittleWhite
426c4a2a5b Add Configure widget 2016-03-21 20:03:18 +01:00
LFsWang
933af7af66 Fix Qt chinese words encode problem on Windows 2016-03-17 17:18:45 +08:00
Yuri Kunde Schlesner
de7ecee516 Merge pull request #1466 from LittleWhite-tb/gamelist-update-recent
Register ROM started through the gamelist in the list of ROM recently started
2016-03-16 23:42:24 -07:00
LittleWhite
5912c9c327 Register ROM started through the gamelist in the list of ROM recently started 2016-03-16 22:20:39 +01:00
Jannik Vogel
9aad2f29bb PICA: Fix MAD/MADI encoding 2016-03-15 20:01:25 +01:00
Jannik Vogel
557b732b43 Fix attribute mapping in vs debugger 2016-03-09 13:15:37 +01:00
bunnei
8530a2d7df Merge pull request #1344 from LittleWhite-tb/error-output
Output errors in GUI
2016-03-08 23:12:04 -05:00
LittleWhite
4be68dddfb Improve error report from Init() functions
Add error popup when citra initialization failed
2016-03-08 22:05:25 +01:00
LittleWhite
9d8a724225 Set the appropriate locale to get float conversion working using std::to_string 2016-03-07 19:51:35 +01:00
LittleWhite
7ad669a911 Display errors in GUI when loading ROM failed 2016-03-03 22:52:29 +01:00
bunnei
c9009d39d4 Merge pull request #1394 from ds84182/immediate-mode-vtx
Add immediate mode vertex submission
2016-03-03 10:51:15 -05:00
Dwayne Slater
6b775034dd Add immediate mode vertex submission 2016-03-02 22:16:38 -05:00
bunnei
699b2a6571 Merge pull request #1403 from MerryMage/sdl
Dependencies: Remove GLFW, Add SDL2
2016-03-02 20:32:32 -05:00
MerryMage
ba2a54a9dd Dependencies: Remove GLFW, Add SDL2
citra: Remove GLFW, Add SDL2

FindSDL2: Do not CACHE SDL2_* variables if library is not found

EmuWindow_SDL2: Set minimal client area at initialisation time

EmuWindow_SDL2: Corrections

EmuWindow_SDL2: Fix no decorations on startup on OS X

cmake: windows_copy_files
2016-03-02 14:09:02 +00:00
bunnei
c28a48aa02 Merge pull request #1352 from LittleWhite-tb/exit_check
Add check before closure when emulation is running
2016-02-26 08:36:33 -05:00
MerryMage
8b00954ec7 AudioCore: Skeleton Implementation
This commit:
* Adds a new subproject, audio_core.
* Defines structures that exist in DSP shared memory.
* Hooks up various other parts of the emulator into audio core.

This sets the foundation for a later HLE DSP implementation.
2016-02-21 13:13:52 +00:00
LittleWhite
973a6c40da Add a configuration entry to enable/disable the check 2016-02-04 22:15:42 +01:00
LittleWhite
c2b210f713 Add check before closure when emulation is running
Implement confirmation in a specific function
Fix typos and coding style

Coding convention
2016-02-04 22:15:42 +01:00
archshift
0144b8e1da Change default gameListRootDir from "" to "."
Not much thought went into that one...
2016-01-06 16:54:14 -08:00
bunnei
0ca8354464 Merge pull request #1330 from archshift/add-defaults
Gamelist: supply default settings for QSettings config
2016-01-03 11:14:44 -05:00
archshift
e516a5bc96 Gamelist: supply default settings for QSettings config 2016-01-01 13:54:06 -08:00
Lioncash
cee8df6ff0 core: Use unique_ptr for holding the interpreter instances 2015-12-29 18:03:08 -05:00
archshift
b3cfcf55ea Refactor ScanDirectoryTreeAndCallback to separate errors and retvals
ScanDirectoryTreeAndCallback, before this change, coupled error/return
codes and actual return values (number of entries found). This caused
confusion and difficulty interpreting the precise way the function
worked.

Supersedes, and closes #1255.
2015-11-27 13:33:38 -08:00
bunnei
43bb29edc5 Merge pull request #1122 from polaris-/gdbstub
gdbstub implementation
2015-11-11 23:21:31 -05:00
polaris-
a5ab8accc2 Handle changes pointed out in comments on PR 2015-10-22 00:11:25 -04:00
wwylele
6e57389172 change file path encoding to Local8bit()
to support non-latin characters
2015-10-20 20:58:23 +03:00
bunnei
7411aed5c7 Merge pull request #1207 from kemenaran/persist-citra-settings-in-qt
citra-qt: save hardware-rendering and shaders-jit settings
2015-10-20 10:31:13 -04:00
Pierre de La Morinerie
71f6672415 citra-qt: persist hardware-rendering and shaders-jit settings
Before this changing these settings from the GUI would apply the
settings, but they were reseted to the default values when exiting
citra.
2015-10-18 14:08:23 +02:00
Pierre de La Morinerie
22421528b7 citra-qt: Add icon to Mac app
Previously the Mac app didn't have any icon.
2015-10-14 15:02:36 +02:00
Emmanuel Gil Peyrot
14af5919ba CitraQt, SkyEye, Loader, VideoCore: Remove newlines in LOG_* calls.
The LOG_* function itself already appends one.
2015-10-09 22:14:56 +01:00
bunnei
7c747c8c33 Merge pull request #1189 from archshift/game-list-toggle-window
Game list: propely hide on toggling window mode
2015-10-07 10:33:11 -04:00
Rohit Nirmal
32391cffdd Silence -Wsign-compare warnings. 2015-10-06 22:16:15 -05:00
archshift
2ce2e05db0 Game list: propely hide on toggling window mode
Properly hides the game list upon toggling from external
window mode to single window mode. Previously, both the game
list and the render window would have been shown at the same
time upon toggling.
2015-10-06 12:20:26 -07:00
Pierre de La Morinerie
ba5d0f594d citra-qt: Fix mouse events coordinates on high-DPI screens 2015-10-04 23:11:05 +02:00
Pierre de La Morinerie
2f4a1e0d59 citra-qt: Enable high-DPI widgets on Mac app
The OS will render the widgets using the system screen DPI (instead of
being locked at @1x resolution).

This has no impact on the existing high-DPI rendering code in Citra,
which means that the resolution of the emulated content is increased
to the real number of pixels, as on other platforms.
2015-10-04 23:11:05 +02:00
Pierre de La Morinerie
513483f8d5 citra-qt: Use custom Info.plist for Mac builds
Instead of letting CMake re-generate an automatic Info.plist file on
every build, use our own. This allows greater control on the application
bundle settings.
2015-10-04 23:11:05 +02:00
polaris-
31dee93e84 Implement gdbstub 2015-10-04 11:16:59 -04:00
bunnei
11a64acf23 Merge pull request #1095 from archshift/game-list
Initial implementation of a game list
2015-10-01 23:35:19 -04:00
archshift
0fae76c741 Game list: save and load column sizes, sort order, to QSettings 2015-10-01 19:39:15 -07:00
archshift
797b91a449 Add menu item for selecting the game list folder 2015-10-01 19:39:14 -07:00
archshift
6e1bb58ee8 Initial implementation of a game list 2015-10-01 19:39:14 -07:00
archshift
f297a59985 Add helper function for creating a readable byte size string. 2015-10-01 19:39:14 -07:00
archshift
afd06675fa Don't show render window until a game is started 2015-10-01 19:39:14 -07:00
LittleWhite
d06824809f Fix for the refresh issue when no rendering is done 2015-09-24 21:48:41 +02:00
Kloen
541fc80240 citra-qt: Fix connect error on startup 2015-09-18 11:36:59 +02:00
Yuri Kunde Schlesner
b3af7aad9e Merge pull request #1123 from yuriks/gsp-flush
GSP: Implement command 0x05, used for flushing caches
2015-09-14 17:00:45 -03:00
bunnei
d6e56b8c88 Merge pull request #1111 from LittleWhite-tb/qt-close-renderwindow
Stop emulation when render window is closed
2015-09-14 15:23:08 -04:00